Player Matchup

Tiamat
Tiamat
Bronze III
Laurentiu_V
Tiamat
Bronze III
Level 45
God Stats
2W - 12L
1,184 SR
Queue Stats
49W - 84L
1,146 MMR
Solo
Kali
Kali
Bronze III
Samsqatch5474
Kali
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,146 MMR
Solo
Guan Yu
Guan Yu
Silver III
longfelloww
Guan Yu
Silver III
Level 126
God Stats
36W - 36L
1,448 SR
Queue Stats
314W - 372L
1,138 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,377 SR
1,143 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,393 SR
1,175 MMR
Merlin
Merlin
Silver I
ArcaneSrvivL
Merlin
Silver I
Level 106
God Stats
97W - 79L
1,589 SR
Queue Stats
614W - 650L
1,095 MMR
Party 1
Hachiman
Hachiman
Silver I
EPiC_the_Legend
Hachiman
Silver I
Level 107
God Stats
29W - 34L
1,107 SR
Queue Stats
584W - 656L
1,135 MMR
Solo
Geb
Geb
Gold V
legolas3869
Geb
Gold V
Level 123
God Stats
77W - 85L
1,484 SR
Queue Stats
239W - 267L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 2
6,567
657
5,638
8,249
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 0
7,267
727
2,125
8,693
3,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
longfelloww
Guan Yu
12
1 / 2 / 0
7,122
712
5,554
11,266
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
VulcanAchillesZeusAphroditeAnubis

VS

Bans
Ao KuangHeraSurtrKukulkanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 0 / 5
8,342
834
11,035
4,108
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
12
4 / 1 / 4
7,852
785
7,961
4,765
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
1 / 1 / 6
7,634
763
3,770
11,493
8,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
5
5.5
W
Hachiman
4
1
4
6
L
Tiamat
0
2
2
0.5
L
1
4
0
0.25
W
1
1
6
4
L
Guan Yu
longfelloww
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,317
Damage
22,766
28,208
Taken
20,366
20,852
Mitigated
11,846
5,097
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,035
468
305
687
4,108
1,670
1,281
935
3,143
37,966
0
W
Hachiman
7,961
3,945
0
795
4,765
1,966
1,814
1,506
3,204
0
24,905
L
Tiamat
5,638
308
0
648
8,249
4,588
0
5,413
2,836
20,284
0
L
2,125
479
121
865
8,693
3,296
0
4,117
4,576
0
18,718
W
3,770
505
1,355
1,009
11,493
8,210
56
3,009
8,361
12,780
0
L
Guan Yu
longfelloww
Guan Yu
5,554
209
1,186
2,277
11,266
12,968
0
5,325
5,941
0
24,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,956
Gold Earned
23,828
107
Minions Killed
112
0
Camps Cleared
0
577,421
Distance Traveled
607,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,342
834
69
7
0
239,680
0
W
Hachiman
7,852
785
31
3
0
164,218
0
L
Tiamat
6,567
657
34
3
0
175,830
0
L
Kali
7,267
727
40
4
0
185,391
0
W
Geb
7,634
763
12
1
0
204,070
0
L
Guan Yu
7,122
712
33
3
0
216,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role