Player Matchup

Surtr
Surtr
Hannibal1996
Surtr
Level 127
God Stats
32W - 24L
1,556 SR
Queue Stats
186W - 156L
1,494 Elo+
Party 1
Vulcan
Vulcan
MiratoHertog
Vulcan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,614 Elo+
Party 4
Fenrir
Fenrir
Xiskinyo2
Fenrir
Level 128
God Stats
0W - 2L
1,588 SR
Queue Stats
167W - 147L
1,550 Elo+
Party 1
Shiva
Shiva
mveer
Shiva
Level 104
God Stats
2W - 4L
1,448 SR
Queue Stats
36W - 37L
1,592 Elo+
Party 4
Ra
Ra
poler261
Ra
Level 68
God Stats
0W - 2L
1,339 SR
Queue Stats
4W - 6L
1,556 Elo+
Party 4
Team Averages
Level 117
1,486 SR
1,561 Elo+

VS

Team Averages
Level 120
1,560 SR
1,514 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MrKriptonite
Ares
Level 125
God Stats
2W - 3L
1,557 SR
Queue Stats
37W - 26L
1,525 Elo+
Solo
Bakasura
Bakasura
RumRaider202
Bakasura
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 123L
1,433 Elo+
Party 2
Anubis
Anubis
SlugLife
Anubis
Level 115
God Stats
1W - 1L
1,637 SR
Queue Stats
48W - 42L
1,556 Elo+
Party 3
Hercules
Hercules
skorks
Hercules
Level 95
God Stats
7W - 7L
1,607 SR
Queue Stats
39W - 33L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,151
477
7,960
14,445
10,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
13
4 / 6 / 2
8,123
542
12,862
12,077
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Xiskinyo2
Fenrir
11
0 / 6 / 4
6,761
451
9,123
15,266
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
mveer
Shiva
12
2 / 4 / 4
8,032
535
10,899
17,318
16,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 5 / 1
7,568
505
3,405
10,780
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 1 / 5
9,456
630
8,137
8,240
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 9
8,491
566
9,384
13,184
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
RumRaider202
Bakasura
13
3 / 5 / 6
8,305
554
9,506
16,940
7,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anubis
SlugLife
Anubis
17
9 / 0 / 3
10,668
711
14,220
11,611
6,873
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
skorks
Hercules
16
4 / 0 / 2
9,557
637
12,129
14,306
14,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
25
25
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
5
6.5
L
0
4
1
0.13
L
Vulcan
4
6
2
0.83
W
5
1
9
9.5
W
Bakasura
RumRaider202
Bakasura
3
5
6
1.2
W
Anubis
SlugLife
Anubis
9
0
3
10.5
L
Fenrir
Xiskinyo2
Fenrir
0
6
4
0.33
L
Shiva
mveer
Shiva
2
4
4
1
L
1
5
1
0.3
W
Hercules
skorks
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,249
Damage
53,376
69,886
Taken
64,281
42,119
Mitigated
46,670
14,286
Healing
24,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,137
4,987
0
3,552
8,240
3,903
1,475
2,972
5,268
0
71,763
L
7,960
4,161
0
2,513
14,445
10,045
0
2,855
11,590
849
46,958
L
Vulcan
12,862
3,851
70
1,554
12,077
5,686
0
4,965
7,031
63,958
0
W
9,384
358
0
3,942
13,184
14,132
0
4,687
8,497
21,318
0
W
Bakasura
RumRaider202
Bakasura
9,506
5,642
0
2,060
16,940
7,646
0
4,532
12,356
0
54,164
W
Anubis
SlugLife
Anubis
14,220
498
0
7,744
11,611
6,873
55
3,397
8,143
106,677
0
L
Fenrir
Xiskinyo2
Fenrir
9,123
2,775
0
2,239
15,266
5,298
0
4,930
10,001
0
43,547
L
Shiva
mveer
Shiva
10,899
1,663
1,795
4,789
17,318
16,465
0
5,473
11,233
0
38,788
L
3,405
349
384
942
10,780
4,625
0
5,392
5,177
59,663
0
W
Hercules
skorks
Hercules
12,129
5,432
0
7,571
14,306
14,116
0
783
13,523
68
89,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
46,477
404
Minions Killed
549
0
Camps Cleared
0
1,442,733
Distance Traveled
1,566,580
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,456
630
134
9
0
288,768
3
L
Surtr
7,151
477
78
5
0
257,163
4
L
Vulcan
8,123
542
113
8
0
277,639
3
W
Ares
8,491
566
16
1
0
323,228
5
W
Bakasura
8,305
554
91
6
0
330,941
0
W
Anubis
10,668
711
163
11
0
300,186
0
L
Fenrir
6,761
451
58
4
0
307,129
0
L
Shiva
8,032
535
42
3
0
320,784
2
L
Ra
7,568
505
113
8
0
280,018
0
W
Hercules
9,557
637
145
10
0
323,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role