Player Matchup
Team Averages
Diamond IV
Average Tier
Level 66
2,321 SR
2,421
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 155
1,165 SR
2,354
MMR
Erlang Shen
Diamond IV
Level 155
God Stats
18W - 13L
1,165 SR
Queue Stats
258W - 229L
2,354
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tererar3
Anubis
17
2 / 2 / 0
10,383
944
17,276
9,207
6,864
Doom Orb
+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Brickcamo
Erlang Shen
15
2 / 2 / 0
8,931
812
7,783
21,688
11,541
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Light Blade
+5
Physical Power
+10%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,931
812
90
8
3
243,007
0
W
10,383
944
135
12
7
206,007
0