Player Matchup

Ra
Ra
Silver I
Drakun11
Ra
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,626 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Raizerth
Cabrakan
Gold IV
Level 152
God Stats
2W - 0L
1,303 SR
Queue Stats
11W - 12L
1,691 MMR
Party 1
Vamana
Vamana
Gold V
Reizerth
Vamana
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,681 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,434 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,606 SR
1,645 MMR
Discordia
Discordia
Platinum IV
OrbeatBoY
Discordia
Platinum IV
Level 155
God Stats
6W - 6L
1,655 SR
Queue Stats
192W - 176L
1,580 MMR
Party 2
Hercules
Hercules
Gold IV
dbalenci
Hercules
Gold IV
Level 119
God Stats
38W - 42L
1,552 SR
Queue Stats
233W - 255L
1,617 MMR
Solo
Surtr
Surtr
Platinum III
hadouchdanlegame
Surtr
Platinum III
Level 149
God Stats
49W - 73L
1,610 SR
Queue Stats
1,838W - 1,870L
1,738 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,374
837
10,433
7,833
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Raizerth
Cabrakan
12
2 / 0 / 8
8,526
853
6,140
12,143
13,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
Reizerth
Vamana
13
3 / 0 / 7
7,770
777
9,443
11,181
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AtlasNe ZhaAchillesAphroditeCthulhu

VS

Bans
Ah Muzen CabFreyaBaron SamediOlorunThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OrbeatBoY
Discordia
12
0 / 2 / 0
6,590
659
10,692
8,210
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
dbalenci
Hercules
10
0 / 5 / 0
6,360
636
4,206
10,697
9,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 3 / 0
6,264
626
6,716
10,439
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Discordia
OrbeatBoY
Discordia
0
2
0
0
W
Cabrakan
Raizerth
Cabrakan
2
0
8
6
W
Vamana
Reizerth
Vamana
3
0
7
6.5
L
Hercules
dbalenci
Hercules
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,016
Damage
21,614
31,157
Taken
29,346
29,226
Mitigated
21,738
14,800
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,433
1,495
2,998
3,665
7,833
3,445
1,262
2,396
4,984
57,641
0
L
Discordia
OrbeatBoY
Discordia
10,692
793
0
1,878
8,210
3,275
0
4,170
3,557
42,852
0
W
Cabrakan
Raizerth
Cabrakan
6,140
1,233
2,306
3,471
12,143
13,475
337
4,198
7,338
12,150
0
W
Vamana
Reizerth
Vamana
9,443
3,422
0
2,360
11,181
12,306
1,324
3,682
6,942
768
30,903
L
Hercules
dbalenci
Hercules
4,206
977
0
1,280
10,697
9,440
0
6,419
3,942
0
10,658
L
6,716
1,947
0
2,052
10,439
9,023
14
5,928
4,080
893
17,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
19,214
170
Minions Killed
126
0
Camps Cleared
0
606,710
Distance Traveled
539,785
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,374
837
117
12
0
206,049
0
L
Discordia
6,590
659
86
9
0
175,290
0
W
Cabrakan
8,526
853
16
2
0
198,884
0
W
Vamana
7,770
777
37
4
0
201,777
0
L
Hercules
6,360
636
9
1
0
193,004
3
L
Surtr
6,264
626
31
3
0
171,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role