Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HighlanGuyder65
Hades
Level 78
God Stats
19W - 6L
1,791 SR
Queue Stats
67W - 63L
1,477 Elo+
Party 1
Mulan
Mulan
PHzinUwU
Mulan
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 87L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Shalo0022
Baron Samedi
Level 158
God Stats
2W - 6L
1,705 SR
Queue Stats
408W - 370L
1,581 Elo+
Solo
Team Averages
Level 114
1,599 SR
1,519 Elo+

VS

Team Averages
Level 123
1,430 SR
1,496 Elo+
Raijin
Raijin
Dash_Br_
Raijin
Level 92
God Stats
12W - 18L
1,503 SR
Queue Stats
159W - 171L
1,513 Elo+
Solo
Ares
Ares
HUNKbr5
Ares
Level 153
God Stats
3W - 4L
1,284 SR
Queue Stats
233W - 240L
1,472 Elo+
Solo
Hercules
Hercules
Legendsmite01
Hercules
Level 157
God Stats
25W - 18L
1,583 SR
Queue Stats
121W - 95L
1,583 Elo+
Solo
Bastet
Bastet
TheLastPro55
Bastet
Level 152
God Stats
2W - 6L
1,279 SR
Queue Stats
93W - 87L
1,494 Elo+
Solo
Hou Yi
Hou Yi
teddy_espectre
Hou Yi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 1 / 3
7,246
659
7,454
7,948
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
 
Apollo
13
3 / 1 / 3
7,032
639
5,864
7,206
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 6
7,097
645
4,011
8,210
3,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
PHzinUwU
Mulan
9
0 / 7 / 2
5,573
507
5,615
11,596
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Shalo0022
Baron Samedi
10
4 / 0 / 7
6,792
617
7,188
7,389
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dash_Br_
Raijin
10
0 / 4 / 0
5,845
531
4,819
7,173
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
HUNKbr5
Ares
8
1 / 3 / 0
5,429
494
3,902
8,043
5,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Legendsmite01
Hercules
12
8 / 2 / 0
7,666
697
10,425
12,547
10,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
11
1 / 3 / 1
6,298
573
3,155
8,313
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
5,070
461
2,252
7,426
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
10
10
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
3
7.5
W
Apollo
 
Apollo
3
1
3
4.5
L
Raijin
Dash_Br_
Raijin
0
4
0
0
L
Ares
HUNKbr5
Ares
1
3
0
0.33
W
3
1
6
6
L
Hercules
Legendsmite01
Hercules
8
2
0
4
W
Mulan
PHzinUwU
Mulan
0
7
2
0.14
W
Baron Samedi
Shalo0022
Baron Samedi
4
0
7
7.5
L
Bastet
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
24,553
42,349
Taken
43,502
22,053
Mitigated
25,065
17,234
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,454
2,589
0
1,266
7,948
3,424
0
1,301
6,557
0
46,959
W
Apollo
 
Apollo
5,864
4,065
0
4,602
7,206
2,712
364
1,632
5,568
0
56,803
L
Raijin
Dash_Br_
Raijin
4,819
395
0
245
7,173
2,886
0
3,959
3,214
42,724
0
L
Ares
HUNKbr5
Ares
3,902
56
1,043
1,383
8,043
5,465
0
3,030
5,013
11,618
0
W
4,011
435
692
4,226
8,210
3,725
0
2,544
5,480
47,914
0
L
Hercules
Legendsmite01
Hercules
10,425
5,066
0
4,858
12,547
10,996
0
278
12,269
0
47,117
W
Mulan
PHzinUwU
Mulan
5,615
1,419
0
1,335
11,596
6,009
0
0
11,596
0
29,317
W
Baron Samedi
Shalo0022
Baron Samedi
7,188
1,539
821
4,292
7,389
6,183
0
2,824
4,427
26,850
0
L
Bastet
3,155
944
0
3,438
8,313
2,993
0
1,522
6,791
0
49,188
L
2,252
993
0
1,102
7,426
2,725
0
2,410
5,016
0
20,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
30,308
335
Minions Killed
317
0
Camps Cleared
0
1,108,974
Distance Traveled
1,099,357
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,246
659
78
7
0
243,180
2
W
Apollo
7,032
639
101
9
0
212,529
0
L
Raijin
5,845
531
98
9
0
191,397
0
L
Ares
5,429
494
15
1
0
231,900
2
W
Hades
7,097
645
88
8
0
218,630
2
L
Hercules
7,666
697
79
7
0
221,483
4
W
Mulan
5,573
507
47
4
0
222,502
0
W
Baron Samedi
6,792
617
21
2
0
212,133
0
L
Bastet
6,298
573
88
8
0
238,924
0
L
Hou Yi
5,070
461
37
3
0
215,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role