Player Matchup

Pele
Pele
DarkMatters01
Pele
Level 112
God Stats
6W - 6L
1,331 SR
Queue Stats
205W - 210L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Quezalquotal
Cthulhu
Level 28
God Stats
2W - 3L
1,422 SR
Queue Stats
86W - 109L
1,435 Elo+
Party 1
Chernobog
Chernobog
Tiradis
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
Tyran01
Sun Wukong
Level 28
God Stats
25W - 26L
1,593 SR
Queue Stats
237W - 242L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
prokiwidemon
Nu Wa
Level 108
God Stats
1W - 4L
1,453 SR
Queue Stats
139W - 149L
1,472 Elo+
Party 1
Team Averages
Level 57
1,460 SR
1,422 Elo+

VS

Team Averages
Level 103
1,623 SR
1,372 Elo+
Anubis
Anubis
Chuy09Lopez
Anubis
Level 129
God Stats
117W - 109L
1,542 SR
Queue Stats
317W - 301L
1,527 Elo+
Solo
Ra
Ra
Fluffy_Unicorm
Ra
Level 166
God Stats
10W - 2L
1,824 SR
Queue Stats
624W - 591L
1,484 Elo+
Solo
Kali
Kali
Keviiinnn75
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 2
Martichoras
Martichoras
TheDankyFranky
Martichoras
Level 101
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 2
Maui
Maui
hjkfd
Maui
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,795
520
8,617
13,981
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Quezalquotal
Cthulhu
10
2 / 3 / 2
6,965
464
5,406
12,175
9,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Tiradis
Chernobog
10
0 / 5 / 0
6,185
412
2,830
9,338
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Tyran01
Sun Wukong
12
2 / 3 / 0
7,396
493
7,363
15,635
7,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 1
7,269
485
7,796
10,398
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 1 / 1
9,198
613
7,476
9,412
4,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 3
9,560
637
12,070
9,570
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 5
7,790
519
7,909
13,505
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
TheDankyFranky
Martichoras
13
6 / 3 / 5
8,122
541
11,652
8,765
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
hjkfd
Maui
12
1 / 0 / 10
8,181
545
3,259
8,410
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
21
21
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
1
3.5
L
2
3
2
1
W
7
2
3
4.25
W
4
1
5
6.5
L
Cthulhu
Quezalquotal
Cthulhu
2
3
2
1
W
Martichoras
TheDankyFranky
Martichoras
6
3
5
2.83
L
Chernobog
Tiradis
Chernobog
0
5
0
0
L
Sun Wukong
Tyran01
Sun Wukong
2
3
0
0.67
W
Maui
hjkfd
Maui
1
0
10
6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
42,366
61,527
Taken
49,662
30,612
Mitigated
24,762
14,793
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,476
268
0
4,944
9,412
4,621
741
1,298
8,114
80,627
0
L
8,617
1,824
0
5,839
13,981
5,469
0
3,578
10,403
0
66,577
W
12,070
688
864
4,614
9,570
3,918
62
3,313
6,257
80,877
0
W
7,909
3,940
0
1,673
13,505
5,214
519
1,698
11,807
0
34,384
L
Cthulhu
Quezalquotal
Cthulhu
5,406
527
1,218
2,443
12,175
9,951
0
2,344
9,831
23,218
0
W
Martichoras
TheDankyFranky
Martichoras
11,652
4,503
0
2,171
8,765
3,963
1,657
4,321
4,444
0
64,402
L
Chernobog
Tiradis
Chernobog
2,830
1,919
0
1,797
9,338
3,472
60
2,635
6,703
0
30,818
L
Sun Wukong
Tyran01
Sun Wukong
7,363
1,903
0
2,496
15,635
7,739
0
7,334
8,214
0
53,532
W
Maui
hjkfd
Maui
3,259
873
435
2,679
8,410
7,046
217
2,572
5,838
17,099
0
L
7,796
502
0
1,000
10,398
3,981
0
6,779
3,571
52,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
42,851
326
Minions Killed
402
0
Camps Cleared
0
1,360,462
Distance Traveled
1,471,409
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,198
613
128
9
0
235,719
0
L
Pele
7,795
520
109
7
0
347,283
0
W
Ra
9,560
637
117
8
0
305,694
6
W
Kali
7,790
519
49
3
0
347,530
0
L
Cthulhu
6,965
464
32
2
0
250,100
1
W
Martichoras
8,122
541
76
5
0
277,638
0
L
Chernobog
6,185
412
42
3
0
242,825
0
L
Sun Wukong
7,396
493
75
5
0
254,529
0
W
Maui
8,181
545
32
2
0
304,828
0
L
Nu Wa
7,269
485
68
5
0
265,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role