Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Guaty
Hercules
Level 126
God Stats
40W - 33L
1,540 SR
Queue Stats
281W - 373L
1,402 Elo+
Solo
Aphrodite
Aphrodite
carloshenrii
Aphrodite
Level 127
God Stats
2W - 3L
1,799 SR
Queue Stats
69W - 112L
1,271 Elo+
Solo
Team Averages
Level 137
1,613 SR
1,391 Elo+

VS

Team Averages
Level 167
1,723 SR
2,032 Elo+
The Morrigan
The Morrigan
LuscaRage
The Morrigan
Level 180
God Stats
8W - 2L
1,987 SR
Queue Stats
1,016W - 208L
2,065 Elo+
Party 1
Charybdis
Charybdis
Nïtzz
Charybdis
Level 162
God Stats
4W - 0L
1,879 SR
Queue Stats
221W - 32L
2,051 Elo+
Party 1
Nike
Nike
χicoButico
Nike
Level 159
God Stats
5W - 0L
1,305 SR
Queue Stats
314W - 60L
1,981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 0
6,643
604
5,712
9,472
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Guaty
Hercules
12
1 / 7 / 0
7,325
666
4,855
17,547
17,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
carloshenrii
Aphrodite
11
0 / 8 / 1
7,240
658
5,062
15,012
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LuscaRage
The Morrigan
14
8 / 1 / 12
9,877
898
13,716
7,222
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Nïtzz
Charybdis
15
7 / 0 / 13
9,721
884
14,501
7,131
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 15
9,178
834
10,303
14,444
15,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
20
20
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
L
Hercules
Guaty
Hercules
1
7
0
0.14
W
The Morrigan
LuscaRage
The Morrigan
8
1
12
14
W
Charybdis
Nïtzz
Charybdis
7
0
13
13.5
L
Aphrodite
carloshenrii
Aphrodite
0
8
1
0.06
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
38,520
42,031
Taken
28,797
28,535
Mitigated
21,932
8,117
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,712
167
0
714
9,472
2,677
0
2,763
6,709
19,687
0
L
Hercules
Guaty
Hercules
4,855
754
0
2,446
17,547
17,820
0
5,997
11,550
0
18,140
W
The Morrigan
LuscaRage
The Morrigan
13,716
3,041
0
957
7,222
3,262
424
3,263
3,572
36,919
2,778
W
Charybdis
Nïtzz
Charybdis
14,501
7,071
0
2,712
7,131
3,365
1,936
2,341
4,758
0
47,133
L
Aphrodite
carloshenrii
Aphrodite
5,062
366
1,679
3,278
15,012
8,038
0
3,815
11,197
21,124
0
W
10,303
1,000
0
4,798
14,444
15,305
43
5,090
9,303
1,149
27,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,208
Gold Earned
28,776
107
Minions Killed
166
0
Camps Cleared
0
521,297
Distance Traveled
690,812
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,643
604
29
3
0
149,972
0
L
Hercules
7,325
666
30
3
0
202,280
0
W
The Morrigan
9,877
898
61
6
0
217,136
0
W
Charybdis
9,721
884
75
7
0
227,144
0
L
Aphrodite
7,240
658
48
4
0
169,045
3
W
Nike
9,178
834
30
3
0
246,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role