Player Matchup

Medusa
Medusa
AviateX_21
Medusa
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,305 Elo+
Solo
Chang'e
Chang'e
SilencedMight
Chang'e
Level 155
God Stats
4W - 4L
1,301 SR
Queue Stats
106W - 90L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
TiTh-JAY-TiTh
Ratatoskr
Level 42
God Stats
1W - 1L
1,307 SR
Queue Stats
27W - 55L
1,232 Elo+
Party 2
Yemoja
Yemoja
bry_lfc_1892
Yemoja
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 64L
1,331 Elo+
Party 2
Hades
Hades
leepalmer95
Hades
Level 42
God Stats
2W - 1L
1,715 SR
Queue Stats
30W - 49L
1,318 Elo+
Party 2
Team Averages
Level 68
1,465 SR
1,341 Elo+

VS

Team Averages
Level 101
1,662 SR
1,476 Elo+
Athena
Athena
MAJ Downes1150
Athena
Level 125
God Stats
7W - 13L
1,522 SR
Queue Stats
357W - 367L
1,415 Elo+
Party 1
Hel
Hel
MDL_javivi806
Hel
Level 36
God Stats
3W - 6L
1,708 SR
Queue Stats
127W - 123L
1,441 Elo+
Solo
King Arthur
King Arthur
PyroKinetiKs
King Arthur
Level 69
God Stats
19W - 29L
1,285 SR
Queue Stats
311W - 302L
1,497 Elo+
Party 1
Bellona
Bellona
SGT Spack7
Bellona
Level 147
God Stats
6W - 4L
1,959 SR
Queue Stats
465W - 463L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
drengrxx
Danzaburou
Level 126
God Stats
5W - 3L
1,837 SR
Queue Stats
296W - 285L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AviateX_21
Medusa
14
4 / 0 / 0
8,326
555
5,770
8,181
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
16
9 / 0 / 3
10,479
699
9,351
6,892
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
TiTh-JAY-TiTh
Ratatoskr
13
1 / 3 / 3
8,219
548
6,982
13,239
5,727
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
11
0 / 0 / 7
7,670
511
2,644
7,473
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 6 / 3
7,914
528
11,464
15,262
12,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,460
497
3,393
13,421
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 2
6,533
436
3,588
9,427
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PyroKinetiKs
King Arthur
11
0 / 5 / 2
6,801
453
3,209
13,626
8,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
SGT Spack7
Bellona
12
0 / 1 / 6
7,251
483
4,623
10,171
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
drengrxx
Danzaburou
13
7 / 2 / 2
8,795
586
16,114
14,149
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
18
Kills
9
9
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
AviateX_21
Medusa
4
0
0
4
L
2
3
3
1.17
L
0
7
2
0.14
L
King Arthur
PyroKinetiKs
King Arthur
0
5
2
0.2
L
Bellona
SGT Spack7
Bellona
0
1
6
3
W
Chang'e
9
0
3
10.5
W
Ratatoskr
TiTh-JAY-TiTh
Ratatoskr
1
3
3
0.83
W
Yemoja
0
0
7
3.5
L
Danzaburou
drengrxx
Danzaburou
7
2
2
4
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,211
Damage
30,927
51,047
Taken
60,794
29,642
Mitigated
41,623
16,974
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AviateX_21
Medusa
5,770
3,103
0
657
8,181
3,389
3,689
1,091
7,090
0
63,109
L
3,393
1,059
0
1,037
13,421
13,477
0
4,674
8,747
22,742
0
L
3,588
77
1,790
1,257
9,427
3,609
0
5,139
4,288
35,780
0
L
King Arthur
PyroKinetiKs
King Arthur
3,209
365
0
394
13,626
8,619
0
3,077
10,549
0
49,984
L
Bellona
SGT Spack7
Bellona
4,623
1,145
0
1,500
10,171
7,826
0
2,504
7,667
0
47,073
W
Chang'e
9,351
1,553
1,007
4,302
6,892
2,896
1,531
2,464
4,428
87,991
0
W
Ratatoskr
TiTh-JAY-TiTh
Ratatoskr
6,982
2,527
0
1,015
13,239
5,727
0
961
12,278
0
62,547
W
Yemoja
2,644
945
3,406
2,120
7,473
5,572
153
1,527
5,946
22,357
0
L
Danzaburou
drengrxx
Danzaburou
16,114
6,793
0
6,358
14,149
8,092
820
8,065
6,084
0
74,309
W
11,464
876
567
3,900
15,262
12,058
427
1,302
13,960
51,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
36,840
434
Minions Killed
339
0
Camps Cleared
0
1,491,251
Distance Traveled
1,476,184
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,326
555
102
7
0
263,299
0
L
Athena
7,460
497
25
2
0
335,447
0
L
Hel
6,533
436
62
4
0
262,846
0
L
King Arthur
6,801
453
64
4
0
296,180
0
L
Bellona
7,251
483
78
5
0
331,561
3
W
Chang'e
10,479
699
142
9
0
307,922
0
W
Ratatoskr
8,219
548
84
6
0
351,416
4
W
Yemoja
7,670
511
33
2
0
290,579
2
L
Danzaburou
8,795
586
110
7
0
250,150
3
W
Hades
7,914
528
73
5
0
278,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role