Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
Cоdy
Bacchus
Gold V
Level 162
God Stats
57W - 51L
1,421 SR
Queue Stats
860W - 696L
1,371 MMR
Party 1
Vulcan
Vulcan
Gold I
D3athlDealer96
Vulcan
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,754 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,474 SR
1,542 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,495 SR
1,545 MMR
Medusa
Medusa
Bronze III
Dеvv
Medusa
Bronze III
Level 68
God Stats
17W - 0L
1,500 SR
Queue Stats
26W - 0L
1,545 MMR
Party 2
Maui
Maui
Bronze III
HellsGayAngel
Maui
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,545 MMR
Party 2
Chang'e
Chang'e
Bronze III
Quіnn
Chang'e
Bronze III
Level 150
God Stats
14W - 0L
1,486 SR
Queue Stats
14W - 0L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 4 / 0
6,726
673
5,428
9,704
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Cоdy
Bacchus
10
0 / 4 / 0
6,155
616
4,663
11,248
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 0
6,535
654
5,492
10,463
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesAphroditeGaneshaAtlasAo Kuang

VS

Bans
Guan YuSusanoOdinFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dеvv
Medusa
15
6 / 0 / 7
9,324
932
14,641
7,310
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 13
8,528
853
4,800
11,386
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Quіnn
Chang'e
14
8 / 0 / 6
9,272
927
9,236
8,437
3,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
L
Bacchus
Cоdy
Bacchus
0
4
0
0
L
0
6
0
0
W
Medusa
Dеvv
Medusa
6
0
7
9.5
W
0
0
13
6.5
W
Chang'e
Quіnn
Chang'e
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
28,677
31,415
Taken
27,133
19,760
Mitigated
20,691
3,479
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,428
1,842
0
892
9,704
4,353
0
4,898
4,806
0
21,728
L
Bacchus
Cоdy
Bacchus
4,663
332
678
1,244
11,248
11,111
0
4,131
7,117
9,898
0
L
5,492
1,082
0
665
10,463
4,296
0
5,023
5,440
29,750
0
W
Medusa
Dеvv
Medusa
14,641
6,429
0
1,542
7,310
3,550
2,079
3,000
4,164
0
59,582
W
4,800
1,040
0
3,475
11,386
13,372
277
3,779
7,333
14,882
0
W
Chang'e
Quіnn
Chang'e
9,236
892
3,623
7,366
8,437
3,769
968
2,981
5,326
43,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,416
Gold Earned
27,124
109
Minions Killed
166
0
Camps Cleared
0
544,185
Distance Traveled
629,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,726
673
46
5
0
171,223
0
L
Bacchus
6,155
616
9
1
0
184,643
0
L
Vulcan
6,535
654
54
5
0
188,319
0
W
Medusa
9,324
932
75
8
0
202,573
0
W
Maui
8,528
853
24
2
0
212,676
0
W
Chang'e
9,272
927
67
7
0
213,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role