Player Matchup

Anubis
Anubis
Astakio
Anubis
Level 104
God Stats
9W - 1L
1,949 SR
Queue Stats
21W - 20L
1,497 Elo+
Solo
Aphrodite
Aphrodite
Engdahl
Aphrodite
Level 68
God Stats
9W - 1L
1,699 SR
Queue Stats
20W - 16L
1,452 Elo+
Party 2
Surtr
Surtr
Zmith
Surtr
Level 17
God Stats
7W - 0L
1,917 SR
Queue Stats
20W - 11L
1,521 Elo+
Party 2
Team Averages
Level 63
1,855 SR
1,490 Elo+

VS

Team Averages
Level 81
1,519 SR
1,429 Elo+
Anhur
Anhur
Frypciak
Anhur
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,295 Elo+
Party 1
Scylla
Scylla
Hnacik21
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,481 Elo+
Party 1
Bastet
Bastet
Shartan
Bastet
Level 96
God Stats
27W - 39L
1,558 SR
Queue Stats
86W - 87L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astakio
Anubis
16
8 / 4 / 7
11,703
900
14,225
9,059
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Engdahl
Aphrodite
16
7 / 1 / 11
10,968
844
9,277
12,649
10,748
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
Zmith
Surtr
16
4 / 3 / 11
10,160
782
16,596
18,876
24,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Frypciak
Anhur
13
1 / 8 / 3
8,698
669
7,496
14,964
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Hnacik21
Scylla
15
1 / 5 / 3
9,145
703
5,936
14,404
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Shartan
Bastet
15
6 / 6 / 1
10,230
787
11,012
17,373
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
8
8
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Astakio
Anubis
8
4
7
2.88
W
Aphrodite
Engdahl
Aphrodite
7
1
11
12.5
L
Anhur
Frypciak
Anhur
1
8
3
0.31
L
Scylla
Hnacik21
Scylla
1
5
3
0.5
L
Bastet
Shartan
Bastet
6
6
1
1.08
W
Surtr
Zmith
Surtr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
24,444
40,584
Taken
46,741
40,048
Mitigated
17,217
18,446
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Astakio
Anubis
14,225
123
0
801
9,059
4,545
738
588
8,471
62,916
0
W
Aphrodite
Engdahl
Aphrodite
9,277
2,233
6,704
8,142
12,649
10,748
918
2,509
10,035
36,685
0
L
Anhur
Frypciak
Anhur
7,496
2,961
0
1,718
14,964
4,714
0
8,347
6,617
0
21,298
L
Scylla
Hnacik21
Scylla
5,936
735
85
58
14,404
5,501
0
7,493
6,911
32,638
0
L
Bastet
Shartan
Bastet
11,012
4,909
0
1,525
17,373
7,002
0
8,677
8,696
0
45,241
W
Surtr
Zmith
Surtr
16,596
3,958
0
2,799
18,876
24,755
844
2,650
16,103
2,209
37,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
28,073
188
Minions Killed
149
0
Camps Cleared
0
765,193
Distance Traveled
664,846
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,703
900
84
6
0
234,408
7
W
Aphrodite
10,968
844
56
4
0
257,313
0
L
Anhur
8,698
669
32
2
0
204,651
2
L
Scylla
9,145
703
57
4
0
207,047
0
L
Bastet
10,230
787
60
5
0
253,148
0
W
Surtr
10,160
782
48
4
0
273,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role