Player Matchup

Odin
Odin
Bryantino
Odin
Level 137
God Stats
10W - 4L
1,864 SR
Queue Stats
441W - 432L
1,468 Elo+
Solo
Nemesis
Nemesis
NekoAlexa
Nemesis
Level 107
God Stats
5W - 6L
1,500 SR
Queue Stats
190W - 187L
1,382 Elo+
Party 2
Da Ji
Da Ji
StancioiuAlex
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,192 Elo+
Party 2
Tsukuyomi
Tsukuyomi
brunot91
Tsukuyomi
Level 68
God Stats
4W - 2L
1,552 SR
Queue Stats
279W - 341L
1,462 Elo+
Solo
Shiva
Shiva
cRisTiw0ww
Shiva
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 147L
1,382 Elo+
Party 2
Team Averages
Level 93
1,583 SR
1,377 Elo+

VS

Team Averages
Level 73
1,591 SR
1,441 Elo+
Nox
Nox
Arsenic WoIf
Nox
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 84L
1,513 Elo+
Solo
Ah Puch
Ah Puch
HosT_Colossus
Ah Puch
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,355 Elo+
Party 1
Nike
Nike
IcantDecideMyTag
Nike
Level 121
God Stats
3W - 0L
1,753 SR
Queue Stats
478W - 491L
1,464 Elo+
Solo
Olorun
Olorun
K1NG_Shawnn
Olorun
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,350 Elo+
Party 1
Sol
Sol
MC BARrr98
Sol
Level 86
God Stats
5W - 1L
1,702 SR
Queue Stats
224W - 219L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
5 / 2 / 3
8,832
981
5,316
14,837
14,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
NekoAlexa
Nemesis
9
1 / 3 / 1
6,132
681
3,127
5,093
2,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 0
5,934
659
741
9,508
4,333
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
brunot91
Tsukuyomi
9
2 / 5 / 0
6,302
700
5,715
7,048
2,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
10
0 / 4 / 3
6,434
715
3,246
8,165
8,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 17
8,333
926
3,577
2,973
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
15
2 / 1 / 14
8,712
968
8,341
6,207
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 4 / 11
8,695
966
11,681
9,245
6,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
14
4 / 2 / 10
8,563
951
6,395
6,725
3,062
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 3 / 5
9,254
1,028
7,859
5,305
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
8
Kills
21
21
Deaths
10
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Odin
5
2
3
3.25
W
Ah Puch
2
1
14
9
W
6
4
11
2.88
W
Olorun
4
2
10
4.5
W
7
3
5
3.17
L
Nemesis
NekoAlexa
Nemesis
1
3
1
0.5
L
0
7
0
0
L
Tsukuyomi
brunot91
Tsukuyomi
2
5
0
0.4
L
Shiva
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,145
Damage
37,853
44,651
Taken
30,455
31,515
Mitigated
15,316
9,002
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,577
689
1,079
1,012
2,973
1,295
1,121
0
2,973
7,302
0
L
Odin
5,316
675
202
6,426
14,837
14,080
0
9,513
5,324
0
19,947
W
Ah Puch
8,341
967
177
2,997
6,207
2,546
1,295
0
6,207
22,910
0
W
11,681
838
730
1,231
9,245
6,399
812
0
9,245
0
21,580
W
Olorun
6,395
4,061
795
1,890
6,725
3,062
2,726
0
6,725
18,125
0
W
7,859
3,176
558
632
5,305
2,014
1,230
0
5,305
20,938
0
L
Nemesis
NekoAlexa
Nemesis
3,127
1,105
293
795
5,093
2,158
0
2,375
2,718
0
6,529
L
741
77
81
0
9,508
4,333
0
5,771
3,737
0
3,264
L
Tsukuyomi
brunot91
Tsukuyomi
5,715
1,076
29
206
7,048
2,613
0
4,422
2,626
0
7,541
L
Shiva
3,246
501
377
593
8,165
8,331
0
4,091
4,074
0
7,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
43,557
68
Minions Killed
110
0
Camps Cleared
0
520,821
Distance Traveled
824,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,333
926
16
2
0
153,356
0
L
Odin
8,832
981
44
5
0
161,738
0
W
Ah Puch
8,712
968
23
3
0
181,485
0
W
Nike
8,695
966
16
2
0
159,870
0
W
Olorun
8,563
951
25
3
0
165,010
0
W
Sol
9,254
1,028
30
3
0
164,551
0
L
Nemesis
6,132
681
11
1
0
91,627
0
L
Da Ji
5,934
659
3
0
0
88,374
0
L
Tsukuyomi
6,302
700
4
0
0
68,662
0
L
Shiva
6,434
715
6
1
0
110,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role