Player Matchup

Geb
Geb
Platinum III
 
Geb
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Awesomeacird408
Ratatoskr
Gold II
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
38W - 18L
1,871 MMR
Solo
Izanami
Izanami
Platinum III
Delaceee
Izanami
Platinum III
Level 65
God Stats
9W - 5L
1,527 SR
Queue Stats
71W - 83L
1,973 MMR
Party 1
Thoth
Thoth
Diamond IV
YammynDOPE
Thoth
Diamond IV
Level 159
God Stats
25W - 29L
1,617 SR
Queue Stats
520W - 502L
2,055 MMR
Party 1
Hercules
Hercules
Platinum I
enzio157
Hercules
Platinum I
Level 233
God Stats
5W - 5L
1,573 SR
Queue Stats
989W - 992L
1,932 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,543 SR
1,866 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,532 SR
1,668 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
OhmyNymeria
Mulan
Platinum I
Level 148
God Stats
5W - 2L
1,660 SR
Queue Stats
175W - 169L
1,881 MMR
Solo
Vamana
Vamana
Diamond IV
PuxaPenas
Vamana
Diamond IV
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 215L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,234
647
1,318
4,387
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Awesomeacird408
Ratatoskr
1
0 / 0 / 0
969
194
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Izanami
Delaceee
Izanami
5
1 / 3 / 0
3,279
656
3,442
3,440
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
6
0 / 1 / 0
3,516
703
790
2,480
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
enzio157
Hercules
5
0 / 2 / 0
3,318
664
595
4,525
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
Chang'eThorNe ZhaAo Kuang

VS

Bans
AphroditeSusanoAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 1
3,769
754
345
1,419
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
 
Sylvanus
5
0 / 0 / 2
3,661
732
1,559
2,783
1,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
 
Rama
5
2 / 1 / 1
3,553
711
2,674
3,532
1,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
2 / 0 / 0
4,083
817
2,525
2,289
1,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
PuxaPenas
Vamana
7
2 / 0 / 0
4,193
839
2,121
3,151
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
W
Sylvanus
 
Sylvanus
0
0
2
1
W
Rama
 
Rama
2
1
1
2.5
L
Ratatoskr
Awesomeacird408
Ratatoskr
0
0
0
0
L
Izanami
Delaceee
Izanami
1
3
0
0.33
W
2
0
0
2
W
Vamana
PuxaPenas
Vamana
2
0
0
2
L
Thoth
0
1
0
0
L
Hercules
enzio157
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,145
Damage
9,224
14,832
Taken
13,174
5,253
Mitigated
4,888
3,665
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,318
363
0
1,461
4,387
2,105
0
832
3,555
5,320
0
W
Morgan Le Fay
 
Morgan Le Fay
345
0
0
500
1,419
469
0
790
629
25,378
0
W
Sylvanus
 
Sylvanus
1,559
1,050
1,103
1,700
2,783
1,181
40
250
2,533
11,721
0
W
Rama
 
Rama
2,674
2,454
0
1,125
3,532
1,023
0
586
2,946
0
16,774
L
Ratatoskr
Awesomeacird408
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Delaceee
Izanami
3,442
3,151
0
432
3,440
929
0
727
2,713
0
17,984
W
2,525
515
0
1,687
2,289
1,015
0
0
2,289
0
19,311
W
Vamana
PuxaPenas
Vamana
2,121
1,186
0
500
3,151
1,200
0
482
2,669
0
23,928
L
Thoth
790
259
0
500
2,480
619
0
345
2,135
19,283
0
L
Hercules
enzio157
Hercules
595
163
0
1,272
4,525
1,600
0
0
4,242
0
15,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,316
Gold Earned
19,259
118
Minions Killed
169
0
Camps Cleared
0
384,956
Distance Traveled
485,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,234
647
8
2
0
83,079
1
W
Morgan Le Fay
3,769
754
52
10
0
102,039
0
W
Sylvanus
3,661
732
13
3
0
92,904
0
W
Rama
3,553
711
31
6
0
86,742
0
L
Ratatoskr
969
194
0
0
0
0
0
L
Izanami
3,279
656
34
7
0
102,317
0
W
Mulan
4,083
817
33
7
0
93,882
0
W
Vamana
4,193
839
40
8
0
110,129
1
L
Thoth
3,516
703
44
9
0
111,514
0
L
Hercules
3,318
664
32
6
0
88,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role