Player Matchup

Persephone
Persephone
Leithz
Persephone
Level 143
God Stats
2W - 1L
1,738 SR
Queue Stats
17W - 22L
1,536 Elo+
Party 1
Yemoja
Yemoja
Suuzpearly
Yemoja
Level 107
God Stats
2W - 5L
1,602 SR
Queue Stats
18W - 24L
1,497 Elo+
Party 1
Bakasura
Bakasura
VIPheadhunter
Bakasura
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,517 Elo+
Party 1
Team Averages
Level 130
1,613 SR
1,516 Elo+

VS

Team Averages
Level 107
1,548 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Rise777
Nemesis
Level 148
God Stats
9W - 4L
1,394 SR
Queue Stats
144W - 90L
1,476 Elo+
Solo
Ullr
Ullr
Şync
Ullr
Level 107
God Stats
1W - 0L
1,749 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Leithz
Persephone
13
0 / 4 / 2
8,189
682
10,456
10,121
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Suuzpearly
Yemoja
13
1 / 1 / 1
7,521
627
2,781
8,279
7,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
VIPheadhunter
Bakasura
13
1 / 5 / 1
8,056
671
8,530
19,708
13,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 0 / 6
9,464
789
12,322
9,560
5,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Rise777
Nemesis
14
1 / 0 / 6
8,533
711
8,119
9,368
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Şync
Ullr
15
5 / 2 / 4
9,486
791
13,566
11,808
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
6
7
L
Persephone
Leithz
Persephone
0
4
2
0.25
W
Nemesis
Rise777
Nemesis
1
0
6
4
L
Yemoja
Suuzpearly
Yemoja
1
1
1
1.5
L
Bakasura
VIPheadhunter
Bakasura
1
5
1
0.3
W
Ullr
Şync
Ullr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
34,007
38,108
Taken
30,736
24,681
Mitigated
17,366
12,738
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,322
892
0
5,876
9,560
5,044
1,038
4,700
4,392
46,973
0
L
Persephone
Leithz
Persephone
10,456
458
0
394
10,121
3,589
0
4,208
5,608
44,780
0
W
Nemesis
Rise777
Nemesis
8,119
2,314
0
1,687
9,368
7,885
156
3,021
5,618
0
32,577
L
Yemoja
Suuzpearly
Yemoja
2,781
1,344
6,028
1,665
8,279
7,172
0
2,937
5,246
7,531
0
L
Bakasura
VIPheadhunter
Bakasura
8,530
6,031
0
4,651
19,708
13,920
0
5,204
13,994
0
18,212
W
Ullr
Şync
Ullr
13,566
5,117
0
1,080
11,808
4,437
1,213
4,867
5,851
0
47,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
27,483
141
Minions Killed
198
0
Camps Cleared
0
664,975
Distance Traveled
729,164
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,464
789
76
6
0
238,365
0
L
Persephone
8,189
682
76
6
0
223,198
0
W
Nemesis
8,533
711
35
3
0
268,260
0
L
Yemoja
7,521
627
17
1
0
188,547
6
L
Bakasura
8,056
671
48
4
0
253,230
0
W
Ullr
9,486
791
87
7
0
222,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role