Player Matchup

Eset
Eset
 
Eset
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
WeWillGetThere
Kuzenbo
Level 187
God Stats
7W - 3L
1,940 SR
Queue Stats
455W - 426L
1,620 Elo+
Solo
Mulan
Mulan
kevinRQ123
Mulan
Level 158
God Stats
0W - 3L
1,523 SR
Queue Stats
80W - 92L
1,577 Elo+
Solo
Team Averages
Level 182
1,593 SR
1,539 Elo+

VS

Team Averages
Level 166
1,551 SR
1,568 Elo+
Baron Samedi
Baron Samedi
BlancoDragon009
Baron Samedi
Level 182
God Stats
7W - 4L
1,639 SR
Queue Stats
493W - 451L
1,563 Elo+
Solo
Ganesha
Ganesha
DamagedAzrael
Ganesha
Level 157
God Stats
2W - 0L
1,515 SR
Queue Stats
117W - 89L
1,505 Elo+
Solo
Pele
Pele
Minerks
Pele
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 157L
1,575 Elo+
Solo
Rama
Rama
NorwegianWannabe
Rama
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 98L
1,634 Elo+
Solo
Yu Huang
Yu Huang
Sasori680
Yu Huang
Level 205
God Stats
9W - 16L
1,602 SR
Queue Stats
809W - 824L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
3 / 2 / 0
5,899
1,180
8,095
4,337
1,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
 
Jing Wei
10
0 / 2 / 3
5,151
1,030
3,567
4,709
1,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
 
Nike
1
0 / 0 / 0
1,288
258
0
0
0
11
1 / 3 / 3
5,609
1,122
5,397
8,051
8,624
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
11
2 / 2 / 1
5,805
1,161
2,641
5,433
3,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlancoDragon009
Baron Samedi
11
1 / 1 / 8
5,842
1,168
7,238
6,200
4,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
10
0 / 1 / 9
5,972
1,194
2,763
7,926
7,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Minerks
Pele
12
6 / 1 / 3
6,957
1,391
3,149
4,691
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 7
5,788
1,158
4,837
5,347
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Sasori680
Yu Huang
8
1 / 1 / 5
5,315
1,063
2,747
2,264
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
9
9
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
2
0
1.5
L
Jing Wei
 
Jing Wei
0
2
3
0.75
L
Nike
 
Nike
0
0
0
0
W
Baron Samedi
BlancoDragon009
Baron Samedi
1
1
8
5
W
Ganesha
0
1
9
4.5
W
Pele
Minerks
Pele
6
1
3
7.5
W
1
2
7
2.25
W
Yu Huang
Sasori680
Yu Huang
1
1
5
3.5
L
1
3
3
0.83
L
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
20,734
22,530
Taken
26,428
15,442
Mitigated
19,195
6,389
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,095
359
719
1,011
4,337
1,745
0
1,882
2,393
15,940
0
L
Jing Wei
 
Jing Wei
3,567
1,818
202
521
4,709
1,821
0
1,712
2,971
0
9,451
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
BlancoDragon009
Baron Samedi
7,238
889
965
1,215
6,200
4,422
528
3,679
2,521
13,552
0
W
Ganesha
2,763
133
998
2,150
7,926
7,665
185
4,079
3,847
6,950
0
W
Pele
Minerks
Pele
3,149
307
212
454
4,691
3,460
0
1,647
3,044
0
10,454
W
4,837
4,102
449
620
5,347
2,584
484
2,281
3,066
0
9,848
W
Yu Huang
Sasori680
Yu Huang
2,747
248
858
484
2,264
1,064
490
1,806
458
3,266
0
L
5,397
714
934
1,268
8,051
8,624
0
4,828
3,040
9,023
0
L
Mulan
2,641
91
249
1,485
5,433
3,252
0
3,982
1,378
0
4,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
29,874
47
Minions Killed
60
0
Camps Cleared
0
394,480
Distance Traveled
485,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,899
1,180
24
5
0
90,901
0
L
Jing Wei
5,151
1,030
15
3
0
99,594
0
L
Nike
1,288
258
0
0
0
0
0
W
Baron Samedi
5,842
1,168
11
2
0
104,919
0
W
Ganesha
5,972
1,194
0
0
0
114,971
0
W
Pele
6,957
1,391
30
6
0
102,137
0
W
Rama
5,788
1,158
17
3
0
89,432
0
W
Yu Huang
5,315
1,063
2
0
0
74,306
0
L
Kuzenbo
5,609
1,122
4
1
0
93,672
0
L
Mulan
5,805
1,161
4
1
0
110,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role