Player Matchup

Ishtar
Ishtar
Gold V
BallinBasey
Ishtar
Gold V
Level 127
God Stats
9W - 8L
1,566 SR
Queue Stats
157W - 167L
1,349 MMR
Party 1
Maui
Maui
Silver I
Eric1206
Maui
Silver I
Level 122
God Stats
21W - 18L
1,667 SR
Queue Stats
53W - 57L
1,333 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
shadeblade989
Sun Wukong
Bronze III
Level 123
God Stats
1W - 1L
1,541 SR
Queue Stats
10W - 8L
1,454 MMR
Party 2
Osiris
Osiris
Silver III
slaad17
Osiris
Silver III
Level 152
God Stats
4W - 10L
1,500 SR
Queue Stats
693W - 731L
1,185 MMR
Solo
Anubis
Anubis
Bronze III
venomeminem
Anubis
Bronze III
Level 60
God Stats
2W - 1L
1,572 SR
Queue Stats
7W - 7L
1,364 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,569 SR
1,337 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,597 SR
1,326 MMR
Athena
Athena
Silver V
Born2BeBad86
Athena
Silver V
Level 126
God Stats
6W - 7L
1,658 SR
Queue Stats
194W - 203L
1,389 MMR
Solo
Tiamat
Tiamat
Gold V
Hermosillo1002
Tiamat
Gold V
Level 125
God Stats
47W - 50L
1,491 SR
Queue Stats
400W - 425L
1,373 MMR
Solo
Izanami
Izanami
Bronze IV
ObsidianJulian
Izanami
Bronze IV
Level 119
God Stats
1W - 2L
1,521 SR
Queue Stats
4W - 10L
1,289 MMR
Solo
Bakasura
Bakasura
Gold IV
ecsiomari
Bakasura
Gold IV
Level 158
God Stats
4W - 2L
1,702 SR
Queue Stats
141W - 144L
1,398 MMR
Solo
Odin
Odin
Bronze IV
rtgator
Odin
Bronze IV
Level 156
God Stats
1W - 2L
1,615 SR
Queue Stats
258W - 253L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
3 / 1 / 4
6,692
608
4,724
4,745
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
2 / 0 / 9
7,036
640
3,562
6,334
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
shadeblade989
Sun Wukong
10
1 / 1 / 3
6,215
565
7,798
8,860
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
slaad17
Osiris
12
2 / 0 / 6
6,697
609
5,940
9,818
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
7 / 2 / 1
6,842
622
10,499
7,633
3,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PoseidonAphroditeHeimdallrKali

VS

Bans
Ao KuangSurtrMartichorasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 3 / 2
4,838
440
1,958
8,699
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 2
5,568
506
5,422
8,181
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,799
436
2,505
6,820
2,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
ecsiomari
Bakasura
12
3 / 2 / 0
6,786
617
4,725
10,175
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
rtgator
Odin
10
0 / 1 / 1
5,499
500
5,152
12,428
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
1
4
5
L
Athena
0
3
2
0.33
W
Maui
2
0
9
6.5
L
1
5
2
0.4
L
0
4
0
0
L
Bakasura
ecsiomari
Bakasura
3
2
0
1.5
L
Odin
rtgator
Odin
0
1
1
0.5
W
Sun Wukong
shadeblade989
Sun Wukong
1
1
3
2.5
W
Osiris
slaad17
Osiris
2
0
6
5
W
Anubis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,523
Damage
19,762
37,390
Taken
46,303
23,914
Mitigated
24,873
13,647
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,724
3,287
0
2,421
4,745
1,809
1,057
964
3,726
0
47,050
L
Athena
1,958
574
92
1,765
8,699
6,234
0
3,389
5,310
8,706
0
W
Maui
3,562
675
0
1,532
6,334
5,120
0
1,148
4,780
15,195
0
L
5,422
373
0
1,616
8,181
3,614
0
5,827
2,354
33,318
0
L
2,505
1,637
0
0
6,820
2,029
0
1,434
5,386
0
19,854
L
Bakasura
ecsiomari
Bakasura
4,725
2,738
0
2,546
10,175
4,316
0
3,067
7,108
0
38,862
L
Odin
rtgator
Odin
5,152
768
0
3,127
12,428
8,680
0
344
12,084
0
34,724
W
Sun Wukong
shadeblade989
Sun Wukong
7,798
1,720
0
3,003
8,860
4,863
0
614
8,128
0
44,384
W
Osiris
slaad17
Osiris
5,940
2,484
0
2,565
9,818
8,181
197
1,002
8,645
0
57,038
W
Anubis
10,499
800
0
4,126
7,633
3,941
362
3,652
3,473
60,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
27,490
331
Minions Killed
270
0
Camps Cleared
0
1,080,969
Distance Traveled
1,137,174
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,692
608
87
8
0
188,553
4
L
Athena
4,838
440
11
1
0
233,957
5
W
Maui
7,036
640
19
2
0
221,268
2
L
Tiamat
5,568
506
62
6
0
203,664
0
L
Izanami
4,799
436
44
4
0
222,615
0
L
Bakasura
6,786
617
92
8
0
267,306
1
L
Odin
5,499
500
61
6
0
209,632
2
W
Sun Wukong
6,215
565
53
5
0
197,140
1
W
Osiris
6,697
609
82
7
0
276,116
0
W
Anubis
6,842
622
90
8
0
197,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role