Player Matchup

Ishtar
Ishtar
Kingdebane
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
Nevexito
Zhong Kui
Level 46
God Stats
23W - 43L
1,432 SR
Queue Stats
34W - 49L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TaZe_026
Morgan Le Fay
Level 121
God Stats
9W - 7L
1,492 SR
Queue Stats
89W - 81L
1,562 Elo+
Solo
Cliodhna
Cliodhna
Tumamaesuncheto
Cliodhna
Level 120
God Stats
6W - 3L
1,950 SR
Queue Stats
272W - 245L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hangyaku07
Kumbhakarna
Level 89
God Stats
1W - 3L
1,455 SR
Queue Stats
229W - 221L
1,542 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,507 Elo+

VS

Team Averages
Level 107
1,515 SR
1,502 Elo+
Shiva
Shiva
IWavyChicken
Shiva
Level 109
God Stats
1W - 1L
1,223 SR
Queue Stats
55W - 68L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
Paleoexplorer20
Danzaburou
Level 127
God Stats
6W - 5L
1,550 SR
Queue Stats
446W - 409L
1,533 Elo+
Solo
Thanatos
Thanatos
deer killer38
Thanatos
Level 86
God Stats
26W - 27L
1,659 SR
Queue Stats
285W - 341L
1,557 Elo+
Party 2
Anubis
Anubis
llllllll8823
Anubis
Level 109
God Stats
139W - 86L
1,643 SR
Queue Stats
799W - 763L
1,520 Elo+
Solo
Hel
Hel
lts Gmoney
Hel
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
356W - 416L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kingdebane
Ishtar
13
1 / 9 / 4
8,749
486
3,479
16,326
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Nevexito
Zhong Kui
13
0 / 4 / 1
8,718
484
10,445
11,355
7,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
TaZe_026
Morgan Le Fay
16
4 / 4 / 2
10,286
571
11,730
11,787
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
16
4 / 3 / 3
9,883
549
9,688
15,338
7,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
hangyaku07
Kumbhakarna
12
2 / 9 / 6
8,840
491
3,668
20,754
14,892
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
11,072
615
7,575
17,713
13,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Paleoexplorer20
Danzaburou
17
10 / 0 / 8
11,576
643
18,266
13,470
6,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
deer killer38
Thanatos
18
9 / 2 / 6
11,458
637
9,468
14,443
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
14
4 / 6 / 8
9,455
525
10,926
14,568
6,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 4 / 11
9,386
521
7,556
11,894
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
11
Kills
29
29
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Ishtar
Kingdebane
Ishtar
1
9
4
0.33
L
Zhong Kui
Nevexito
Zhong Kui
0
4
1
0.13
W
Danzaburou
Paleoexplorer20
Danzaburou
10
0
8
14
L
Morgan Le Fay
TaZe_026
Morgan Le Fay
4
4
2
1.25
L
Cliodhna
4
3
3
1.83
W
Thanatos
deer killer38
Thanatos
9
2
6
6
L
Kumbhakarna
hangyaku07
Kumbhakarna
2
9
6
0.56
W
Anubis
4
6
8
1.33
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
53,791
75,560
Taken
72,088
41,522
Mitigated
36,213
13,331
Healing
37,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,575
1,405
70
5,205
17,713
13,299
0
8,036
8,829
0
75,621
L
Ishtar
Kingdebane
Ishtar
3,479
1,471
0
2,286
16,326
6,355
0
3,539
12,787
0
53,695
L
Zhong Kui
Nevexito
Zhong Kui
10,445
927
0
2,865
11,355
7,434
715
22
11,333
60,521
0
W
Danzaburou
Paleoexplorer20
Danzaburou
18,266
8,289
0
6,666
13,470
6,394
3,750
2,245
11,225
0
97,398
L
Morgan Le Fay
TaZe_026
Morgan Le Fay
11,730
704
0
1,148
11,787
5,165
0
5,593
6,194
95,986
0
L
Cliodhna
9,688
1,514
0
2,692
15,338
7,676
0
2,022
13,316
0
84,662
W
Thanatos
deer killer38
Thanatos
9,468
763
0
11,327
14,443
5,978
589
4,302
9,928
0
87,528
L
Kumbhakarna
hangyaku07
Kumbhakarna
3,668
433
2,076
2,264
20,754
14,892
0
8,025
12,729
16,826
0
W
Anubis
10,926
612
369
5,091
14,568
6,405
1,253
6,656
7,838
63,501
0
W
7,556
191
3,264
5,203
11,894
4,137
330
5,481
6,413
72,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
52,947
519
Minions Killed
544
0
Camps Cleared
0
1,687,559
Distance Traveled
1,866,059
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,072
615
136
8
0
381,421
1
L
Ishtar
8,749
486
104
6
0
307,606
0
L
Zhong Kui
8,718
484
123
7
0
270,246
0
W
Danzaburou
11,576
643
109
6
0
372,029
2
L
Morgan Le Fay
10,286
571
165
9
0
362,770
0
L
Cliodhna
9,883
549
109
6
0
408,498
0
W
Thanatos
11,458
637
114
6
0
443,792
0
L
Kumbhakarna
8,840
491
18
1
0
338,439
3
W
Anubis
9,455
525
76
4
0
315,158
0
W
Hel
9,386
521
109
6
0
353,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role