Player Matchup

Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CocoNwater
Morgan Le Fay
Level 122
God Stats
7W - 7L
1,699 SR
Queue Stats
496W - 525L
1,450 Elo+
Solo
Shiva
Shiva
P0Dzz
Shiva
Level 124
God Stats
1W - 2L
1,786 SR
Queue Stats
36W - 39L
1,460 Elo+
Party 1
Cerberus
Cerberus
Samzek
Cerberus
Level 100
God Stats
0W - 1L
1,267 SR
Queue Stats
96W - 78L
1,411 Elo+
Party 1
Ymir
Ymir
ucehajah
Ymir
Level 61
God Stats
1W - 4L
1,296 SR
Queue Stats
39W - 44L
1,445 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,453 Elo+

VS

Team Averages
Level 62
1,420 SR
1,432 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jorbell
Kukulkan
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 76L
1,457 Elo+
Solo
Hercules
Hercules
SpaceGh0st
Hercules
Level 103
God Stats
4W - 7L
1,482 SR
Queue Stats
21W - 25L
1,429 Elo+
Solo
Ullr
Ullr
TheBingleLord
Ullr
Level 50
God Stats
1W - 4L
1,214 SR
Queue Stats
184W - 186L
1,394 Elo+
Solo
Sylvanus
Sylvanus
Vekzoul
Sylvanus
Level 40
God Stats
2W - 2L
1,402 SR
Queue Stats
37W - 48L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 2 / 2
7,866
983
6,107
10,391
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
CocoNwater
Morgan Le Fay
12
0 / 0 / 0
6,989
874
0
530
242
Shiva
P0Dzz
Shiva
14
0 / 2 / 3
8,296
1,037
12,625
14,256
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Samzek
Cerberus
13
3 / 1 / 0
9,272
1,159
7,816
15,267
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 5 / 1
7,871
984
4,029
17,472
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

283

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 8
8,475
1,059
14,253
2,409
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Jorbell
Kukulkan
14
3 / 3 / 4
8,663
1,083
12,196
6,284
3,088
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SpaceGh0st
Hercules
14
1 / 0 / 8
8,176
1,022
10,200
10,979
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

14
3 / 0 / 6
9,039
1,130
8,225
8,001
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Vekzoul
Sylvanus
14
2 / 0 / 7
9,002
1,125
8,524
6,343
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
10
10
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
2
0.5
W
Nu Wa
 
Nu Wa
1
0
8
5
L
Morgan Le Fay
CocoNwater
Morgan Le Fay
0
0
0
0
W
Kukulkan
Jorbell
Kukulkan
3
3
4
1.67
L
Shiva
P0Dzz
Shiva
0
2
3
0.75
L
Cerberus
Samzek
Cerberus
3
1
0
3
W
Hercules
SpaceGh0st
Hercules
1
0
8
5
W
3
0
6
6
W
Sylvanus
Vekzoul
Sylvanus
2
0
7
5.5
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,577
Damage
53,398
57,916
Taken
34,016
48,576
Mitigated
27,676
15,391
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,107
951
4,139
4,102
10,391
5,139
0
5,458
4,704
23,367
0
W
Nu Wa
 
Nu Wa
14,253
3,148
475
850
2,409
1,172
0
1,088
1,240
33,575
0
L
Morgan Le Fay
CocoNwater
Morgan Le Fay
0
0
0
0
530
242
0
530
0
0
0
W
Kukulkan
Jorbell
Kukulkan
12,196
1,893
0
925
6,284
3,088
0
2,960
3,213
31,360
0
L
Shiva
P0Dzz
Shiva
12,625
2,067
164
1,450
14,256
10,309
0
9,297
4,741
0
29,913
L
Cerberus
Samzek
Cerberus
7,816
368
0
5,024
15,267
18,964
0
7,790
7,031
18,585
0
W
Hercules
SpaceGh0st
Hercules
10,200
4,029
0
4,206
10,979
11,639
0
6,465
4,115
0
11,173
W
8,225
3,481
0
189
8,001
4,366
0
3,504
4,305
0
24,435
W
Sylvanus
Vekzoul
Sylvanus
8,524
2,993
1,593
1,751
6,343
7,411
0
3,935
2,276
12,219
0
L
Ymir
4,029
562
0
512
17,472
13,922
0
11,898
5,107
18,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
43,355
156
Minions Killed
153
1
Camps Cleared
7
636,243
Distance Traveled
772,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,866
983
35
4
0
154,665
0
W
Nu Wa
8,475
1,059
43
5
0
151,984
0
L
Morgan Le Fay
6,989
874
0
0
0
0
0
W
Kukulkan
8,663
1,083
60
8
3
131,079
0
L
Shiva
8,296
1,037
46
6
0
167,924
0
L
Cerberus
9,272
1,159
45
6
0
176,920
0
W
Hercules
8,176
1,022
4
1
0
183,775
0
W
Ullr
9,039
1,130
40
5
3
154,992
0
W
Sylvanus
9,002
1,125
6
1
1
151,143
0
L
Ymir
7,871
984
30
4
1
136,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role