Player Matchup

Danzaburou
Danzaburou
Bronze I
Its_Just_Shifty
Danzaburou
Bronze I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,177 MMR
Solo
Scylla
Scylla
Silver II
Leitevictor
Scylla
Silver II
Level 140
God Stats
1W - 2L
1,756 SR
Queue Stats
161W - 166L
1,084 MMR
Solo
Mercury
Mercury
Silver IV
Quit Acid
Mercury
Silver IV
Level 108
God Stats
0W - 3L
1,242 SR
Queue Stats
8W - 18L
1,250 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
bigblue0772
Cu Chulainn
Silver I
Level 100
God Stats
1W - 2L
1,595 SR
Queue Stats
129W - 144L
1,160 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
kingphantom1299
Kumbhakarna
Bronze I
Level 106
God Stats
1W - 3L
1,490 SR
Queue Stats
13W - 35L
1,007 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,517 SR
1,136 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,618 SR
1,142 MMR
Nemesis
Nemesis
Silver II
Aemak
Nemesis
Silver II
Level 148
God Stats
14W - 10L
1,352 SR
Queue Stats
147W - 150L
1,070 MMR
Solo
Khepri
Khepri
Silver II
Deew-Dc
Khepri
Silver II
Level 65
God Stats
112W - 117L
1,488 SR
Queue Stats
159W - 185L
1,123 MMR
Solo
Bakasura
Bakasura
Gold V
Hermy22
Bakasura
Gold V
Level 117
God Stats
3W - 5L
1,570 SR
Queue Stats
152W - 159L
1,103 MMR
Party 2
Ah Puch
Ah Puch
Silver I
Tugem
Ah Puch
Silver I
Level 154
God Stats
22W - 3L
1,889 SR
Queue Stats
69W - 66L
1,337 MMR
Party 2
Chang'e
Chang'e
Silver II
milk_meister22
Chang'e
Silver II
Level 144
God Stats
7W - 1L
1,793 SR
Queue Stats
111W - 119L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Its_Just_Shifty
Danzaburou
11
0 / 3 / 0
6,909
432
3,125
9,477
3,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
12
0 / 1 / 0
6,875
430
3,723
5,441
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Quit Acid
Mercury
13
0 / 3 / 0
7,460
466
5,565
13,050
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
bigblue0772
Cu Chulainn
12
0 / 4 / 0
6,978
436
5,019
12,160
8,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
kingphantom1299
Kumbhakarna
10
0 / 3 / 0
6,261
391
1,964
13,251
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeHadesHe BoMaui

VS

Bans
AgniThanatosAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aemak
Nemesis
15
3 / 0 / 5
9,297
581
5,520
13,468
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Deew-Dc
Khepri
13
1 / 0 / 7
8,444
528
2,823
9,655
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Hermy22
Bakasura
16
3 / 0 / 1
9,823
614
6,783
9,742
5,497
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Tugem
Ah Puch
16
5 / 0 / 1
10,447
653
11,111
4,721
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 0 / 8
10,158
635
11,438
11,348
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
14
14
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aemak
Nemesis
3
0
5
5.5
W
Khepri
Deew-Dc
Khepri
1
0
7
4.5
W
Bakasura
Hermy22
Bakasura
3
0
1
3.5
L
Danzaburou
Its_Just_Shifty
Danzaburou
0
3
0
0
L
Scylla
0
1
0
0
L
Mercury
Quit Acid
Mercury
0
3
0
0
W
Ah Puch
Tugem
Ah Puch
5
0
1
5.5
L
Cu Chulainn
bigblue0772
Cu Chulainn
0
4
0
0
L
Kumbhakarna
kingphantom1299
Kumbhakarna
0
3
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
37,675
53,379
Taken
48,934
28,819
Mitigated
30,801
9,795
Healing
21,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aemak
Nemesis
5,520
1,795
0
3,874
13,468
7,322
1,026
677
12,744
0
81,776
W
Khepri
Deew-Dc
Khepri
2,823
96
0
2,150
9,655
11,326
44
2,093
7,515
13,224
0
W
Bakasura
Hermy22
Bakasura
6,783
4,747
0
5,665
9,742
5,497
1,984
662
9,080
0
67,146
L
Danzaburou
Its_Just_Shifty
Danzaburou
3,125
1,477
0
3,734
9,477
3,254
0
1,037
8,012
0
50,031
L
Scylla
3,723
352
0
1,288
5,441
2,006
0
3,776
1,665
53,176
0
L
Mercury
Quit Acid
Mercury
5,565
3,104
0
470
13,050
4,965
0
4,225
8,501
0
68,466
W
Ah Puch
Tugem
Ah Puch
11,111
425
0
1,424
4,721
2,247
1,216
2,672
2,049
96,793
0
L
Cu Chulainn
bigblue0772
Cu Chulainn
5,019
34
0
1,457
12,160
8,751
0
8,542
3,214
5,662
38,947
L
Kumbhakarna
kingphantom1299
Kumbhakarna
1,964
486
329
2,517
13,251
9,843
0
7,180
5,632
11,885
0
W
11,438
1,575
2,274
6,601
11,348
4,409
1,553
723
10,140
75,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
48,169
384
Minions Killed
580
0
Camps Cleared
0
1,453,609
Distance Traveled
1,740,846
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,297
581
119
7
0
405,837
7
W
Khepri
8,444
528
12
1
0
329,736
2
W
Bakasura
9,823
614
159
10
0
374,629
0
L
Danzaburou
6,909
432
93
6
0
264,467
2
L
Scylla
6,875
430
98
6
0
259,668
4
L
Mercury
7,460
466
108
7
0
390,138
0
W
Ah Puch
10,447
653
169
11
0
338,978
0
L
Cu Chulainn
6,978
436
68
4
0
220,816
1
L
Kumbhakarna
6,261
391
17
1
0
318,520
3
W
Chang'e
10,158
635
121
8
0
291,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role