Player Matchup

Camazotz
Camazotz
IMMERREADY63
Camazotz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 130L
1,462 Elo+
Party 2
Medusa
Medusa
IWannaBeMade
Medusa
Level 147
God Stats
7W - 13L
1,587 SR
Queue Stats
367W - 381L
1,431 Elo+
Solo
Anubis
Anubis
KillianShields
Anubis
Level 125
God Stats
7W - 7L
1,571 SR
Queue Stats
196W - 187L
1,574 Elo+
Solo
Cthulhu
Cthulhu
NaYru-OzOra
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,514 Elo+
Party 2
Nike
Nike
malignant_Jinx
Nike
Level 138
God Stats
3W - 1L
1,630 SR
Queue Stats
132W - 139L
1,484 Elo+
Party 2
Team Averages
Level 121
1,558 SR
1,493 Elo+

VS

Team Averages
Level 61
1,630 SR
1,399 Elo+
Hades
Hades
HoukenBeMineName
Hades
Level 87
God Stats
8W - 9L
1,500 SR
Queue Stats
62W - 57L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
LuxuryFlex
Ne Zha
Level 80
God Stats
3W - 1L
1,752 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
MoriartyPoison
Sun Wukong
Level 21
God Stats
35W - 47L
1,273 SR
Queue Stats
36W - 50L
1,243 Elo+
Party 1
Discordia
Discordia
WarlordNkls
Discordia
Level 89
God Stats
5W - 1L
1,798 SR
Queue Stats
219W - 213L
1,481 Elo+
Solo
Xing Tian
Xing Tian
YouWantIceScream
Xing Tian
Level 29
God Stats
11W - 4L
1,826 SR
Queue Stats
51W - 55L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IMMERREADY63
Camazotz
13
1 / 7 / 2
7,688
481
6,444
19,513
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
13
2 / 5 / 0
7,591
474
7,829
12,466
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 3 / 0
7,900
494
5,915
12,647
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
NaYru-OzOra
Cthulhu
11
0 / 3 / 3
7,451
466
7,229
15,643
13,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 3 / 0
8,650
541
10,995
14,100
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
9,095
568
8,471
15,055
7,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
LuxuryFlex
Ne Zha
16
9 / 1 / 6
10,047
628
13,825
13,876
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MoriartyPoison
Sun Wukong
11
3 / 2 / 4
7,208
451
4,698
10,951
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
WarlordNkls
Discordia
15
4 / 0 / 3
8,993
562
14,379
8,833
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
13
1 / 2 / 7
7,355
460
6,078
10,749
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
21
21
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Camazotz
IMMERREADY63
Camazotz
1
7
2
0.29
L
Medusa
2
5
0
0.4
L
1
3
0
0.33
W
Ne Zha
LuxuryFlex
Ne Zha
9
1
6
12
W
Sun Wukong
MoriartyPoison
Sun Wukong
3
2
4
2.5
L
Cthulhu
NaYru-OzOra
Cthulhu
0
3
3
0.5
W
Discordia
WarlordNkls
Discordia
4
0
3
5.5
W
Xing Tian
1
2
7
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,412
Damage
47,451
74,369
Taken
59,464
45,265
Mitigated
34,499
20,202
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,471
2,472
305
10,767
15,055
7,829
725
1,333
13,722
73,087
0
L
Camazotz
IMMERREADY63
Camazotz
6,444
1,595
0
5,841
19,513
7,057
146
4,884
14,205
0
64,835
L
Medusa
7,829
4,268
0
2,509
12,466
5,755
0
3,064
9,402
0
56,678
L
5,915
190
0
4,930
12,647
6,207
851
7,380
4,518
63,302
0
W
Ne Zha
LuxuryFlex
Ne Zha
13,825
5,722
0
2,144
13,876
6,689
0
2,644
11,232
0
83,003
W
Sun Wukong
MoriartyPoison
Sun Wukong
4,698
1,113
309
3,213
10,951
11,398
0
3,226
7,725
0
26,038
L
Cthulhu
NaYru-OzOra
Cthulhu
7,229
1,024
2,008
2,914
15,643
13,489
0
4,417
10,748
27,375
0
W
Discordia
WarlordNkls
Discordia
14,379
936
0
1,488
8,833
2,894
0
5,390
3,443
76,143
0
W
Xing Tian
6,078
552
0
1,647
10,749
5,689
0
2,288
8,461
43,444
0
L
10,995
352
0
2,000
14,100
12,757
0
7,389
6,568
5,169
72,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
42,698
458
Minions Killed
451
0
Camps Cleared
0
1,499,678
Distance Traveled
1,560,481
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,095
568
137
9
0
279,232
3
L
Camazotz
7,688
481
94
6
0
323,842
1
L
Medusa
7,591
474
89
6
0
292,116
0
L
Anubis
7,900
494
119
7
0
264,819
0
W
Ne Zha
10,047
628
109
7
0
357,153
0
W
Sun Wukong
7,208
451
40
3
0
292,663
2
L
Cthulhu
7,451
466
29
2
0
320,976
1
W
Discordia
8,993
562
105
7
0
311,435
2
W
Xing Tian
7,355
460
60
4
0
319,998
0
L
Nike
8,650
541
127
8
0
297,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role