Player Matchup

Izanami
Izanami
Behindadumpster
Izanami
Level 15
God Stats
2W - 2L
1,528 SR
Queue Stats
14W - 9L
1,507 Elo+
Party 2
King Arthur
King Arthur
HeroldOfHash
King Arthur
Level 78
God Stats
0W - 4L
1,253 SR
Queue Stats
164W - 156L
1,556 Elo+
Solo
Ra
Ra
I OWNT UR SAUCE
Ra
Level 127
God Stats
1W - 2L
1,296 SR
Queue Stats
204W - 203L
1,459 Elo+
Party 2
Horus
Horus
OniRakshasa
Horus
Level 111
God Stats
13W - 7L
1,883 SR
Queue Stats
349W - 332L
1,558 Elo+
Solo
Mercury
Mercury
xMixedBreedx
Mercury
Level 107
God Stats
9W - 9L
1,860 SR
Queue Stats
19W - 23L
1,545 Elo+
Solo
Team Averages
Level 88
1,564 SR
1,525 Elo+

VS

Team Averages
Level 115
1,471 SR
1,446 Elo+
Ishtar
Ishtar
BeastHunter99
Ishtar
Level 156
God Stats
2W - 0L
1,301 SR
Queue Stats
49W - 40L
1,457 Elo+
Party 1
Ares
Ares
Bruhn05
Ares
Level 65
God Stats
4W - 1L
1,583 SR
Queue Stats
39W - 36L
1,280 Elo+
Party 1
Ratatoskr
Ratatoskr
Itachihero
Ratatoskr
Level 173
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 121L
1,488 Elo+
Party 3
King Arthur
King Arthur
NitroTyTy
King Arthur
Level 61
God Stats
18W - 13L
1,473 SR
Queue Stats
134W - 118L
1,472 Elo+
Solo
Hera
Hera
xMazz
Hera
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 86L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,665
578
4,039
8,397
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HeroldOfHash
King Arthur
12
0 / 3 / 0
6,862
457
5,525
12,800
10,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 4 / 0
7,955
530
5,112
10,647
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
6,974
465
4,878
16,497
13,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
xMixedBreedx
Mercury
11
1 / 3 / 1
7,138
476
4,581
8,888
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,898
593
8,418
9,037
3,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
Bruhn05
Ares
12
0 / 0 / 6
7,156
477
3,504
9,270
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Itachihero
Ratatoskr
15
5 / 1 / 4
8,969
598
6,680
11,714
4,894
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NitroTyTy
King Arthur
16
5 / 0 / 1
9,535
636
6,521
9,546
9,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
xMazz
Hera
15
2 / 0 / 6
8,765
584
12,794
5,531
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
15
15
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
0
2
1
0.25
W
Ares
Bruhn05
Ares
0
0
6
3
L
King Arthur
HeroldOfHash
King Arthur
0
3
0
0
L
0
4
0
0
W
Ratatoskr
Itachihero
Ratatoskr
5
1
4
7
W
King Arthur
NitroTyTy
King Arthur
5
0
1
5.5
L
1
3
0
0.33
W
Hera
xMazz
Hera
2
0
6
5
L
Mercury
xMixedBreedx
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
37,917
57,229
Taken
45,098
35,881
Mitigated
28,441
15,665
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,418
5,103
0
4,396
9,037
3,757
0
483
8,554
0
89,866
L
4,039
3,086
0
2,046
8,397
4,055
1,022
1,522
6,875
0
83,264
W
Ares
Bruhn05
Ares
3,504
174
0
1,907
9,270
8,463
0
1,838
7,322
12,568
0
L
King Arthur
HeroldOfHash
King Arthur
5,525
563
0
1,128
12,800
10,256
0
2,301
10,499
0
48,498
L
5,112
497
1,412
3,428
10,647
4,962
0
5,662
4,985
84,494
0
W
Ratatoskr
Itachihero
Ratatoskr
6,680
2,475
0
1,342
11,714
4,894
0
802
10,912
0
75,806
W
King Arthur
NitroTyTy
King Arthur
6,521
592
0
2,650
9,546
9,280
0
0
9,546
1,205
75,036
L
4,878
1,791
2,455
4,390
16,497
13,106
0
5,588
10,909
0
16,453
W
Hera
xMazz
Hera
12,794
2,236
0
790
5,531
2,047
0
2,155
3,376
94,285
0
L
Mercury
xMixedBreedx
Mercury
4,581
1,976
0
806
8,888
3,502
0
1,674
7,214
0
49,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
43,323
478
Minions Killed
567
0
Camps Cleared
0
1,556,098
Distance Traveled
1,701,882
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,898
593
148
10
0
317,396
5
L
Izanami
8,665
578
162
11
0
281,073
6
W
Ares
7,156
477
21
1
0
338,525
0
L
King Arthur
6,862
457
69
5
0
289,565
3
L
Ra
7,955
530
147
10
0
312,582
1
W
Ratatoskr
8,969
598
112
7
0
386,602
6
W
King Arthur
9,535
636
134
9
0
314,916
0
L
Horus
6,974
465
12
1
0
341,513
5
W
Hera
8,765
584
152
10
0
344,443
4
L
Mercury
7,138
476
88
6
0
331,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role