Player Matchup

Xbalanque
Xbalanque
Albinoss184
Xbalanque
Level 24
God Stats
0W - 4L
1,341 SR
Queue Stats
0W - 6L
1,235 Elo+
Party 2
Arachne
Arachne
Ghost_Dk18
Arachne
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,235 Elo+
Party 2
Sylvanus
Sylvanus
MrsNowking5242
Sylvanus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 163L
1,475 Elo+
Party 1
Izanami
Izanami
ThillylilGooth
Izanami
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 15L
1,673 Elo+
Party 1
Tiamat
Tiamat
soji1974
Tiamat
Level 104
God Stats
60W - 48L
1,511 SR
Queue Stats
827W - 799L
1,459 Elo+
Solo
Team Averages
Level 57
1,470 SR
1,415 Elo+

VS

Team Averages
Level 60
1,584 SR
1,604 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ArcticFaZe22
Bakasura
Level 51
God Stats
18W - 3L
1,623 SR
Queue Stats
268W - 230L
1,461 Elo+
Solo
Olorun
Olorun
Dqred
Olorun
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 52L
1,669 Elo+
Party 3
Atlas
Atlas
MuCowMu
Atlas
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
45W - 30L
1,807 Elo+
Party 3
Yu Huang
Yu Huang
rico96979999
Yu Huang
Level 65
God Stats
2W - 0L
1,799 SR
Queue Stats
160W - 146L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Albinoss184
Xbalanque
13
1 / 8 / 0
8,910
446
4,518
16,493
5,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Ghost_Dk18
Arachne
14
2 / 8 / 3
9,062
453
7,517
21,589
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
13
0 / 7 / 2
8,774
439
7,587
23,447
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 0 / 1
9,058
453
8,280
14,834
5,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
soji1974
Tiamat
16
2 / 5 / 1
9,248
462
9,788
15,106
9,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
7 / 3 / 8
11,865
593
14,910
21,176
15,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ArcticFaZe22
Bakasura
20
11 / 1 / 5
12,793
640
19,065
17,742
9,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Dqred
Olorun
17
4 / 0 / 3
10,921
546
10,603
7,828
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
MuCowMu
Atlas
14
2 / 1 / 9
10,041
502
8,467
17,442
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
rico96979999
Yu Huang
17
3 / 1 / 11
11,375
569
19,320
10,180
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
27
28
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
3
8
3.67
L
Xbalanque
Albinoss184
Xbalanque
1
8
0
0.13
W
Bakasura
ArcticFaZe22
Bakasura
11
1
5
13.5
W
Olorun
Dqred
Olorun
4
0
3
5.5
L
Arachne
Ghost_Dk18
Arachne
2
8
3
0.44
L
Sylvanus
0
7
2
0.14
W
Atlas
MuCowMu
Atlas
2
1
9
6.5
L
1
0
1
1.5
W
Yu Huang
rico96979999
Yu Huang
3
1
11
8.5
L
Tiamat
soji1974
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
72,365
91,469
Taken
74,368
50,310
Mitigated
54,673
15,946
Healing
24,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,910
6,853
0
9,021
21,176
15,945
1,403
2,861
18,235
0
84,583
L
Xbalanque
Albinoss184
Xbalanque
4,518
2,041
0
3,186
16,493
5,428
777
2,144
13,515
0
45,415
W
Bakasura
ArcticFaZe22
Bakasura
19,065
11,947
0
4,152
17,742
9,605
1,185
2,914
14,817
0
136,487
W
Olorun
Dqred
Olorun
10,603
5,654
1,229
3,608
7,828
3,856
3,976
2,015
5,813
85,706
0
L
Arachne
Ghost_Dk18
Arachne
7,517
4,070
0
4,570
21,589
7,901
0
5,346
14,832
0
63,184
L
Sylvanus
7,587
1,368
1,134
3,582
23,447
21,292
0
13,221
9,498
28,542
0
W
Atlas
MuCowMu
Atlas
8,467
2,336
884
3,211
17,442
19,704
475
4,871
12,484
30,498
0
L
8,280
5,348
0
1,644
14,834
5,933
0
10,113
4,599
0
65,357
W
Yu Huang
rico96979999
Yu Huang
19,320
1,991
0
2,005
10,180
5,563
600
4,517
5,644
103,011
0
L
Tiamat
soji1974
Tiamat
9,788
340
0
1,830
15,106
9,756
0
7,566
7,451
49,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
56,995
403
Minions Killed
679
0
Camps Cleared
0
1,842,990
Distance Traveled
2,136,881
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,865
593
133
7
0
404,126
0
L
Xbalanque
8,910
446
74
4
0
358,051
0
W
Bakasura
12,793
640
208
10
0
525,553
0
W
Olorun
10,921
546
145
7
0
379,047
6
L
Arachne
9,062
453
94
5
0
376,899
0
L
Sylvanus
8,774
439
38
2
0
354,159
0
W
Atlas
10,041
502
22
1
0
400,540
0
L
Izanami
9,058
453
111
6
0
373,246
0
W
Yu Huang
11,375
569
171
9
0
427,615
0
L
Tiamat
9,248
462
86
4
0
380,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role