Player Matchup

Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 145
God Stats
147W - 133L
1,522 SR
Queue Stats
256W - 243L
1,519 Elo+
Solo
Anubis
Anubis
Elprentis
Anubis
Level 126
God Stats
28W - 23L
1,602 SR
Queue Stats
210W - 205L
1,504 Elo+
Solo
Mercury
Mercury
LunaTheTurtle
Mercury
Level 127
God Stats
5W - 6L
1,893 SR
Queue Stats
162W - 190L
1,510 Elo+
Solo
Bacchus
Bacchus
superjoel777
Bacchus
Level 109
God Stats
3W - 2L
1,455 SR
Queue Stats
47W - 29L
1,578 Elo+
Solo
Scylla
Scylla
teloniun
Scylla
Level 37
God Stats
3W - 1L
1,783 SR
Queue Stats
151W - 131L
1,491 Elo+
Solo
Team Averages
Level 109
1,651 SR
1,520 Elo+

VS

Team Averages
Level 86
1,460 SR
1,489 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alexline8104
Morgan Le Fay
Level 44
God Stats
29W - 26L
1,569 SR
Queue Stats
419W - 417L
1,478 Elo+
Solo
Fenrir
Fenrir
Ferrule420
Fenrir
Level 41
God Stats
1W - 3L
1,329 SR
Queue Stats
29W - 35L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Skkeptical
Danzaburou
Level 80
God Stats
28W - 22L
1,542 SR
Queue Stats
176W - 171L
1,496 Elo+
Party 1
Poseidon
Poseidon
Voigtson
Poseidon
Level 118
God Stats
2W - 6L
1,362 SR
Queue Stats
211W - 187L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
19
3 / 1 / 3
11,877
566
6,767
12,485
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Elprentis
Anubis
19
9 / 4 / 4
13,383
637
16,859
17,704
14,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
19
3 / 1 / 10
11,822
563
17,002
20,370
9,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
superjoel777
Bacchus
16
1 / 2 / 14
10,775
513
9,197
16,583
23,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
teloniun
Scylla
18
7 / 1 / 4
11,793
562
11,876
10,058
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 4 / 3
9,145
435
11,285
24,217
22,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Alexline8104
Morgan Le Fay
15
0 / 5 / 2
9,966
475
9,937
13,306
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ferrule420
Fenrir
18
5 / 3 / 3
11,501
548
11,997
19,428
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Skkeptical
Danzaburou
15
2 / 3 / 2
10,307
491
10,252
13,688
5,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Voigtson
Poseidon
16
1 / 8 / 2
10,507
500
7,876
13,735
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
23
Kills
9
9
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
3
0.63
L
Morgan Le Fay
Alexline8104
Morgan Le Fay
0
5
2
0.2
W
Sylvanus
Asmonerd
Sylvanus
3
1
3
4.5
W
Anubis
Elprentis
Anubis
9
4
4
2.75
L
Fenrir
Ferrule420
Fenrir
5
3
3
2.17
W
Mercury
3
1
10
8
L
Danzaburou
Skkeptical
Danzaburou
2
3
2
1
L
Poseidon
Voigtson
Poseidon
1
8
2
0.25
W
Bacchus
superjoel777
Bacchus
1
2
14
4
W
Scylla
teloniun
Scylla
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,701
Damage
51,347
77,200
Taken
84,374
60,046
Mitigated
48,724
32,305
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,285
2,331
0
4,929
24,217
22,739
0
12,507
11,710
58,758
0
L
Morgan Le Fay
Alexline8104
Morgan Le Fay
9,937
386
0
1,441
13,306
6,703
0
6,462
6,844
81,977
0
W
Sylvanus
Asmonerd
Sylvanus
6,767
1,260
1,890
6,657
12,485
8,078
1,039
4,666
7,748
92,511
19,319
W
Anubis
Elprentis
Anubis
16,859
307
0
10,711
17,704
14,551
490
6,843
10,770
110,967
0
L
Fenrir
Ferrule420
Fenrir
11,997
2,569
0
2,994
19,428
9,285
0
8,838
10,590
0
92,993
W
Mercury
17,002
9,017
0
5,437
20,370
9,882
0
6,574
13,719
0
142,409
L
Danzaburou
Skkeptical
Danzaburou
10,252
4,221
0
4,685
13,688
5,438
1,411
8,334
5,354
0
76,995
L
Poseidon
Voigtson
Poseidon
7,876
718
0
1,054
13,735
4,559
1,530
8,428
5,307
75,407
0
W
Bacchus
superjoel777
Bacchus
9,197
1,711
596
4,015
16,583
23,283
0
6,437
10,039
23,456
0
W
Scylla
teloniun
Scylla
11,876
1,347
0
2,999
10,058
4,252
0
5,873
4,117
92,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,650
Gold Earned
51,426
642
Minions Killed
589
0
Camps Cleared
0
2,185,537
Distance Traveled
2,089,418
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,145
435
62
3
0
397,832
5
L
Morgan Le Fay
9,966
475
146
7
0
387,127
6
W
Sylvanus
11,877
566
164
8
0
402,138
6
W
Anubis
13,383
637
164
8
0
363,952
4
L
Fenrir
11,501
548
121
6
0
488,955
0
W
Mercury
11,822
563
154
7
0
525,071
1
L
Danzaburou
10,307
491
130
6
0
423,999
0
L
Poseidon
10,507
500
130
6
0
391,505
2
W
Bacchus
10,775
513
26
1
0
461,261
3
W
Scylla
11,793
562
134
6
0
433,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role