Player Matchup

Cupid
Cupid
 
Cupid
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
B0BSBURGERS
Neith
Level 49
God Stats
2W - 1L
1,303 SR
Queue Stats
97W - 84L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
IIIIIHadesIIIII
Baba Yaga
Level 68
God Stats
17W - 8L
1,727 SR
Queue Stats
326W - 312L
1,525 Elo+
Solo
Anubis
Anubis
supwiththeDEMO
Anubis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 77L
1,452 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,500 Elo+

VS

Team Averages
Level 104
1,472 SR
1,500 Elo+
Martichoras
Martichoras
 
Martichoras
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
bannas1333
Sun Wukong
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,473 Elo+
Solo
Eset
Eset
firedragonnoah
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
v Tyler z
Jing Wei
Level 155
God Stats
2W - 4L
1,358 SR
Queue Stats
214W - 210L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 0 / 16
9,117
829
6,964
8,584
3,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charybdis
 
Charybdis
14
2 / 3 / 16
8,318
756
9,246
10,134
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 10
8,748
795
13,722
11,250
4,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
IIIIIHadesIIIII
Baba Yaga
17
7 / 0 / 15
9,988
908
16,850
10,977
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 0 / 17
9,341
849
11,460
5,226
2,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
2 / 4 / 1
7,658
696
13,684
11,619
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
 
Ganesha
14
0 / 4 / 2
7,091
645
7,910
15,753
12,150
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
bannas1333
Sun Wukong
14
1 / 2 / 1
7,699
700
3,827
9,672
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 2
7,022
638
2,791
12,307
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
v Tyler z
Jing Wei
13
1 / 7 / 1
7,322
666
7,217
11,004
4,720
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
25
Kills
4
4
Deaths
25
74
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
16
12
W
Charybdis
 
Charybdis
2
3
16
3.33
L
Martichoras
 
Martichoras
2
4
1
0.63
L
Ganesha
 
Ganesha
0
4
2
0.25
W
6
1
10
11
W
Baba Yaga
IIIIIHadesIIIII
Baba Yaga
7
0
15
14.5
L
Sun Wukong
bannas1333
Sun Wukong
1
2
1
0.75
L
0
8
2
0.13
W
6
0
17
14.5
L
Jing Wei
v Tyler z
Jing Wei
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,242
Damage
35,429
46,171
Taken
60,355
19,415
Mitigated
35,032
29,609
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,964
3,939
5,056
3,711
8,584
3,439
739
2,412
6,172
0
16,681
W
Charybdis
 
Charybdis
9,246
4,021
1,623
1,655
10,134
3,487
413
2,613
7,521
0
17,656
L
Martichoras
 
Martichoras
13,684
1,665
112
1,654
11,619
6,144
0
6,498
4,771
0
27,180
L
Ganesha
 
Ganesha
7,910
123
731
3,341
15,753
12,150
0
4,193
11,440
16,814
0
W
13,722
5,036
960
4,295
11,250
4,900
528
3,126
8,124
0
25,341
W
Baba Yaga
IIIIIHadesIIIII
Baba Yaga
16,850
433
4,273
5,249
10,977
5,113
280
1,347
9,630
31,369
0
L
Sun Wukong
bannas1333
Sun Wukong
3,827
245
0
2,021
9,672
7,032
0
4,962
4,376
0
15,801
L
2,791
620
225
629
12,307
4,986
0
5,281
6,800
11,124
0
W
11,460
341
1,075
1,712
5,226
2,476
280
1,203
4,023
22,175
0
L
Jing Wei
v Tyler z
Jing Wei
7,217
4,678
918
702
11,004
4,720
0
6,136
4,658
0
14,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
36,792
136
Minions Killed
111
0
Camps Cleared
0
1,018,080
Distance Traveled
948,396
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,117
829
26
2
0
195,237
0
W
Charybdis
8,318
756
21
2
0
162,998
0
L
Martichoras
7,658
696
29
3
0
201,850
0
L
Ganesha
7,091
645
0
0
0
189,078
0
W
Neith
8,748
795
25
2
0
238,950
0
W
Baba Yaga
9,988
908
29
3
0
209,604
0
L
Sun Wukong
7,699
700
35
3
0
220,783
0
L
Eset
7,022
638
22
2
0
162,123
0
W
Anubis
9,341
849
35
3
0
211,291
0
L
Jing Wei
7,322
666
25
2
0
174,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role