Player Matchup

Chaac
Chaac
JohnathanL147
Chaac
Level 69
God Stats
2W - 3L
1,823 SR
Queue Stats
19W - 14L
1,666 Elo+
Party 2
Hera
Hera
Revenant_TC
Hera
Level 142
God Stats
19W - 13L
1,634 SR
Queue Stats
274W - 282L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rileym147
Ah Muzen Cab
Level 124
God Stats
8W - 6L
1,769 SR
Queue Stats
104W - 110L
1,517 Elo+
Party 2
Team Averages
Level 112
1,742 SR
1,545 Elo+

VS

Team Averages
Level 130
1,580 SR
1,424 Elo+
Charybdis
Charybdis
CupONoodles21
Charybdis
Level 154
God Stats
24W - 23L
1,515 SR
Queue Stats
873W - 874L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Havoc11384
Cabrakan
Level 80
God Stats
10W - 6L
1,500 SR
Queue Stats
158W - 152L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
ScorchedWind
Baron Samedi
Level 155
God Stats
9W - 5L
1,726 SR
Queue Stats
66W - 65L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,149
610
7,357
12,562
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 1
8,605
574
5,472
4,117
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
rileym147
Ah Muzen Cab
17
1 / 2 / 1
10,444
696
11,471
10,316
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CupONoodles21
Charybdis
17
3 / 0 / 5
11,084
739
5,230
11,767
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Havoc11384
Cabrakan
16
2 / 1 / 6
11,178
745
2,440
15,406
25,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ScorchedWind
Baron Samedi
17
4 / 1 / 5
11,170
745
16,112
10,548
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CupONoodles21
Charybdis
3
0
5
5.5
W
Cabrakan
Havoc11384
Cabrakan
2
1
6
5
L
1
5
1
0.3
L
0
2
1
0.25
W
Baron Samedi
ScorchedWind
Baron Samedi
4
1
5
6.5
L
Ah Muzen Cab
rileym147
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
23,782
26,995
Taken
37,721
13,120
Mitigated
39,366
1,278
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CupONoodles21
Charybdis
5,230
2,447
0
7,296
11,767
6,053
2,726
1,643
9,958
0
75,242
W
Cabrakan
Havoc11384
Cabrakan
2,440
607
2,338
4,845
15,406
25,926
192
2,552
12,338
11,509
0
L
7,357
318
0
857
12,562
7,674
0
9,410
3,152
1,054
18,167
L
5,472
733
0
0
4,117
1,527
0
2,050
2,067
29,017
0
W
Baron Samedi
ScorchedWind
Baron Samedi
16,112
479
943
3,684
10,548
7,387
573
2,365
7,837
59,715
0
L
Ah Muzen Cab
rileym147
Ah Muzen Cab
11,471
3,328
0
421
10,316
3,919
0
7,112
3,204
0
56,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
33,432
177
Minions Killed
224
0
Camps Cleared
0
697,330
Distance Traveled
850,475
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,084
739
124
8
0
265,518
0
W
Cabrakan
11,178
745
16
1
0
287,780
0
L
Chaac
9,149
610
17
1
0
249,870
0
L
Hera
8,605
574
49
3
0
189,071
1
W
Baron Samedi
11,170
745
84
6
0
297,177
0
L
Ah Muzen Cab
10,444
696
111
7
0
258,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role