Player Matchup

Tyr
Tyr
CPTN3MO6342
Tyr
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 46L
1,166 Elo+
Party 2
Atlas
Atlas
IIlVlKINGllI
Atlas
Level 68
God Stats
10W - 7L
1,544 SR
Queue Stats
269W - 299L
1,394 Elo+
Party 2
Charybdis
Charybdis
RingosPeace
Charybdis
Level 119
God Stats
5W - 6L
1,262 SR
Queue Stats
90W - 93L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
UmbraNight9497
Ne Zha
Level 59
God Stats
3W - 12L
1,317 SR
Queue Stats
114W - 140L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
ultimate nija
Nu Wa
Level 45
God Stats
2W - 5L
1,559 SR
Queue Stats
97W - 94L
1,336 Elo+
Solo
Team Averages
Level 64
1,436 SR
1,339 Elo+

VS

Team Averages
Level 56
1,517 SR
1,308 Elo+
Chaac
Chaac
EAR_Familia
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,121 Elo+
Solo
Hou Yi
Hou Yi
EDRICK2001
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,266 Elo+
Party 1
Bakasura
Bakasura
MarioCALFI
Bakasura
Level 27
God Stats
17W - 6L
1,754 SR
Queue Stats
233W - 214L
1,369 Elo+
Party 1
Sol
Sol
TGCs-CmV29415
Sol
Level 79
God Stats
11W - 14L
1,465 SR
Queue Stats
521W - 520L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
fernandomx07
Cu Chulainn
Level 102
God Stats
7W - 4L
1,366 SR
Queue Stats
411W - 379L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,406
441
1,712
7,622
7,306
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 1
5,480
548
4,142
6,510
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
RingosPeace
Charybdis
8
1 / 0 / 2
4,893
489
5,559
3,471
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 5 / 0
5,222
522
3,212
8,114
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
5,870
587
4,845
6,286
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,910
491
2,476
7,468
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
EDRICK2001
Hou Yi
8
0 / 1 / 2
4,739
474
3,149
5,581
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
MarioCALFI
Bakasura
12
7 / 0 / 1
7,077
708
5,224
8,727
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
2 / 1 / 1
5,576
558
2,819
5,680
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
fernandomx07
Cu Chulainn
10
5 / 2 / 2
6,756
676
6,345
7,855
7,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
14
14
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
2
1
0.25
W
Hou Yi
EDRICK2001
Hou Yi
0
1
2
1
L
2
1
1
2.5
W
Bakasura
MarioCALFI
Bakasura
7
0
1
7.5
L
Charybdis
RingosPeace
Charybdis
1
0
2
2
W
2
1
1
2.5
L
2
5
0
0.4
W
Cu Chulainn
fernandomx07
Cu Chulainn
5
2
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
20,013
32,003
Taken
35,311
18,668
Mitigated
17,417
5,186
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,712
592
0
651
7,622
7,306
0
0
7,582
0
18,049
W
2,476
309
500
2,198
7,468
3,351
0
2,513
4,955
0
21,646
W
Hou Yi
EDRICK2001
Hou Yi
3,149
2,169
0
1,386
5,581
1,969
0
1,838
3,743
0
21,451
L
4,142
1,784
151
2,334
6,510
5,262
0
0
6,360
17,739
0
W
Bakasura
MarioCALFI
Bakasura
5,224
4,225
0
2,399
8,727
3,306
0
1,638
7,089
0
44,720
L
Charybdis
RingosPeace
Charybdis
5,559
2,955
0
105
3,471
1,487
0
0
3,461
0
33,533
W
2,819
1,012
0
2,592
5,680
1,729
540
2,635
3,045
41,752
0
L
3,212
2,015
0
292
8,114
2,700
0
632
7,324
0
24,740
W
Cu Chulainn
fernandomx07
Cu Chulainn
6,345
1,434
0
1,307
7,855
7,062
60
363
7,492
0
38,783
L
4,845
977
0
1,653
6,286
1,913
102
2,187
3,969
43,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
29,058
205
Minions Killed
277
0
Camps Cleared
0
927,428
Distance Traveled
985,074
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,406
441
20
2
0
168,047
0
W
Chaac
4,910
491
37
4
0
207,433
1
W
Hou Yi
4,739
474
36
4
0
141,864
0
L
Atlas
5,480
548
20
2
0
192,387
0
W
Bakasura
7,077
708
95
10
0
246,005
0
L
Charybdis
4,893
489
56
6
0
173,042
2
W
Sol
5,576
558
57
6
0
175,724
0
L
Ne Zha
5,222
522
40
4
0
212,189
0
W
Cu Chulainn
6,756
676
52
5
0
214,048
0
L
Nu Wa
5,870
587
69
7
0
181,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role