Player Matchup

Surtr
Surtr
 
Surtr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Jhermoso07
Merlin
Level 108
God Stats
10W - 7L
1,515 SR
Queue Stats
145W - 128L
1,579 Elo+
Party 1
Izanami
Izanami
Monchu_6
Izanami
Level 88
God Stats
14W - 9L
1,482 SR
Queue Stats
38W - 23L
1,680 Elo+
Party 1
Hercules
Hercules
rulemm
Hercules
Level 125
God Stats
8W - 0L
1,613 SR
Queue Stats
138W - 102L
1,608 Elo+
Party 1
Susano
Susano
隔壁老梵
Susano
Level 100
God Stats
2W - 0L
1,267 SR
Queue Stats
368W - 373L
1,540 Elo+
Solo
Team Averages
Level 102
1,475 SR
1,581 Elo+

VS

Team Averages
Level 89
1,449 SR
1,448 Elo+
Hera
Hera
 
Hera
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigBattyBoy
Bacchus
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 32L
1,494 Elo+
Party 2
Loki
Loki
ForcedGame
Loki
Level 124
God Stats
0W - 2L
1,244 SR
Queue Stats
74W - 72L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Preboo
Amaterasu
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 109L
1,494 Elo+
Solo
Cernunnos
Cernunnos
iimSeebs
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 0 / 0
5,304
663
4,370
5,068
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
Jhermoso07
Merlin
10
0 / 0 / 0
5,451
681
1,082
2,015
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Monchu_6
Izanami
8
0 / 0 / 4
4,398
550
2,879
2,775
905
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
rulemm
Hercules
9
5 / 0 / 0
5,572
697
4,232
7,816
5,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
9
2 / 1 / 1
5,240
655
1,368
5,200
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 0
4,964
621
921
2,960
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
BigBattyBoy
Bacchus
6
0 / 3 / 0
3,843
480
2,012
6,339
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 3 / 0
3,847
481
934
4,282
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Preboo
Amaterasu
9
0 / 0 / 0
4,851
606
2,545
6,568
4,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
iimSeebs
Cernunnos
6
1 / 1 / 0
4,254
532
3,910
5,982
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
Hera
 
Hera
0
0
0
0
L
Bacchus
BigBattyBoy
Bacchus
0
3
0
0
L
0
3
0
0
W
Merlin
Jhermoso07
Merlin
0
0
0
0
W
Izanami
Monchu_6
Izanami
0
0
4
2
L
Amaterasu
Preboo
Amaterasu
0
0
0
0
L
Cernunnos
iimSeebs
Cernunnos
1
1
0
1
W
Hercules
rulemm
Hercules
5
0
0
5
W
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,931
Damage
10,322
22,874
Taken
26,131
10,928
Mitigated
13,176
8,924
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,370
2,657
0
1,608
5,068
2,308
0
0
5,068
487
41,493
L
Hera
 
Hera
921
0
0
1,125
2,960
806
0
584
2,376
31,931
0
L
Bacchus
BigBattyBoy
Bacchus
2,012
697
76
1,898
6,339
4,894
0
0
6,339
6,352
0
L
934
273
0
584
4,282
1,495
0
498
3,784
0
18,271
W
Merlin
Jhermoso07
Merlin
1,082
97
0
751
2,015
605
0
143
1,866
43,875
0
W
Izanami
Monchu_6
Izanami
2,879
1,824
0
376
2,775
905
0
439
2,296
0
28,837
L
Amaterasu
Preboo
Amaterasu
2,545
957
0
3,049
6,568
4,246
0
76
6,492
0
35,437
L
Cernunnos
iimSeebs
Cernunnos
3,910
2,268
0
2,579
5,982
1,735
23
0
5,982
0
25,118
W
Hercules
rulemm
Hercules
4,232
1,176
912
2,872
7,816
5,387
0
2,016
5,754
0
18,731
W
Susano
1,368
457
0
2,405
5,200
1,723
58
231
4,957
0
29,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
21,759
300
Minions Killed
243
0
Camps Cleared
0
786,185
Distance Traveled
740,595
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,304
663
77
10
0
150,470
1
L
Hera
4,964
621
83
10
0
159,619
1
L
Bacchus
3,843
480
6
1
0
153,369
0
L
Loki
3,847
481
29
4
0
128,938
0
W
Merlin
5,451
681
90
11
0
140,117
2
W
Izanami
4,398
550
54
7
0
123,246
0
L
Amaterasu
4,851
606
78
10
0
155,428
1
L
Cernunnos
4,254
532
47
6
0
143,241
0
W
Hercules
5,572
697
25
3
0
180,211
2
W
Susano
5,240
655
54
7
0
192,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role