Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChemtrailAir
Xbalanque
Level 88
God Stats
3W - 2L
1,406 SR
Queue Stats
112W - 72L
1,713 Elo+
Party 1
Ra
Ra
HellzW0lf
Ra
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 93L
1,555 Elo+
Party 1
Camazotz
Camazotz
moetrenease
Camazotz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 319L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
tobyy97
Tsukuyomi
Level 84
God Stats
4W - 6L
1,310 SR
Queue Stats
178W - 197L
1,461 Elo+
Solo
Team Averages
Level 101
1,443 SR
1,550 Elo+

VS

Team Averages
Level 77
1,506 SR
1,540 Elo+
Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Grizzly 0584
Set
Level 68
God Stats
1W - 3L
1,733 SR
Queue Stats
119W - 127L
1,461 Elo+
Party 2
Ullr
Ullr
Moriinoku
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,697 Elo+
Solo
Mercury
Mercury
slayer71990
Mercury
Level 87
God Stats
1W - 4L
1,298 SR
Queue Stats
349W - 339L
1,544 Elo+
Solo
Cabrakan
Cabrakan
thepumpkinpatch
Cabrakan
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 124L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 1 / 17
9,577
871
6,810
12,504
8,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
ChemtrailAir
Xbalanque
16
8 / 1 / 12
9,841
895
21,298
9,793
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 15
8,921
811
15,544
5,169
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
moetrenease
Camazotz
13
2 / 2 / 14
8,302
755
6,378
8,500
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tsukuyomi
tobyy97
Tsukuyomi
14
4 / 3 / 11
8,589
781
11,108
10,686
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 2 / 6
7,607
692
7,081
14,253
14,709
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 6 / 8
6,494
590
3,614
9,958
4,820
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
17
4 / 3 / 5
8,799
800
12,613
13,723
7,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
slayer71990
Mercury
12
1 / 6 / 2
6,892
627
3,646
9,588
4,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
13
1 / 5 / 8
7,702
700
7,955
19,787
24,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
22
Kills
9
9
Deaths
22
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
17
13.5
L
Horus
 
Horus
3
2
6
3
W
Xbalanque
ChemtrailAir
Xbalanque
8
1
12
14
L
0
6
8
0.67
W
3
2
15
5.25
L
Ullr
4
3
5
2.17
W
Camazotz
moetrenease
Camazotz
2
2
14
4.5
L
Mercury
slayer71990
Mercury
1
6
2
0.33
L
Cabrakan
1
5
8
1
W
Tsukuyomi
tobyy97
Tsukuyomi
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,138
Damage
34,909
46,652
Taken
67,309
25,212
Mitigated
54,960
23,172
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,810
1,287
285
5,738
12,504
8,673
610
2,226
10,278
0
15,893
L
Horus
 
Horus
7,081
4,101
7,018
7,699
14,253
14,709
48
3,670
10,235
0
11,153
W
Xbalanque
ChemtrailAir
Xbalanque
21,298
13,187
328
4,114
9,793
4,639
2,341
1,367
8,426
0
37,014
L
3,614
1,030
121
529
9,958
4,820
0
2,242
7,428
0
5,244
W
15,544
1,957
2,833
1,265
5,169
2,612
741
694
4,475
26,326
0
L
Ullr
12,613
5,942
855
3,626
13,723
7,111
0
1,572
11,995
0
31,736
W
Camazotz
moetrenease
Camazotz
6,378
1,584
2,409
3,200
8,500
4,269
306
1,932
6,568
0
8,471
L
Mercury
slayer71990
Mercury
3,646
2,206
86
141
9,588
4,297
0
2,368
7,003
0
9,800
L
Cabrakan
7,955
837
395
4,042
19,787
24,023
0
4,417
15,104
12,890
0
W
Tsukuyomi
tobyy97
Tsukuyomi
11,108
2,900
1,254
1,746
10,686
5,019
568
1,736
8,950
0
20,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
37,494
115
Minions Killed
77
0
Camps Cleared
0
1,045,000
Distance Traveled
938,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,577
871
26
2
0
233,719
0
L
Horus
7,607
692
7
1
0
222,157
0
W
Xbalanque
9,841
895
41
4
0
193,278
0
L
Set
6,494
590
2
0
0
173,591
0
W
Ra
8,921
811
33
3
0
192,550
0
L
Ullr
8,799
800
44
4
0
190,347
0
W
Camazotz
8,302
755
10
1
0
214,554
0
L
Mercury
6,892
627
11
1
0
174,382
0
L
Cabrakan
7,702
700
13
1
0
177,538
0
W
Tsukuyomi
8,589
781
5
0
0
210,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role