Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Exj formula
Ymir
Level 87
God Stats
3W - 3L
1,550 SR
Queue Stats
28W - 33L
1,253 Elo+
Party 1
Thor
Thor
MaJoR Dr0pPiNgZ
Thor
Level 107
God Stats
1W - 1L
1,265 SR
Queue Stats
146W - 160L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
TaterThug
Xbalanque
Level 72
God Stats
4W - 0L
1,744 SR
Queue Stats
164W - 169L
1,443 Elo+
Party 1
Janus
Janus
llNadieII
Janus
Level 106
God Stats
7W - 5L
1,819 SR
Queue Stats
22W - 26L
1,576 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,436 Elo+

VS

Team Averages
Level 141
1,510 SR
1,446 Elo+
Eset
Eset
 
Eset
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Axzar Le Fey
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 147L
1,496 Elo+
Solo
Martichoras
Martichoras
JMacDeezy
Martichoras
Level 121
God Stats
8W - 6L
1,516 SR
Queue Stats
180W - 129L
1,528 Elo+
Solo
Cerberus
Cerberus
SHD ODiN
Cerberus
Level 109
God Stats
7W - 8L
1,536 SR
Queue Stats
445W - 496L
1,417 Elo+
Solo
Scylla
Scylla
ninao_22
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 0 / 4
7,438
930
5,933
5,011
3,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 9
6,732
842
2,555
7,688
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 5
6,154
769
4,913
9,134
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
TaterThug
Xbalanque
12
2 / 1 / 3
6,582
823
6,568
5,955
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
llNadieII
Janus
14
2 / 0 / 5
7,125
891
6,566
2,962
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 1 / 0
6,132
767
2,923
5,166
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Axzar Le Fey
Achilles
12
0 / 3 / 1
5,931
741
3,316
7,686
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
JMacDeezy
Martichoras
12
0 / 2 / 1
5,977
747
5,622
5,975
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SHD ODiN
Cerberus
10
0 / 2 / 1
5,833
729
4,219
6,030
3,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
ninao_22
Scylla
12
3 / 2 / 0
6,486
811
6,256
5,992
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
10
Kills
3
3
Deaths
10
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
4
7
L
Eset
 
Eset
0
1
0
0
L
Achilles
Axzar Le Fey
Achilles
0
3
1
0.17
W
0
0
9
4.5
L
Martichoras
JMacDeezy
Martichoras
0
2
1
0.25
W
1
2
5
1.75
L
Cerberus
SHD ODiN
Cerberus
0
2
1
0.25
W
Xbalanque
TaterThug
Xbalanque
2
1
3
3.5
W
Janus
llNadieII
Janus
2
0
5
4.5
L
Scylla
ninao_22
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
22,336
30,750
Taken
30,849
17,225
Mitigated
17,369
3,662
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,933
1,146
0
180
5,011
3,428
480
2,459
2,400
0
17,060
L
Eset
 
Eset
2,923
301
679
417
5,166
1,995
53
1,447
3,719
15,626
0
L
Achilles
Axzar Le Fey
Achilles
3,316
673
0
775
7,686
6,933
0
3,525
4,161
0
10,780
W
2,555
366
117
1,407
7,688
6,367
623
2,914
4,655
10,747
0
L
Martichoras
JMacDeezy
Martichoras
5,622
1,396
0
1,401
5,975
2,801
24
2,251
3,724
0
23,699
W
4,913
179
0
641
9,134
3,766
129
3,918
5,064
0
11,533
L
Cerberus
SHD ODiN
Cerberus
4,219
0
540
1,081
6,030
3,646
0
1,534
4,496
8,032
0
W
Xbalanque
TaterThug
Xbalanque
6,568
1,451
0
524
5,955
2,505
1,286
3,704
2,163
0
17,081
W
Janus
llNadieII
Janus
6,566
614
0
793
2,962
1,159
853
336
2,582
33,496
0
L
Scylla
ninao_22
Scylla
6,256
350
0
0
5,992
1,994
0
364
5,628
17,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
30,359
167
Minions Killed
139
0
Camps Cleared
0
917,064
Distance Traveled
767,597
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,438
930
29
4
0
195,941
0
L
Eset
6,132
767
43
5
0
180,294
0
L
Achilles
5,931
741
19
2
0
187,394
0
W
Ymir
6,732
842
15
2
0
170,729
2
L
Martichoras
5,977
747
34
4
0
124,102
0
W
Thor
6,154
769
16
2
0
173,642
0
L
Cerberus
5,833
729
6
1
0
122,990
2
W
Xbalanque
6,582
823
29
4
0
189,240
0
W
Janus
7,125
891
78
10
0
187,512
2
L
Scylla
6,486
811
37
5
0
152,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role