Player Matchup

Izanami
Izanami
DIRTYHOBO420
Izanami
Level 89
God Stats
12W - 6L
1,657 SR
Queue Stats
407W - 393L
1,427 Elo+
Solo
Persephone
Persephone
Mlythic
Persephone
Level 66
God Stats
13W - 10L
1,485 SR
Queue Stats
205W - 178L
1,432 Elo+
Solo
Da Ji
Da Ji
RoodyTwoStraps
Da Ji
Level 66
God Stats
2W - 1L
1,422 SR
Queue Stats
40W - 38L
1,454 Elo+
Solo
Mulan
Mulan
Secretsocial
Mulan
Level 81
God Stats
23W - 12L
1,650 SR
Queue Stats
199W - 186L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Sereinia
Aphrodite
Level 105
God Stats
19W - 17L
1,429 SR
Queue Stats
29W - 25L
1,488 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,452 Elo+

VS

Team Averages
Level 80
1,394 SR
1,402 Elo+
Mercury
Mercury
CaineOmatik
Mercury
Level 80
God Stats
34W - 24L
1,500 SR
Queue Stats
276W - 279L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
EskmoLifeGrd
Sun Wukong
Level 109
God Stats
0W - 2L
1,333 SR
Queue Stats
8W - 16L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Fashu_
Zhong Kui
Level 121
God Stats
18W - 12L
1,605 SR
Queue Stats
785W - 781L
1,443 Elo+
Solo
Aphrodite
Aphrodite
Hadesinfernus17
Aphrodite
Level 45
God Stats
1W - 1L
1,226 SR
Queue Stats
8W - 8L
1,422 Elo+
Solo
Izanami
Izanami
dragwd
Izanami
Level 44
God Stats
3W - 7L
1,306 SR
Queue Stats
25W - 35L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DIRTYHOBO420
Izanami
15
2 / 3 / 7
9,595
505
14,741
18,892
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Mlythic
Persephone
16
2 / 3 / 5
10,806
569
15,395
14,187
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 5 / 6
10,869
572
14,292
19,608
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 1
10,603
558
8,605
17,864
14,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Sereinia
Aphrodite
16
8 / 0 / 5
11,105
584
12,686
10,368
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaineOmatik
Mercury
16
3 / 6 / 4
10,202
537
10,719
20,148
10,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
EskmoLifeGrd
Sun Wukong
14
3 / 3 / 0
9,051
476
7,030
13,021
9,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Fashu_
Zhong Kui
16
4 / 3 / 2
9,890
521
14,210
20,525
16,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Hadesinfernus17
Aphrodite
14
2 / 3 / 4
9,263
488
7,527
17,050
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
dragwd
Izanami
14
1 / 7 / 3
8,132
428
12,209
19,548
9,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
22
Kills
13
14
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
CaineOmatik
Mercury
3
6
4
0.83
W
Izanami
DIRTYHOBO420
Izanami
2
3
7
1.83
L
Sun Wukong
EskmoLifeGrd
Sun Wukong
3
3
0
1
L
Zhong Kui
Fashu_
Zhong Kui
4
3
2
1.67
L
Aphrodite
Hadesinfernus17
Aphrodite
2
3
4
1.33
W
Persephone
Mlythic
Persephone
2
3
5
1.5
W
10
5
6
2.6
W
0
3
1
0.17
W
Aphrodite
Sereinia
Aphrodite
8
0
5
10.5
L
Izanami
dragwd
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,719
Damage
51,695
80,919
Taken
90,292
46,499
Mitigated
60,626
35,628
Healing
28,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CaineOmatik
Mercury
10,719
4,899
0
2,417
20,148
10,007
0
3,332
16,816
0
100,143
W
Izanami
DIRTYHOBO420
Izanami
14,741
9,699
0
4,366
18,892
9,201
0
5,042
13,850
0
92,616
L
Sun Wukong
EskmoLifeGrd
Sun Wukong
7,030
818
0
1,014
13,021
9,416
263
1,334
11,687
486
57,983
L
Zhong Kui
Fashu_
Zhong Kui
14,210
263
0
7,691
20,525
16,248
0
11,864
8,644
75,001
0
L
Aphrodite
Hadesinfernus17
Aphrodite
7,527
1,669
6,952
7,514
17,050
15,187
0
6,148
10,892
40,113
0
W
Persephone
Mlythic
Persephone
15,395
2,761
0
2,754
14,187
6,465
1,006
8,918
5,227
83,222
0
W
14,292
3,596
0
1,405
19,608
9,682
0
4,135
15,473
0
74,150
W
8,605
1,158
0
6,459
17,864
14,905
3,181
94
17,770
0
109,076
W
Aphrodite
Sereinia
Aphrodite
12,686
1,034
12,418
8,226
10,368
6,246
758
3,733
6,635
43,313
0
L
Izanami
dragwd
Izanami
12,209
8,388
0
2,892
19,548
9,768
300
6,276
13,265
0
60,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,978
Gold Earned
46,538
582
Minions Killed
477
0
Camps Cleared
0
1,799,241
Distance Traveled
1,790,870
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,202
537
116
6
0
414,349
0
W
Izanami
9,595
505
135
7
0
362,124
0
L
Sun Wukong
9,051
476
105
6
0
317,123
0
L
Zhong Kui
9,890
521
124
7
0
350,699
2
L
Aphrodite
9,263
488
53
3
0
351,412
0
W
Persephone
10,806
569
144
8
0
330,983
2
W
Da Ji
10,869
572
79
4
0
385,285
0
W
Mulan
10,603
558
161
8
0
323,659
0
W
Aphrodite
11,105
584
63
3
0
397,190
6
L
Izanami
8,132
428
79
4
0
357,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role