Player Matchup

Ra
Ra
MFMelloMike
Ra
Level 112
God Stats
0W - 1L
1,494 SR
Queue Stats
3W - 15L
1,203 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MartyTheWise
Cu Chulainn
Level 117
God Stats
6W - 5L
1,257 SR
Queue Stats
410W - 422L
1,534 Elo+
Solo
Ne Zha
Ne Zha
se-bass69
Ne Zha
Level 156
God Stats
1W - 2L
1,172 SR
Queue Stats
16W - 24L
1,450 Elo+
Party 1
Team Averages
Level 128
1,308 SR
1,396 Elo+

VS

Team Averages
Level 136
1,590 SR
1,499 Elo+
Sol
Sol
Kxmoyin
Sol
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 156L
1,426 Elo+
Party 2
Fafnir
Fafnir
Marvelnman
Fafnir
Level 151
God Stats
42W - 28L
1,770 SR
Queue Stats
205W - 193L
1,600 Elo+
Solo
Odin
Odin
snakeatrex
Odin
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,013
701
6,353
6,354
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
MartyTheWise
Cu Chulainn
10
0 / 5 / 1
6,392
639
7,799
14,011
12,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
se-bass69
Ne Zha
10
1 / 4 / 0
6,698
670
4,067
6,171
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
7 / 0 / 5
8,959
896
9,849
9,998
4,370
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Marvelnman
Fafnir
14
3 / 0 / 10
9,566
957
6,379
10,992
13,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 9
8,206
821
5,805
11,322
9,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
7
0
5
9.5
L
0
4
1
0.13
L
Cu Chulainn
MartyTheWise
Cu Chulainn
0
5
1
0.1
W
Fafnir
Marvelnman
Fafnir
3
0
10
8
L
Ne Zha
se-bass69
Ne Zha
1
4
0
0.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,219
Damage
22,033
26,536
Taken
32,312
18,566
Mitigated
27,546
3,159
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,849
4,690
0
4,766
9,998
4,370
2,367
1,900
7,730
54,611
0
L
6,353
342
725
1,019
6,354
2,817
0
3,955
2,399
28,466
0
L
Cu Chulainn
MartyTheWise
Cu Chulainn
7,799
1,207
0
1,048
14,011
12,986
0
7,855
6,156
0
18,655
W
Fafnir
Marvelnman
Fafnir
6,379
1,434
1,769
5,130
10,992
13,326
520
2,510
8,078
20,575
0
L
Ne Zha
se-bass69
Ne Zha
4,067
77
44
323
6,171
2,763
0
4,443
1,728
0
18,682
W
5,805
1,507
0
1,321
11,322
9,850
269
2,063
8,719
0
19,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,103
Gold Earned
26,731
108
Minions Killed
138
0
Camps Cleared
0
436,670
Distance Traveled
620,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,959
896
86
9
0
203,317
0
L
Ra
7,013
701
57
6
0
169,315
0
L
Cu Chulainn
6,392
639
19
2
0
160,864
0
W
Fafnir
9,566
957
26
3
0
203,919
0
L
Ne Zha
6,698
670
32
3
0
106,491
0
W
Odin
8,206
821
26
3
0
213,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role