Player Matchup

Jing Wei
Jing Wei
Echo6901
Jing Wei
Level 71
God Stats
2W - 2L
1,689 SR
Queue Stats
25W - 26L
1,422 Elo+
Party 1
Horus
Horus
GodGockel
Horus
Level 122
God Stats
3W - 4L
1,562 SR
Queue Stats
36W - 52L
1,409 Elo+
Party 1
Merlin
Merlin
JonasTheNomad
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,476 Elo+
Party 1
Team Averages
Level 94
1,584 SR
1,436 Elo+

VS

Team Averages
Level 62
1,574 SR
1,454 Elo+
Anubis
Anubis
JugamiAregami
Anubis
Level 65
God Stats
306W - 264L
1,501 SR
Queue Stats
558W - 647L
1,409 Elo+
Solo
Cliodhna
Cliodhna
RaisinHell
Cliodhna
Level 44
God Stats
20W - 16L
1,645 SR
Queue Stats
53W - 54L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
firejazzy
Guan Yu
Level 76
God Stats
78W - 60L
1,577 SR
Queue Stats
125W - 118L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Echo6901
Jing Wei
11
2 / 2 / 1
6,999
700
3,576
6,968
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
GodGockel
Horus
11
1 / 3 / 2
6,963
696
6,588
7,951
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 2
7,050
705
5,602
3,834
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,701
770
7,158
8,264
3,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
RaisinHell
Cliodhna
12
2 / 0 / 2
7,128
713
2,956
4,570
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
firejazzy
Guan Yu
13
2 / 0 / 4
7,178
718
5,346
7,193
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
6
6
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Echo6901
Jing Wei
2
2
1
1.25
L
Horus
GodGockel
Horus
1
3
2
0.67
L
0
1
2
1
W
2
3
4
1.33
W
Cliodhna
RaisinHell
Cliodhna
2
0
2
3
W
Guan Yu
firejazzy
Guan Yu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,766
Damage
15,460
18,753
Taken
20,027
7,042
Mitigated
11,573
2,844
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Echo6901
Jing Wei
3,576
2,201
0
1,265
6,968
1,819
0
2,984
3,984
0
16,348
L
Horus
GodGockel
Horus
6,588
2,502
440
889
7,951
4,096
0
3,249
4,702
0
24,344
L
5,602
706
0
250
3,834
1,127
0
925
2,909
27,870
0
W
7,158
551
0
2,832
8,264
3,850
488
2,506
5,744
35,494
0
W
Cliodhna
RaisinHell
Cliodhna
2,956
553
0
1,136
4,570
1,891
712
1,642
2,913
0
22,907
W
Guan Yu
firejazzy
Guan Yu
5,346
310
405
956
7,193
5,832
329
1,454
5,711
0
18,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,012
Gold Earned
22,007
132
Minions Killed
141
0
Camps Cleared
0
539,029
Distance Traveled
588,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,999
700
39
4
0
182,439
0
L
Horus
6,963
696
42
4
0
195,351
0
L
Merlin
7,050
705
51
5
0
161,239
0
W
Anubis
7,701
770
79
8
0
149,836
0
W
Cliodhna
7,128
713
40
4
0
214,052
0
W
Guan Yu
7,178
718
22
2
0
224,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role