Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
WezzyNFT
Horus
Level 210
God Stats
9W - 9L
1,667 SR
Queue Stats
157W - 147L
1,654 Elo+
Solo
Mercury
Mercury
angel235
Mercury
Level 129
God Stats
2W - 4L
1,198 SR
Queue Stats
61W - 55L
1,558 Elo+
Solo
Team Averages
Level 129
1,455 SR
1,571 Elo+

VS

Team Averages
Level 114
1,582 SR
1,696 Elo+
Danzaburou
Danzaburou
Deahslayer
Danzaburou
Level 147
God Stats
6W - 3L
1,484 SR
Queue Stats
97W - 44L
1,705 Elo+
Solo
Odin
Odin
Judglment
Odin
Level 69
God Stats
3W - 1L
1,761 SR
Queue Stats
55W - 41L
1,606 Elo+
Solo
Ra
Ra
Mоdz
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 7 / 2
7,169
652
7,754
10,783
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
WezzyNFT
Horus
11
1 / 9 / 2
7,250
659
5,365
15,470
9,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
angel235
Mercury
13
3 / 5 / 0
8,147
741
5,283
13,330
6,015
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deahslayer
Danzaburou
14
8 / 0 / 11
10,159
924
15,769
8,698
3,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
14
7 / 1 / 9
9,051
823
9,659
9,436
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
15
6 / 3 / 12
9,844
895
9,741
9,807
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
21
21
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
2
0.14
W
Danzaburou
Deahslayer
Danzaburou
8
0
11
13.5
W
Odin
7
1
9
11.5
W
Ra
6
3
12
4
L
Horus
WezzyNFT
Horus
1
9
2
0.22
L
Mercury
angel235
Mercury
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,402
Damage
35,169
39,583
Taken
27,941
19,852
Mitigated
17,708
4,590
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,754
3,110
0
1,387
10,783
4,180
0
1,458
9,167
28,261
0
W
Danzaburou
Deahslayer
Danzaburou
15,769
8,344
0
4,324
8,698
3,977
2,212
3,029
5,443
0
46,597
W
Odin
9,659
1,396
0
2,001
9,436
8,996
36
2,942
6,323
0
21,927
W
Ra
9,741
1,577
1,258
2,936
9,807
4,735
667
1,933
7,798
44,923
0
L
Horus
WezzyNFT
Horus
5,365
2,361
688
2,048
15,470
9,657
0
6,043
8,875
0
16,046
L
Mercury
angel235
Mercury
5,283
1,500
0
467
13,330
6,015
0
2,248
10,814
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
29,054
115
Minions Killed
148
0
Camps Cleared
0
575,702
Distance Traveled
648,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,169
652
53
5
0
171,061
0
W
Danzaburou
10,159
924
52
5
0
227,910
0
W
Odin
9,051
823
18
2
0
225,698
0
W
Ra
9,844
895
78
7
0
194,663
0
L
Horus
7,250
659
25
2
0
189,387
0
L
Mercury
8,147
741
37
3
0
215,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role