Player Matchup

Ares
Ares
MarcosM214
Ares
Level 128
God Stats
26W - 50L
1,359 SR
Queue Stats
290W - 271L
1,501 Elo+
Solo
Martichoras
Martichoras
Mayjorleehigh
Martichoras
Level 123
God Stats
9W - 2L
1,884 SR
Queue Stats
55W - 59L
1,461 Elo+
Solo
Horus
Horus
MrBakaSheep
Horus
Level 146
God Stats
11W - 7L
1,855 SR
Queue Stats
249W - 252L
1,542 Elo+
Solo
Achilles
Achilles
UnitedRhombus72
Achilles
Level 99
God Stats
2W - 2L
1,602 SR
Queue Stats
7W - 10L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
WhosMans_Is_Dis
Baba Yaga
Level 129
God Stats
5W - 2L
1,466 SR
Queue Stats
87W - 95L
1,515 Elo+
Solo
Team Averages
Level 125
1,633 SR
1,496 Elo+

VS

Team Averages
Level 89
1,440 SR
1,569 Elo+
Cu Chulainn
Cu Chulainn
BlaCkXRipper
Cu Chulainn
Level 129
God Stats
8W - 5L
1,312 SR
Queue Stats
160W - 172L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Merphty
Erlang Shen
Level 49
God Stats
4W - 3L
1,505 SR
Queue Stats
45W - 18L
1,701 Elo+
Solo
Bakasura
Bakasura
howareyouloosing
Bakasura
Level 88
God Stats
12W - 4L
1,817 SR
Queue Stats
317W - 273L
1,540 Elo+
Solo
Anhur
Anhur
kenny360
Anhur
Level 68
God Stats
13W - 28L
1,391 SR
Queue Stats
107W - 122L
1,451 Elo+
Solo
Ra
Ra
xxM3RCENAR1E
Ra
Level 109
God Stats
3W - 3L
1,175 SR
Queue Stats
22W - 16L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,266
427
3,190
10,528
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
Mayjorleehigh
Martichoras
12
1 / 5 / 4
7,582
446
9,515
17,040
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 0
8,531
502
13,378
15,372
14,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
14
3 / 3 / 2
8,705
512
6,987
17,068
11,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
WhosMans_Is_Dis
Baba Yaga
11
1 / 2 / 1
7,425
437
4,572
8,241
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlaCkXRipper
Cu Chulainn
13
5 / 3 / 7
8,783
517
12,278
19,406
15,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Merphty
Erlang Shen
15
0 / 4 / 8
9,277
546
8,126
22,165
14,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 0 / 4
11,313
665
14,099
16,948
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
kenny360
Anhur
15
2 / 2 / 3
9,735
573
4,937
9,515
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 3
9,808
577
10,625
10,570
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
17
17
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlaCkXRipper
Cu Chulainn
5
3
7
2.83
L
0
3
5
0.83
L
Martichoras
Mayjorleehigh
Martichoras
1
5
4
0.6
W
Erlang Shen
Merphty
Erlang Shen
0
4
8
1
L
4
4
0
1
L
Achilles
3
3
2
1.33
L
Baba Yaga
WhosMans_Is_Dis
Baba Yaga
1
2
1
0.75
W
7
0
4
9
W
Anhur
kenny360
Anhur
2
2
3
1.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,642
Damage
50,065
68,249
Taken
78,604
46,678
Mitigated
45,729
12,496
Healing
32,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlaCkXRipper
Cu Chulainn
12,278
2,072
281
2,138
19,406
15,631
829
3,630
15,727
5,313
33,797
L
3,190
245
257
2,251
10,528
8,289
0
863
9,525
15,339
0
L
Martichoras
Mayjorleehigh
Martichoras
9,515
4,373
0
4,613
17,040
8,179
413
3,467
13,352
0
54,694
W
Erlang Shen
Merphty
Erlang Shen
8,126
4,731
0
9,461
22,165
14,080
2,741
186
20,853
0
50,351
L
13,378
5,263
194
2,809
15,372
14,878
275
763
13,736
0
64,901
L
Achilles
6,987
2,017
0
1,545
17,068
11,300
0
2,026
14,441
0
69,093
L
Baba Yaga
WhosMans_Is_Dis
Baba Yaga
4,572
109
0
827
8,241
4,032
0
5,094
2,963
50,569
0
W
14,099
9,839
0
8,595
16,948
8,013
510
870
15,882
0
101,905
W
Anhur
kenny360
Anhur
4,937
3,036
0
4,857
9,515
3,432
3,004
1,038
8,477
0
60,615
W
10,625
617
1,395
5,330
10,570
4,573
1,945
3,742
6,828
77,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
48,916
375
Minions Killed
494
0
Camps Cleared
0
1,467,769
Distance Traveled
1,663,661
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,783
517
44
3
0
343,528
0
L
Ares
7,266
427
16
1
0
278,490
0
L
Martichoras
7,582
446
78
5
0
287,454
2
W
Erlang Shen
9,277
546
88
5
0
317,536
0
L
Horus
8,531
502
94
6
0
298,997
4
L
Achilles
8,705
512
108
6
0
368,630
3
L
Baba Yaga
7,425
437
79
5
0
234,198
0
W
Bakasura
11,313
665
155
9
0
381,750
1
W
Anhur
9,735
573
96
6
0
284,515
0
W
Ra
9,808
577
111
7
0
336,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role