Player Matchup

Thanatos
Thanatos
Silver I
CAPP_-_CAPP
Thanatos
Silver I
Level 102
God Stats
6W - 8L
1,601 SR
Queue Stats
154W - 169L
1,257 MMR
Solo
Chernobog
Chernobog
Silver III
MAIKMORENO
Chernobog
Silver III
Level 85
God Stats
122W - 97L
1,581 SR
Queue Stats
242W - 253L
1,236 MMR
Solo
Neith
Neith
Silver II
Swistka
Neith
Silver II
Level 58
God Stats
39W - 36L
1,631 SR
Queue Stats
164W - 180L
1,246 MMR
Solo
Terra
Terra
Silver I
fellowgamer
Terra
Silver I
Level 81
God Stats
1W - 1L
1,202 SR
Queue Stats
71W - 64L
1,246 MMR
Solo
Hera
Hera
Silver IV
mihawkyt
Hera
Silver IV
Level 159
God Stats
2W - 1L
1,235 SR
Queue Stats
95W - 109L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,450 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,477 SR
1,309 MMR
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
HaTempest
Surtr
Silver II
Level 68
God Stats
0W - 2L
1,513 SR
Queue Stats
13W - 20L
1,339 MMR
Party 1
Merlin
Merlin
Silver IV
LOSTA1R
Merlin
Silver IV
Level 84
God Stats
1W - 2L
1,464 SR
Queue Stats
27W - 61L
1,253 MMR
Solo
Martichoras
Martichoras
Gold III
Sp4rKB4D
Martichoras
Gold III
Level 133
God Stats
13W - 10L
1,605 SR
Queue Stats
94W - 85L
1,242 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
gevoxx
Ao Kuang
Silver I
Level 91
God Stats
1W - 1L
1,301 SR
Queue Stats
120W - 126L
1,209 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CAPP_-_CAPP
Thanatos
19
4 / 3 / 9
12,003
546
19,198
19,621
10,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
MAIKMORENO
Chernobog
18
1 / 2 / 6
12,319
560
12,236
16,999
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Swistka
Neith
19
5 / 6 / 3
12,203
555
14,507
18,298
9,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 1 / 6
10,769
490
7,958
16,491
20,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
19
5 / 1 / 3
12,210
555
13,706
11,443
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
MercuryNe ZhaGuan YuArachne

VS

Bans
AthenaChang'eAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 3 / 5
9,890
450
12,126
24,926
36,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
HaTempest
Surtr
17
0 / 1 / 4
10,383
472
8,334
18,133
22,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
LOSTA1R
Merlin
13
0 / 5 / 0
8,827
401
7,078
10,597
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Sp4rKB4D
Martichoras
18
7 / 3 / 4
11,524
524
16,313
18,361
9,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
gevoxx
Ao Kuang
19
5 / 4 / 2
11,746
534
10,746
24,905
12,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
16
Kills
13
13
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
5
1.17
W
Thanatos
CAPP_-_CAPP
Thanatos
4
3
9
2.83
L
Surtr
HaTempest
Surtr
0
1
4
2
L
Merlin
LOSTA1R
Merlin
0
5
0
0
W
Chernobog
MAIKMORENO
Chernobog
1
2
6
2
L
Martichoras
Sp4rKB4D
Martichoras
7
3
4
3
W
Neith
Swistka
Neith
5
6
3
1.08
W
1
1
6
4
L
Ao Kuang
gevoxx
Ao Kuang
5
4
2
1.5
W
Hera
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,605
Damage
54,597
82,852
Taken
96,922
54,959
Mitigated
85,191
40,201
Healing
29,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,126
282
0
6,242
24,926
36,043
0
7,784
17,142
39,453
0
W
Thanatos
CAPP_-_CAPP
Thanatos
19,198
5,319
0
14,580
19,621
10,953
699
6,219
13,216
0
113,564
L
Surtr
HaTempest
Surtr
8,334
2,195
0
6,389
18,133
22,641
0
1,922
16,211
1,047
80,549
L
Merlin
LOSTA1R
Merlin
7,078
244
0
500
10,597
4,249
0
3,713
6,884
57,722
0
W
Chernobog
MAIKMORENO
Chernobog
12,236
7,605
0
7,226
16,999
8,432
3,702
5,776
10,283
0
116,274
L
Martichoras
Sp4rKB4D
Martichoras
16,313
8,341
0
9,373
18,361
9,828
628
3,342
15,019
0
102,984
W
Neith
Swistka
Neith
14,507
7,939
0
6,988
18,298
9,324
3,579
4,937
13,309
0
97,774
W
7,958
1,158
5,331
4,564
16,491
20,395
154
7,114
9,060
24,927
0
L
Ao Kuang
gevoxx
Ao Kuang
10,746
2,472
0
7,100
24,905
12,430
0
4,903
20,002
103,828
0
W
Hera
13,706
3,195
0
1,512
11,443
5,855
1,057
5,889
5,229
123,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,504
Gold Earned
52,370
665
Minions Killed
582
0
Camps Cleared
0
2,193,436
Distance Traveled
2,007,923
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,890
450
29
1
0
419,268
6
W
Thanatos
12,003
546
130
6
0
518,552
1
L
Surtr
10,383
472
127
6
0
424,096
4
L
Merlin
8,827
401
129
6
0
281,330
0
W
Chernobog
12,319
560
188
9
0
420,426
0
L
Martichoras
11,524
524
154
7
0
428,721
1
W
Neith
12,203
555
138
6
0
367,988
6
W
Terra
10,769
490
23
1
0
458,929
5
L
Ao Kuang
11,746
534
143
7
0
454,508
0
W
Hera
12,210
555
186
8
0
427,541
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role