Player Matchup

He Bo
He Bo
GrapeUMinDaMouf
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,489 Elo+
Solo
Skadi
Skadi
HexAlpha
Skadi
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 228L
1,461 Elo+
Solo
Ishtar
Ishtar
ScottyPippen19
Ishtar
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 226L
1,434 Elo+
Solo
Anubis
Anubis
eMAGIC_MIKE
Anubis
Level 137
God Stats
10W - 11L
1,647 SR
Queue Stats
582W - 591L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
kekkak
Tsukuyomi
Level 59
God Stats
1W - 0L
1,274 SR
Queue Stats
76W - 63L
1,513 Elo+
Solo
Team Averages
Level 86
1,484 SR
1,470 Elo+

VS

Team Averages
Level 69
1,466 SR
1,493 Elo+
Osiris
Osiris
Fantonmax22
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
Kelenken
Tiamat
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 67L
1,598 Elo+
Solo
Heimdallr
Heimdallr
Ludatheunlucky
Heimdallr
Level 140
God Stats
0W - 2L
1,264 SR
Queue Stats
85W - 98L
1,446 Elo+
Solo
Tyr
Tyr
MOONSHADOW586
Tyr
Level 29
God Stats
7W - 7L
1,567 SR
Queue Stats
242W - 247L
1,419 Elo+
Solo
Nemesis
Nemesis
RogueckDark
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
10,137
845
6,613
7,897
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
HexAlpha
Skadi
17
8 / 2 / 9
10,048
837
15,501
9,080
4,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 3 / 13
9,485
790
9,524
9,749
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 3 / 14
8,983
749
11,857
11,415
6,360
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
kekkak
Tsukuyomi
16
3 / 4 / 12
9,600
800
10,616
14,850
18,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 5 / 7
9,373
781
6,718
12,272
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kelenken
Tiamat
16
3 / 3 / 7
8,523
710
10,691
9,722
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Ludatheunlucky
Heimdallr
15
3 / 5 / 3
8,168
681
6,711
9,783
4,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 8
7,965
664
6,821
15,962
19,742
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
RogueckDark
Nemesis
18
4 / 3 / 4
9,345
779
8,647
13,133
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
21
Kills
14
14
Deaths
22
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
5
7
1.5
W
6
2
8
5
W
Skadi
HexAlpha
Skadi
8
2
9
6.25
L
Tiamat
Kelenken
Tiamat
3
3
7
2.17
L
Heimdallr
Ludatheunlucky
Heimdallr
3
5
3
0.9
L
0
6
8
0.67
L
Nemesis
RogueckDark
Nemesis
4
3
4
2
W
2
3
13
2.83
W
Anubis
2
3
14
3
W
Tsukuyomi
kekkak
Tsukuyomi
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,111
Damage
39,588
52,991
Taken
60,872
37,514
Mitigated
55,288
19,349
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,718
1,631
754
842
12,272
14,251
240
4,833
7,439
0
12,026
W
6,613
509
894
2,376
7,897
3,222
929
1,793
5,901
19,187
0
W
Skadi
HexAlpha
Skadi
15,501
7,341
1,140
2,523
9,080
4,014
2,207
1,689
6,898
0
24,762
L
Tiamat
Kelenken
Tiamat
10,691
457
224
2,415
9,722
5,645
693
3,787
5,935
18,961
0
L
Heimdallr
Ludatheunlucky
Heimdallr
6,711
1,131
777
892
9,783
4,819
0
2,702
7,081
0
16,266
L
6,821
592
430
1,906
15,962
19,742
392
5,036
10,926
0
14,965
L
Nemesis
RogueckDark
Nemesis
8,647
1,599
1,168
4,400
13,133
10,831
621
2,662
10,471
0
19,591
W
9,524
4,106
466
2,041
9,749
5,038
2,544
2,028
7,439
0
24,488
W
Anubis
11,857
840
1,755
3,995
11,415
6,360
260
1,755
9,417
22,863
0
W
Tsukuyomi
kekkak
Tsukuyomi
10,616
1,648
2,001
2,158
14,850
18,880
37
3,426
10,746
870
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,253
Gold Earned
43,374
152
Minions Killed
92
0
Camps Cleared
0
1,202,144
Distance Traveled
972,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,373
781
8
1
0
163,488
0
W
He Bo
10,137
845
34
3
0
298,596
0
W
Skadi
10,048
837
35
3
0
259,008
0
L
Tiamat
8,523
710
16
1
0
203,856
0
L
Heimdallr
8,168
681
14
1
0
162,738
0
L
Tyr
7,965
664
9
1
0
230,121
0
L
Nemesis
9,345
779
45
4
0
212,697
0
W
Ishtar
9,485
790
32
3
0
198,127
0
W
Anubis
8,983
749
30
3
0
214,986
0
W
Tsukuyomi
9,600
800
21
2
0
231,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role