Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JuanpiJalarga99
Chang'e
Level 23
God Stats
1W - 1L
1,747 SR
Queue Stats
24W - 17L
1,580 Elo+
Party 1
Loki
Loki
Pupolo276
Loki
Level 159
God Stats
7W - 8L
1,439 SR
Queue Stats
273W - 327L
1,599 Elo+
Party 1
Ymir
Ymir
batuhanovic52
Ymir
Level 80
God Stats
0W - 2L
1,276 SR
Queue Stats
312W - 290L
1,579 Elo+
Party 2
Xbalanque
Xbalanque
salihcan-gs
Xbalanque
Level 122
God Stats
0W - 2L
1,258 SR
Queue Stats
162W - 158L
1,535 Elo+
Party 2
Team Averages
Level 98
1,444 SR
1,558 Elo+

VS

Team Averages
Level 140
1,595 SR
1,537 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
EresRandyOrton
Mulan
Level 87
God Stats
13W - 14L
1,590 SR
Queue Stats
52W - 59L
1,528 Elo+
Party 3
Bastet
Bastet
REREdu94326
Bastet
Level 104
God Stats
2W - 2L
1,540 SR
Queue Stats
105W - 88L
1,565 Elo+
Solo
Danzaburou
Danzaburou
TTAZReMiX
Danzaburou
Level 151
God Stats
2W - 0L
1,685 SR
Queue Stats
31W - 31L
1,563 Elo+
Party 3
Geb
Geb
xXCubaKingXx730
Geb
Level 167
God Stats
1W - 0L
1,661 SR
Queue Stats
11W - 5L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 2 / 1
6,722
672
9,175
11,714
9,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,323
532
3,929
8,348
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
11
2 / 1 / 1
6,125
613
7,375
9,584
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
5,259
526
1,092
8,324
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
salihcan-gs
Xbalanque
10
1 / 2 / 0
5,579
558
3,347
7,753
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 1 / 2
5,709
571
5,339
5,320
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 6 / 0
5,734
573
8,240
13,914
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
11
3 / 0 / 2
6,266
627
6,204
9,317
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
TTAZReMiX
Danzaburou
11
4 / 1 / 0
6,339
634
7,476
8,416
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 2
5,466
547
3,103
4,238
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
8
Kills
9
9
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
2
1
2.25
W
Ah Puch
 
Ah Puch
1
1
2
2
W
1
6
0
0.17
L
1
3
0
0.33
L
Loki
2
1
1
2.5
W
Bastet
3
0
2
4
W
Danzaburou
TTAZReMiX
Danzaburou
4
1
0
4
L
0
1
0
0
L
Xbalanque
salihcan-gs
Xbalanque
1
2
0
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
30,362
45,723
Taken
41,205
23,861
Mitigated
20,086
12,715
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,175
2,060
0
2,350
11,714
9,578
0
0
10,975
0
52,727
W
Ah Puch
 
Ah Puch
5,339
824
0
2,103
5,320
1,849
0
2,244
3,076
45,336
0
W
8,240
1,885
0
4,402
13,914
8,994
0
0
13,914
0
39,664
L
3,929
143
420
2,514
8,348
2,657
0
4,517
3,756
37,510
0
L
Loki
7,375
2,492
0
2,631
9,584
3,357
0
473
8,974
0
46,096
W
Bastet
6,204
2,090
0
1,990
9,317
3,061
0
1,079
8,238
0
43,167
W
Danzaburou
TTAZReMiX
Danzaburou
7,476
4,076
0
3,602
8,416
3,218
0
207
8,209
0
45,663
L
1,092
0
0
2,078
8,324
5,812
0
3,005
5,242
20,476
0
L
Xbalanque
salihcan-gs
Xbalanque
3,347
1,034
0
2,722
7,753
2,457
0
295
7,458
0
33,659
W
3,103
374
0
1,932
4,238
2,964
0
1,491
2,747
18,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
29,514
348
Minions Killed
292
0
Camps Cleared
0
1,064,684
Distance Traveled
1,039,995
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,722
672
83
8
0
217,468
0
W
Ah Puch
5,709
571
71
7
0
215,824
0
W
Mulan
5,734
573
65
7
0
183,436
0
L
Chang'e
5,323
532
94
9
0
203,362
0
L
Loki
6,125
613
76
8
0
249,333
0
W
Bastet
6,266
627
67
7
0
248,287
0
W
Danzaburou
6,339
634
64
6
0
183,964
0
L
Ymir
5,259
526
32
3
0
204,271
1
L
Xbalanque
5,579
558
63
6
0
190,250
0
W
Geb
5,466
547
25
3
0
208,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role