Player Matchup

Zeus
Zeus
CallMeYedolf
Zeus
Level 120
God Stats
14W - 19L
1,534 SR
Queue Stats
540W - 485L
1,577 Elo+
Solo
Fenrir
Fenrir
IT IS SOUP TIME
Fenrir
Level 138
God Stats
2W - 7L
1,112 SR
Queue Stats
154W - 148L
1,521 Elo+
Party 1
Ullr
Ullr
andmikey
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 71L
1,511 Elo+
Party 1
Scylla
Scylla
diegoxlpz
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 72L
1,626 Elo+
Party 2
Ymir
Ymir
yungslatt22
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 146L
1,601 Elo+
Party 2
Team Averages
Level 107
1,429 SR
1,567 Elo+

VS

Team Averages
Level 142
1,564 SR
1,598 Elo+
Chaac
Chaac
Blackjesus086
Chaac
Level 128
God Stats
68W - 50L
1,638 SR
Queue Stats
437W - 389L
1,664 Elo+
Solo
Ares
Ares
HazzyFcrazzy
Ares
Level 146
God Stats
18W - 8L
1,625 SR
Queue Stats
139W - 129L
1,581 Elo+
Solo
Hachiman
Hachiman
Milidelphia
Hachiman
Level 135
God Stats
8W - 4L
1,500 SR
Queue Stats
143W - 133L
1,576 Elo+
Party 3
Ra
Ra
PuercaHot543
Ra
Level 144
God Stats
12W - 14L
1,289 SR
Queue Stats
189W - 167L
1,587 Elo+
Solo
Yemoja
Yemoja
SWAG OVERLOAD63
Yemoja
Level 156
God Stats
7W - 5L
1,769 SR
Queue Stats
350W - 323L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,267
711
4,234
5,198
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
4,000
667
1,189
5,565
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
4
0 / 1 / 0
3,226
538
1,991
3,707
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
diegoxlpz
Scylla
8
1 / 1 / 0
4,536
756
1,208
3,308
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,865
644
1,228
5,665
2,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,797
800
4,789
7,397
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 0 / 2
4,047
675
2,390
3,647
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
Milidelphia
Hachiman
7
1 / 0 / 1
4,116
686
2,762
4,579
1,274
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
2 / 1 / 0
4,833
806
1,873
2,786
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
4,232
705
1,666
2,668
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
3
0
0
W
1
0
2
2
L
0
2
0
0
W
Hachiman
Milidelphia
Hachiman
1
0
1
1.5
W
2
1
0
2
W
0
0
2
1
L
Ullr
0
1
0
0
L
Scylla
diegoxlpz
Scylla
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,850
Damage
13,480
23,443
Taken
21,077
8,577
Mitigated
9,141
5,405
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
1,511
0
1,898
7,397
3,996
0
4,234
3,163
0
25,980
L
4,234
1,027
0
1,100
5,198
1,249
0
0
4,902
28,782
0
W
2,390
162
0
2,146
3,647
1,471
0
402
3,245
16,888
0
L
1,189
349
0
956
5,565
2,436
0
1,214
4,312
0
22,384
W
Hachiman
Milidelphia
Hachiman
2,762
1,622
0
2,001
4,579
1,274
0
404
4,175
0
28,605
W
1,873
339
36
772
2,786
943
0
1,086
1,700
30,703
0
W
1,666
541
776
1,758
2,668
1,457
0
544
2,124
12,801
0
L
Ullr
1,991
888
0
500
3,707
1,097
0
1,306
2,401
0
14,596
L
Scylla
diegoxlpz
Scylla
1,208
92
0
500
3,308
1,169
0
1,873
1,435
34,259
0
L
1,228
648
547
1,802
5,665
2,626
0
1,536
4,129
12,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,894
Gold Earned
22,025
204
Minions Killed
196
0
Camps Cleared
0
618,944
Distance Traveled
628,059
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,797
800
36
6
0
134,491
0
L
Zeus
4,267
711
48
8
0
118,724
0
W
Ares
4,047
675
30
5
0
149,741
0
L
Fenrir
4,000
667
44
7
0
155,747
0
W
Hachiman
4,116
686
50
8
0
113,117
0
W
Ra
4,833
806
52
9
0
127,690
1
W
Yemoja
4,232
705
28
5
0
103,020
0
L
Ullr
3,226
538
23
4
0
95,694
0
L
Scylla
4,536
756
67
11
0
116,643
0
L
Ymir
3,865
644
22
4
0
132,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role