Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CatFaceArmy
Osiris
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,728 Elo+
Party 1
Hun Batz
Hun Batz
hal23
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,568 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,599 Elo+

VS

Team Averages
Level 92
1,310 SR
1,226 Elo+
Odin
Odin
Fatalbull
Odin
Level 99
God Stats
3W - 8L
1,265 SR
Queue Stats
138W - 163L
1,377 Elo+
Party 2
Ra
Ra
XxXKingSize
Ra
Level 149
God Stats
1W - 2L
1,251 SR
Queue Stats
21W - 27L
924 Elo+
Solo
Xing Tian
Xing Tian
lesoto33
Xing Tian
Level 28
God Stats
5W - 7L
1,413 SR
Queue Stats
125W - 141L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 5
7,213
721
3,995
2,745
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Osiris
11
1 / 1 / 3
7,253
725
4,727
7,215
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
hal23
Hun Batz
11
5 / 0 / 1
7,692
769
5,758
6,368
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 2 / 1
5,671
567
1,944
4,967
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 0
7,028
703
999
4,546
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
lesoto33
Xing Tian
7
0 / 2 / 1
5,960
596
1,907
8,304
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
5
2.5
W
Osiris
1
1
3
2.5
L
Odin
0
2
1
0.25
L
1
2
0
0.5
W
Hun Batz
hal23
Hun Batz
5
0
1
5.5
L
Xing Tian
lesoto33
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
4,850
16,328
Taken
17,817
10,382
Mitigated
9,924
2,411
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,995
568
0
88
2,745
1,082
1,167
312
2,395
26,837
0
W
Osiris
4,727
1,987
0
1,668
7,215
7,030
436
1,435
5,682
0
21,214
L
Odin
1,944
347
231
1,459
4,967
2,917
0
1,372
3,399
0
4,619
L
999
179
120
163
4,546
1,745
0
589
3,876
28,415
0
W
Hun Batz
hal23
Hun Batz
5,758
2,713
0
655
6,368
2,270
1,338
1,438
4,746
0
27,642
L
Xing Tian
lesoto33
Xing Tian
1,907
222
0
682
8,304
5,262
0
2,091
5,975
3,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,158
Gold Earned
18,659
117
Minions Killed
63
0
Camps Cleared
0
593,431
Distance Traveled
449,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,213
721
59
6
0
184,042
4
W
Osiris
7,253
725
27
3
0
191,593
0
L
Odin
5,671
567
10
1
0
145,804
0
L
Ra
7,028
703
51
5
0
141,141
0
W
Hun Batz
7,692
769
31
3
0
217,796
0
L
Xing Tian
5,960
596
2
0
0
162,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role