Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigBird06
Artemis
Level 62
God Stats
2W - 0L
1,746 SR
Queue Stats
24W - 15L
1,615 Elo+
Party 3
Tiamat
Tiamat
MortaISnipez
Tiamat
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,534 Elo+
Party 1
Loki
Loki
NinjaGinja
Loki
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,615 Elo+
Party 3
Raijin
Raijin
botsto
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,543 Elo+
Party 1
Team Averages
Level 87
1,549 SR
1,561 Elo+

VS

Team Averages
Level 97
1,442 SR
1,488 Elo+
Chaac
Chaac
Brazzy oH
Chaac
Level 119
God Stats
4W - 4L
1,436 SR
Queue Stats
119W - 118L
1,428 Elo+
Party 2
Xbalanque
Xbalanque
Crituhcize
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,510 Elo+
Party 2
Anhur
Anhur
RaIeigh
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,502 Elo+
Party 2
Raijin
Raijin
TheBlankPlank
Raijin
Level 69
God Stats
0W - 2L
1,531 SR
Queue Stats
11W - 15L
1,518 Elo+
Solo
Skadi
Skadi
ilcausergiu
Skadi
Level 48
God Stats
0W - 2L
1,241 SR
Queue Stats
60W - 63L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 14
9,604
739
8,563
17,484
22,066
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
BigBird06
Artemis
17
4 / 2 / 9
10,644
819
9,534
7,240
3,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
16
2 / 3 / 9
9,596
738
6,711
9,321
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 2 / 10
9,568
736
3,444
5,586
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
botsto
Raijin
17
8 / 5 / 7
10,430
802
16,610
9,707
4,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brazzy oH
Chaac
12
3 / 4 / 2
8,031
618
4,372
10,147
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Crituhcize
Xbalanque
18
4 / 4 / 7
10,400
800
10,777
12,025
5,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
RaIeigh
Anhur
16
2 / 4 / 9
9,068
698
6,327
10,987
4,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 4
9,739
749
10,273
8,913
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 2
7,183
553
1,547
4,958
1,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
18
Kills
13
14
Deaths
18
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
14
4.5
W
Artemis
BigBird06
Artemis
4
2
9
4.25
L
Chaac
Brazzy oH
Chaac
3
4
2
1
L
Xbalanque
Crituhcize
Xbalanque
4
4
7
1.88
W
Tiamat
2
3
9
2.17
W
2
2
10
3.5
L
Anhur
RaIeigh
Anhur
2
4
9
1.63
L
3
3
4
1.67
W
Raijin
botsto
Raijin
8
5
7
2.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
33,296
49,338
Taken
47,030
39,157
Mitigated
21,267
15,546
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,563
433
2,276
6,485
17,484
22,066
576
3,539
13,945
13,686
0
W
Artemis
BigBird06
Artemis
9,534
4,601
1,963
1,690
7,240
3,256
3,458
2,484
4,756
0
31,707
L
Chaac
Brazzy oH
Chaac
4,372
0
312
1,849
10,147
6,174
0
7,614
2,533
0
15,504
L
Xbalanque
Crituhcize
Xbalanque
10,777
6,149
817
3,373
12,025
5,134
460
8,402
3,623
0
28,560
W
Tiamat
6,711
337
35
2,847
9,321
7,293
740
1,598
7,723
20,641
0
W
3,444
193
0
0
5,586
2,237
1,165
1,243
4,343
0
14,920
L
Anhur
RaIeigh
Anhur
6,327
2,824
703
2,052
10,987
4,574
312
7,029
3,958
0
11,922
L
10,273
739
551
2,756
8,913
3,534
0
5,725
3,188
21,933
0
W
Raijin
botsto
Raijin
16,610
1,046
0
250
9,707
4,305
1,609
1,409
8,298
29,337
0
L
1,547
462
35
608
4,958
1,851
0
3,114
1,844
0
4,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
44,421
124
Minions Killed
116
0
Camps Cleared
0
1,084,613
Distance Traveled
950,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,604
739
7
1
0
236,718
0
W
Artemis
10,644
819
57
4
0
210,586
0
L
Chaac
8,031
618
19
1
0
163,521
0
L
Xbalanque
10,400
800
38
3
0
232,081
0
W
Tiamat
9,596
738
24
2
0
232,597
0
W
Loki
9,568
736
16
1
0
216,737
0
L
Anhur
9,068
698
15
1
0
236,712
0
L
Raijin
9,739
749
37
3
0
224,763
0
W
Raijin
10,430
802
20
2
0
187,975
0
L
Skadi
7,183
553
7
1
0
93,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role