Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Platinum II
LeaakS
Ares
Platinum II
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 59L
1,905 MMR
Party 2
Anubis
Anubis
Platinum I
Rōma
Anubis
Platinum I
Level 257
God Stats
3W - 1L
1,414 SR
Queue Stats
160W - 135L
2,095 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,483 SR
1,700 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,625 SR
2,056 MMR
Hercules
Hercules
Platinum I
MarcoCC19
Hercules
Platinum I
Level 159
God Stats
0W - 2L
1,683 SR
Queue Stats
61W - 52L
1,885 MMR
Solo
Khepri
Khepri
Diamond IV
PuxaPenas
Khepri
Diamond IV
Level 148
God Stats
27W - 21L
1,616 SR
Queue Stats
239W - 215L
2,063 MMR
Solo
Yu Huang
Yu Huang
Diamond III
joacodllc
Yu Huang
Diamond III
Level 199
God Stats
11W - 4L
1,709 SR
Queue Stats
88W - 43L
2,187 MMR
Party 1
Serqet
Serqet
Diamond I
pepongoncioso
Serqet
Diamond I
Level 124
God Stats
4W - 4L
1,702 SR
Queue Stats
82W - 36L
2,260 MMR
Party 1
Anhur
Anhur
Diamond IV
stonedark
Anhur
Diamond IV
Level 191
God Stats
9W - 12L
1,415 SR
Queue Stats
587W - 577L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
9 / 0 / 3
7,631
763
11,230
9,274
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
 
Thor
10
2 / 1 / 2
5,708
571
2,026
7,227
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
 
Danzaburou
10
0 / 1 / 1
5,432
543
4,273
6,631
2,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
LeaakS
Ares
10
1 / 0 / 3
5,803
580
3,223
4,637
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Rōma
Anubis
11
1 / 1 / 4
6,119
612
1,694
3,291
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SusanoHe BoMartichorasAo Kuang

VS

Bans
Ne ZhaAphroditeLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MarcoCC19
Hercules
9
1 / 4 / 0
5,566
557
2,809
9,019
5,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
PuxaPenas
Khepri
7
0 / 2 / 1
4,561
456
1,078
6,678
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
joacodllc
Yu Huang
10
1 / 2 / 0
5,803
580
3,422
4,280
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,102
510
4,536
8,031
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
stonedark
Anhur
8
1 / 2 / 0
5,060
506
3,156
5,741
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
3
10.5
W
Thor
 
Thor
2
1
2
3
W
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Ares
LeaakS
Ares
1
0
3
2.5
L
Hercules
MarcoCC19
Hercules
1
4
0
0.25
L
Khepri
PuxaPenas
Khepri
0
2
1
0.25
W
Anubis
Rōma
Anubis
1
1
4
3
L
Yu Huang
joacodllc
Yu Huang
1
2
0
0.5
L
0
3
1
0.17
L
Anhur
stonedark
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
15,001
31,060
Taken
33,749
12,641
Mitigated
16,390
10,709
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,230
8,773
0
2,263
9,274
3,154
36
262
8,655
0
62,555
W
Thor
 
Thor
2,026
780
0
2,863
7,227
2,709
0
960
6,267
0
35,124
W
Danzaburou
 
Danzaburou
4,273
2,426
0
2,839
6,631
2,329
680
1,577
4,954
0
49,764
W
Ares
LeaakS
Ares
3,223
217
0
1,144
4,637
3,063
50
381
4,256
21,078
0
L
Hercules
MarcoCC19
Hercules
2,809
684
0
1,963
9,019
5,876
27
0
9,019
0
33,535
L
Khepri
PuxaPenas
Khepri
1,078
89
0
1,864
6,678
4,137
0
2,177
4,501
14,252
0
W
Anubis
Rōma
Anubis
1,694
92
0
1,600
3,291
1,386
0
1,320
1,971
51,434
0
L
Yu Huang
joacodllc
Yu Huang
3,422
182
0
498
4,280
1,599
0
1,323
2,957
44,501
0
L
4,536
995
0
2,732
8,031
2,719
0
516
7,515
0
30,379
L
Anhur
stonedark
Anhur
3,156
1,640
0
683
5,741
2,059
0
901
4,840
0
30,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
26,092
391
Minions Killed
297
0
Camps Cleared
0
1,097,885
Distance Traveled
1,035,981
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,631
763
107
11
0
328,686
0
W
Thor
5,708
571
70
7
0
198,591
0
W
Danzaburou
5,432
543
83
8
0
182,626
0
W
Ares
5,803
580
30
3
0
198,810
0
L
Hercules
5,566
557
64
6
0
200,955
0
L
Khepri
4,561
456
16
2
0
185,284
4
W
Anubis
6,119
612
101
10
0
189,172
0
L
Yu Huang
5,803
580
84
8
0
214,115
2
L
Serqet
5,102
510
64
6
0
249,580
0
L
Anhur
5,060
506
69
7
0
186,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role