Player Matchup

Hercules
Hercules
Donkies_for_sale
Hercules
Level 106
God Stats
3W - 5L
1,303 SR
Queue Stats
123W - 181L
1,384 Elo+
Party 1
Artio
Artio
PyressTheWolf
Artio
Level 128
God Stats
3W - 2L
1,565 SR
Queue Stats
63W - 108L
1,383 Elo+
Party 1
Sol
Sol
The_Sinisternerd
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,546 Elo+
Solo
Ares
Ares
Tinyshade25
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 110L
1,407 Elo+
Party 1
Da Ji
Da Ji
nick_421x
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,452 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,434 Elo+

VS

Team Averages
Level 83
1,536 SR
1,534 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gabriel-_-BLACK
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 26L
1,425 Elo+
Solo
Da Ji
Da Ji
Rouwth
Da Ji
Level 71
God Stats
2W - 0L
1,746 SR
Queue Stats
42W - 58L
1,515 Elo+
Solo
Atlas
Atlas
XiledWarrior
Atlas
Level 98
God Stats
9W - 10L
1,435 SR
Queue Stats
686W - 651L
1,603 Elo+
Solo
Amaterasu
Amaterasu
mkwolf69
Amaterasu
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
648W - 259L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,756
951
3,472
5,362
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 0
4,414
883
1,656
7,758
5,318
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 3 / 0
4,890
978
466
4,446
1,318
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
4,544
909
1,087
4,622
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
nick_421x
Da Ji
5
0 / 0 / 0
4,208
842
0
87
33

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 0 / 11
5,545
1,109
6,302
1,805
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 8
5,675
1,135
2,769
3,135
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Rouwth
Da Ji
10
3 / 0 / 9
5,904
1,181
3,624
2,602
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 7
5,822
1,164
3,428
3,269
2,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
mkwolf69
Amaterasu
11
5 / 0 / 7
6,558
1,312
3,501
3,189
2,160
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
12
12
Deaths
2
1
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
11
5.5
L
1
2
1
0.75
W
1
1
8
5
L
0
4
0
0
W
Da Ji
Rouwth
Da Ji
3
0
9
7.5
L
0
3
0
0
L
0
3
0
0
W
3
1
7
6.5
W
Amaterasu
mkwolf69
Amaterasu
5
0
7
8.5
L
Da Ji
nick_421x
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,681
Damage
19,624
22,275
Taken
14,000
13,010
Mitigated
9,734
2,330
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,302
0
1,348
629
1,805
1,006
132
733
1,030
16,271
0
L
3,472
310
183
1,000
5,362
4,015
0
3,737
1,625
0
4,039
W
2,769
512
0
252
3,135
2,696
0
628
2,300
4,029
0
L
1,656
62
45
436
7,758
5,318
0
3,568
4,190
2,836
0
W
Da Ji
Rouwth
Da Ji
3,624
1,172
944
389
2,602
1,248
0
591
1,969
0
5,976
L
466
199
90
500
4,446
1,318
0
2,027
2,419
7,439
0
L
1,087
79
0
76
4,622
2,326
0
3,080
1,542
2,838
0
W
3,428
1,019
420
255
3,269
2,624
256
324
2,863
6,841
0
W
Amaterasu
mkwolf69
Amaterasu
3,501
1,535
931
1,807
3,189
2,160
521
818
2,295
0
5,978
L
Da Ji
nick_421x
Da Ji
0
0
0
0
87
33
0
87
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,812
Gold Earned
29,504
17
Minions Killed
39
0
Camps Cleared
0
347,866
Distance Traveled
486,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,545
1,109
21
4
0
85,644
0
L
Hercules
4,756
951
1
0
0
93,061
0
W
Cthulhu
5,675
1,135
0
0
0
103,417
0
L
Artio
4,414
883
1
0
0
86,255
0
W
Da Ji
5,904
1,181
7
1
0
105,598
0
L
Sol
4,890
978
14
3
0
89,406
0
L
Ares
4,544
909
1
0
0
79,144
0
W
Atlas
5,822
1,164
3
1
0
86,396
0
W
Amaterasu
6,558
1,312
8
2
0
105,108
0
L
Da Ji
4,208
842
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role