Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DonkeyPaste1
Ah Puch
Level 107
God Stats
2W - 1L
1,542 SR
Queue Stats
123W - 119L
1,516 Elo+
Solo
Danzaburou
Danzaburou
NoobNinja72
Danzaburou
Level 89
God Stats
5W - 1L
1,312 SR
Queue Stats
271W - 137L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
lakotakhan
Sun Wukong
Level 158
God Stats
2W - 1L
1,766 SR
Queue Stats
82W - 89L
1,527 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,521 Elo+

VS

Team Averages
Level 105
1,495 SR
1,502 Elo+
Izanami
Izanami
Gaius_octavius_T
Izanami
Level 152
God Stats
1W - 5L
1,199 SR
Queue Stats
561W - 573L
1,480 Elo+
Party 1
Thanatos
Thanatos
Kitana246
Thanatos
Level 62
God Stats
1W - 1L
1,737 SR
Queue Stats
84W - 85L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Lynxitup
Hou Yi
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 100L
1,536 Elo+
Solo
Hera
Hera
Musicalitey
Hera
Level 152
God Stats
27W - 20L
1,538 SR
Queue Stats
1,041W - 1,006L
1,513 Elo+
Solo
Nike
Nike
Nymiru
Nike
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 340L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 4 / 11
9,876
898
8,052
10,579
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
 
Serqet
13
2 / 4 / 10
8,442
767
4,051
7,236
3,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
DonkeyPaste1
Ah Puch
18
3 / 1 / 11
9,610
874
12,699
8,235
3,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
NoobNinja72
Danzaburou
16
4 / 3 / 10
9,683
880
13,603
9,578
4,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lakotakhan
Sun Wukong
16
4 / 3 / 9
9,527
866
7,698
14,237
18,738
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,437
767
7,469
9,000
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
Kitana246
Thanatos
14
6 / 5 / 5
8,463
769
7,345
11,709
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Lynxitup
Hou Yi
14
1 / 4 / 9
7,771
706
5,311
8,960
4,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 4
8,888
808
11,024
11,464
5,243
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Nymiru
Nike
13
1 / 3 / 7
7,685
699
6,593
12,004
13,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
19
Kills
15
15
Deaths
19
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
4
11
2.88
W
Serqet
 
Serqet
2
4
10
1.75
W
Ah Puch
DonkeyPaste1
Ah Puch
3
1
11
8.5
L
2
3
6
1.67
L
Thanatos
Kitana246
Thanatos
6
5
5
1.7
L
Hou Yi
Lynxitup
Hou Yi
1
4
9
1.38
L
5
4
4
1.75
W
Danzaburou
NoobNinja72
Danzaburou
4
3
10
3
L
Nike
Nymiru
Nike
1
3
7
1.5
W
Sun Wukong
lakotakhan
Sun Wukong
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,103
Damage
37,742
49,865
Taken
53,137
34,294
Mitigated
32,284
16,116
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,052
1,789
569
3,885
10,579
3,884
2,742
2,076
8,503
27,488
0
W
Serqet
 
Serqet
4,051
195
475
537
7,236
3,589
1,622
1,493
5,743
0
6,722
W
Ah Puch
DonkeyPaste1
Ah Puch
12,699
253
665
2,961
8,235
3,984
1,494
2,729
5,506
25,534
0
L
7,469
3,669
471
2,175
9,000
4,113
374
3,900
4,764
0
26,789
L
Thanatos
Kitana246
Thanatos
7,345
637
296
4,030
11,709
5,473
0
3,380
7,729
0
11,488
L
Hou Yi
Lynxitup
Hou Yi
5,311
1,198
1,040
1,314
8,960
4,308
62
4,334
4,626
0
11,355
L
11,024
1,345
869
4,375
11,464
5,243
66
3,510
7,954
19,309
0
W
Danzaburou
NoobNinja72
Danzaburou
13,603
6,541
0
3,495
9,578
4,099
2,170
3,526
6,052
0
31,961
L
Nike
Nymiru
Nike
6,593
119
1,494
2,101
12,004
13,147
0
5,627
6,285
0
15,087
W
Sun Wukong
lakotakhan
Sun Wukong
7,698
524
707
2,822
14,237
18,738
261
1,200
13,037
0
17,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
41,244
123
Minions Killed
133
0
Camps Cleared
0
989,770
Distance Traveled
969,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,876
898
33
3
0
218,581
0
W
Serqet
8,442
767
2
0
0
171,842
0
W
Ah Puch
9,610
874
26
2
0
215,309
0
L
Izanami
8,437
767
52
5
0
178,810
0
L
Thanatos
8,463
769
15
1
0
199,842
0
L
Hou Yi
7,771
706
27
2
0
201,142
0
L
Hera
8,888
808
24
2
0
208,428
0
W
Danzaburou
9,683
880
35
3
0
194,589
0
L
Nike
7,685
699
15
1
0
181,561
0
W
Sun Wukong
9,527
866
27
2
0
189,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role