Player Matchup

Thanatos
Thanatos
THE_DARK_JOTTUN
Thanatos
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Medusa
Medusa
Wado11
Medusa
Level 37
God Stats
18W - 21L
1,552 SR
Queue Stats
25W - 27L
1,402 Elo+
Solo
Maui
Maui
masinaxer
Maui
Level 107
God Stats
0W - 2L
1,217 SR
Queue Stats
29W - 30L
1,291 Elo+
Party 2
Team Averages
Level 49
1,423 SR
1,398 Elo+

VS

Team Averages
Level 106
1,488 SR
1,450 Elo+
Nemesis
Nemesis
BemusedSauce243
Nemesis
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 22L
1,423 Elo+
Party 1
Achilles
Achilles
TheEnigma275
Achilles
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 27L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
panoramixinef
Kukulkan
Level 127
God Stats
33W - 32L
1,465 SR
Queue Stats
128W - 141L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 6 / 1
7,701
592
3,354
11,857
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Wado11
Medusa
14
3 / 4 / 1
9,052
696
8,812
13,973
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
2 / 3 / 1
8,928
687
5,573
14,402
15,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
10,222
786
11,034
12,848
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
TheEnigma275
Achilles
15
7 / 2 / 6
10,087
776
12,400
14,908
20,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
panoramixinef
Kukulkan
16
1 / 0 / 12
9,705
747
11,532
4,517
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
13
13
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Thanatos
0
6
1
0.08
W
Achilles
TheEnigma275
Achilles
7
2
6
5
L
Medusa
Wado11
Medusa
3
4
1
0.88
L
Maui
2
3
1
0.83
W
Kukulkan
panoramixinef
Kukulkan
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
34,966
40,232
Taken
32,273
27,794
Mitigated
30,307
6,656
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,034
4,426
462
1,438
12,848
7,716
0
1,795
10,925
0
35,528
L
Thanatos
3,354
1,129
0
1,642
11,857
6,200
0
2,751
8,454
0
13,728
W
Achilles
TheEnigma275
Achilles
12,400
1,826
407
3,702
14,908
20,240
0
2,479
12,114
0
23,922
L
Medusa
Wado11
Medusa
8,812
3,636
0
1,908
13,973
6,178
1,054
5,272
7,954
0
37,195
L
Maui
5,573
1,355
1,425
1,681
14,402
15,416
0
3,554
10,106
16,525
0
W
Kukulkan
panoramixinef
Kukulkan
11,532
699
0
449
4,517
2,351
1,442
1,340
3,177
50,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
30,014
107
Minions Killed
148
0
Camps Cleared
0
641,445
Distance Traveled
705,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,222
786
42
3
0
217,526
0
L
Thanatos
7,701
592
28
2
0
199,705
0
W
Achilles
10,087
776
14
1
0
246,542
2
L
Medusa
9,052
696
50
4
0
219,073
0
L
Maui
8,928
687
29
2
0
222,667
0
W
Kukulkan
9,705
747
92
7
0
241,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role