Player Matchup

Surtr
Surtr
DrTwilight
Surtr
Level 66
God Stats
87W - 88L
1,518 SR
Queue Stats
98W - 111L
1,453 Elo+
Party 1
Vulcan
Vulcan
RoyalV1per
Vulcan
Level 68
God Stats
3W - 1L
1,847 SR
Queue Stats
57W - 50L
1,468 Elo+
Solo
Ymir
Ymir
VeGaReiss
Ymir
Level 62
God Stats
1W - 3L
1,466 SR
Queue Stats
39W - 32L
1,338 Elo+
Party 4
Thanatos
Thanatos
ZoomS0ul
Thanatos
Level 38
God Stats
17W - 15L
1,862 SR
Queue Stats
104W - 130L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
kelvinfr
Danzaburou
Level 26
God Stats
15W - 9L
1,787 SR
Queue Stats
31W - 29L
1,338 Elo+
Party 4
Team Averages
Level 52
1,696 SR
1,414 Elo+

VS

Team Averages
Level 54
1,603 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dremichius
Ah Puch
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 102L
1,430 Elo+
Solo
Geb
Geb
FisBerry
Geb
Level 61
God Stats
6W - 10L
1,416 SR
Queue Stats
150W - 154L
1,438 Elo+
Party 2
Medusa
Medusa
Matt7Ronin
Medusa
Level 54
God Stats
4W - 6L
1,810 SR
Queue Stats
166W - 179L
1,381 Elo+
Party 3
Loki
Loki
lordbatman77
Loki
Level 25
God Stats
7W - 6L
1,790 SR
Queue Stats
16W - 14L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 1 / 0
8,131
581
8,166
12,555
9,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
RoyalV1per
Vulcan
13
0 / 3 / 0
7,501
536
2,664
7,376
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 3 / 1
6,221
444
6,289
13,140
9,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ZoomS0ul
Thanatos
10
1 / 6 / 0
6,544
467
5,184
14,085
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
kelvinfr
Danzaburou
10
1 / 4 / 2
6,471
462
7,578
9,675
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 2
6,908
493
4,182
10,422
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Dremichius
Ah Puch
14
2 / 0 / 2
8,396
600
8,776
4,435
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 6
6,917
494
3,631
13,095
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Matt7Ronin
Medusa
12
4 / 1 / 6
7,268
519
9,420
9,258
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 1 / 3
8,958
640
14,366
8,653
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
2
0.5
L
Surtr
1
1
0
1
W
Ah Puch
Dremichius
Ah Puch
2
0
2
3
W
0
1
6
3
W
Medusa
Matt7Ronin
Medusa
4
1
6
7
L
Vulcan
RoyalV1per
Vulcan
0
3
0
0
L
Ymir
1
3
1
0.5
L
Thanatos
ZoomS0ul
Thanatos
1
6
0
0.17
L
Danzaburou
kelvinfr
Danzaburou
1
4
2
0.5
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
40,375
56,831
Taken
45,863
30,996
Mitigated
27,148
17,164
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,182
795
0
3,087
10,422
7,764
834
91
10,331
0
46,929
L
Surtr
8,166
2,944
0
4,508
12,555
9,487
160
426
11,642
957
66,640
W
Ah Puch
Dremichius
Ah Puch
8,776
610
0
1,458
4,435
2,195
0
2,089
2,344
72,732
0
W
3,631
293
1,903
2,327
13,095
9,857
0
3,696
9,399
18,286
0
W
Medusa
Matt7Ronin
Medusa
9,420
5,221
0
1,791
9,258
4,074
163
2,519
6,735
0
46,889
L
Vulcan
RoyalV1per
Vulcan
2,664
580
0
1,118
7,376
3,154
0
4,080
3,296
59,682
0
L
Ymir
6,289
1,765
172
3,501
13,140
9,122
210
3,590
9,550
29,049
0
L
Thanatos
ZoomS0ul
Thanatos
5,184
1,799
363
6,225
14,085
5,725
0
2,321
11,728
0
47,768
L
Danzaburou
kelvinfr
Danzaburou
7,578
4,261
0
1,277
9,675
3,508
0
1,990
7,685
0
29,707
W
14,366
6,493
0
5,001
8,653
3,258
0
693
7,960
0
64,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
38,447
396
Minions Killed
413
0
Camps Cleared
0
1,343,722
Distance Traveled
1,444,127
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,908
493
87
6
0
293,644
0
L
Surtr
8,131
581
111
8
0
270,114
0
W
Ah Puch
8,396
600
142
10
0
281,336
0
W
Geb
6,917
494
16
1
0
274,472
3
W
Medusa
7,268
519
78
6
0
262,116
0
L
Vulcan
7,501
536
125
9
0
267,888
0
L
Ymir
6,221
444
35
3
0
269,271
0
L
Thanatos
6,544
467
78
6
0
294,624
0
L
Danzaburou
6,471
462
47
3
0
241,825
0
W
Loki
8,958
640
90
6
0
332,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role