Player Matchup

Ra
Ra
GuardianBalake
Ra
Level 88
God Stats
4W - 1L
1,858 SR
Queue Stats
65W - 52L
1,515 Elo+
Solo
Ishtar
Ishtar
K_KILLA_15
Ishtar
Level 124
God Stats
3W - 8L
1,276 SR
Queue Stats
175W - 165L
1,468 Elo+
Solo
Hercules
Hercules
MUROT-T
Hercules
Level 121
God Stats
0W - 1L
1,621 SR
Queue Stats
59W - 57L
1,556 Elo+
Solo
Ravana
Ravana
RadhaAshtami
Ravana
Level 118
God Stats
0W - 1L
1,535 SR
Queue Stats
32W - 37L
1,350 Elo+
Solo
Bakasura
Bakasura
quirkyqwerti
Bakasura
Level 137
God Stats
81W - 68L
1,656 SR
Queue Stats
428W - 374L
1,598 Elo+
Solo
Team Averages
Level 118
1,589 SR
1,497 Elo+

VS

Team Averages
Level 107
1,539 SR
1,396 Elo+
Vulcan
Vulcan
AlmightyWhisky
Vulcan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 1
Freya
Freya
EhTruthy
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,295 Elo+
Party 1
Hercules
Hercules
SenseiDhuggzz-
Hercules
Level 109
God Stats
1W - 2L
1,417 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 1
Ravana
Ravana
SvoLoaf
Ravana
Level 125
God Stats
5W - 3L
1,513 SR
Queue Stats
29W - 16L
1,595 Elo+
Solo
Mulan
Mulan
roadblade-21
Mulan
Level 126
God Stats
7W - 2L
1,766 SR
Queue Stats
100W - 105L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,963
596
2,770
3,548
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
K_KILLA_15
Ishtar
8
1 / 1 / 1
4,897
490
5,130
6,080
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MUROT-T
Hercules
9
1 / 3 / 1
4,965
497
1,906
6,965
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
12
2 / 0 / 0
6,574
657
4,952
3,204
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
quirkyqwerti
Bakasura
10
0 / 2 / 0
5,523
552
2,642
8,043
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,394
539
2,653
5,257
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
EhTruthy
Freya
9
4 / 2 / 1
5,554
555
5,837
4,962
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
9
1 / 0 / 4
5,767
577
2,866
5,837
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
SvoLoaf
Ravana
8
1 / 0 / 1
4,998
500
3,082
5,734
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,261
526
2,264
7,805
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
6
6
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Freya
EhTruthy
Freya
4
2
1
2.25
L
1
0
0
1
L
Ishtar
K_KILLA_15
Ishtar
1
1
1
1.5
L
Hercules
MUROT-T
Hercules
1
3
1
0.5
L
Ravana
2
0
0
2
W
Hercules
1
0
4
3
W
Ravana
SvoLoaf
Ravana
1
0
1
1.5
L
Bakasura
quirkyqwerti
Bakasura
0
2
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
16,702
27,840
Taken
29,595
10,500
Mitigated
14,975
9,256
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,653
1,240
0
1,501
5,257
2,001
0
2,680
2,407
45,040
0
W
Freya
EhTruthy
Freya
5,837
1,692
0
1,815
4,962
1,749
0
0
4,962
36,440
0
L
2,770
813
60
2,414
3,548
1,234
0
1,669
1,879
44,541
0
L
Ishtar
K_KILLA_15
Ishtar
5,130
3,396
0
1,878
6,080
2,191
0
2,829
3,069
0
31,743
L
Hercules
MUROT-T
Hercules
1,906
634
0
1,389
6,965
2,945
0
2,575
4,028
0
19,203
L
Ravana
4,952
1,214
0
1,716
3,204
1,200
0
0
3,011
0
50,568
W
Hercules
2,866
500
0
2,683
5,837
5,176
0
0
5,797
0
12,655
W
Ravana
SvoLoaf
Ravana
3,082
813
0
1,374
5,734
1,838
0
0
5,091
0
29,009
L
Bakasura
quirkyqwerti
Bakasura
2,642
1,755
0
1,799
8,043
2,930
0
863
7,170
0
40,877
W
2,264
965
0
3,294
7,805
4,211
0
0
7,805
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
26,974
353
Minions Killed
284
0
Camps Cleared
0
991,748
Distance Traveled
1,033,149
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,394
539
80
8
0
203,553
0
W
Freya
5,554
555
77
8
0
185,045
0
L
Ra
5,963
596
84
8
0
171,427
0
L
Ishtar
4,897
490
48
5
0
170,696
0
L
Hercules
4,965
497
33
3
0
197,978
2
L
Ravana
6,574
657
96
10
0
212,984
0
W
Hercules
5,767
577
12
1
0
228,112
0
W
Ravana
4,998
500
50
5
0
234,507
0
L
Bakasura
5,523
552
92
9
0
238,663
1
W
Mulan
5,261
526
65
7
0
181,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role