Player Matchup

Izanami
Izanami
HokageOfDabs
Izanami
Level 49
God Stats
5W - 5L
1,426 SR
Queue Stats
7W - 8L
1,382 Elo+
Party 1
Amaterasu
Amaterasu
Minazuki57
Amaterasu
Level 124
God Stats
5W - 1L
1,568 SR
Queue Stats
636W - 593L
1,611 Elo+
Solo
Anubis
Anubis
PearlThower
Anubis
Level 69
God Stats
16W - 10L
1,679 SR
Queue Stats
193W - 172L
1,611 Elo+
Solo
Sylvanus
Sylvanus
Rizzle630
Sylvanus
Level 66
God Stats
6W - 4L
1,518 SR
Queue Stats
10W - 13L
1,343 Elo+
Party 1
Fenrir
Fenrir
SolarShield
Fenrir
Level 135
God Stats
1W - 1L
1,302 SR
Queue Stats
61W - 62L
1,600 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,509 Elo+

VS

Team Averages
Level 106
1,551 SR
1,512 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ferrule420
Neith
Level 41
God Stats
4W - 7L
1,505 SR
Queue Stats
29W - 35L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
IBeMeep
Baron Samedi
Level 143
God Stats
5W - 7L
1,559 SR
Queue Stats
367W - 378L
1,510 Elo+
Solo
Ne Zha
Ne Zha
asprynn
Ne Zha
Level 66
God Stats
10W - 6L
1,693 SR
Queue Stats
156W - 140L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HokageOfDabs
Izanami
8
0 / 2 / 0
5,006
501
2,245
7,730
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Minazuki57
Amaterasu
11
0 / 0 / 0
5,991
599
0
3,519
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
1 / 0 / 2
6,566
657
2,979
3,735
1,689
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Rizzle630
Sylvanus
8
1 / 3 / 0
5,298
530
2,009
10,202
4,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
3 / 1 / 2
5,954
595
3,454
8,259
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 0
5,051
505
1,283
2,115
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
3,422
342
0
0
0
Neith
9
3 / 2 / 3
5,558
556
7,563
5,582
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IBeMeep
Baron Samedi
9
1 / 1 / 4
5,745
575
6,397
7,504
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
asprynn
Ne Zha
10
2 / 2 / 0
5,711
571
2,531
9,308
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Neith
3
2
3
2.25
W
Izanami
HokageOfDabs
Izanami
0
2
0
0
L
Baron Samedi
IBeMeep
Baron Samedi
1
1
4
3
W
Amaterasu
Minazuki57
Amaterasu
0
0
0
0
W
Anubis
1
0
2
2
W
Sylvanus
Rizzle630
Sylvanus
1
3
0
0.33
W
Fenrir
3
1
2
4
L
Ne Zha
asprynn
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,687
Damage
17,774
33,445
Taken
24,509
14,279
Mitigated
10,569
14,466
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,283
149
0
738
2,115
543
0
626
1,489
33,713
0
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Neith
7,563
2,441
0
372
5,582
2,196
66
716
4,866
0
36,810
W
Izanami
HokageOfDabs
Izanami
2,245
1,367
0
2,631
7,730
2,716
714
2,705
5,025
0
38,183
L
Baron Samedi
IBeMeep
Baron Samedi
6,397
780
197
3,631
7,504
4,831
0
1,389
6,115
26,341
0
W
Amaterasu
Minazuki57
Amaterasu
0
0
0
2,317
3,519
1,972
294
0
3,519
0
42,762
W
Anubis
2,979
223
0
2,368
3,735
1,689
52
726
2,945
55,149
0
W
Sylvanus
Rizzle630
Sylvanus
2,009
913
1,202
2,850
10,202
4,706
290
3,057
7,145
14,891
0
W
Fenrir
3,454
679
0
3,098
8,259
3,196
0
1,122
7,131
0
32,414
L
Ne Zha
asprynn
Ne Zha
2,531
1,054
0
1,439
9,308
2,999
92
2,257
7,051
0
41,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
25,487
316
Minions Killed
226
0
Camps Cleared
0
915,768
Distance Traveled
725,306
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,051
505
62
6
0
157,595
0
L
Cu Chulainn
3,422
342
0
0
0
0
0
L
Neith
5,558
556
50
5
0
170,690
0
W
Izanami
5,006
501
75
8
0
153,592
0
L
Baron Samedi
5,745
575
36
4
0
186,729
0
W
Amaterasu
5,991
599
76
8
0
203,112
0
W
Anubis
6,566
657
85
9
0
178,717
0
W
Sylvanus
5,298
530
22
2
0
151,729
1
W
Fenrir
5,954
595
58
6
0
228,618
0
L
Ne Zha
5,711
571
78
8
0
210,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role