Player Matchup

Anhur
Anhur
BirdBoon
Anhur
Level 44
God Stats
1W - 1L
1,839 SR
Queue Stats
11W - 9L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
DarkSpartanBG
Baron Samedi
Level 35
God Stats
3W - 2L
1,537 SR
Queue Stats
14W - 10L
1,463 Elo+
Solo
Athena
Athena
Lanavella
Athena
Level 41
God Stats
2W - 1L
1,848 SR
Queue Stats
103W - 91L
1,521 Elo+
Party 2
Fenrir
Fenrir
LordTouretté
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,483 Elo+
Party 3
Kali
Kali
Саблай
Kali
Level 67
God Stats
11W - 7L
1,880 SR
Queue Stats
97W - 79L
1,523 Elo+
Party 2
Team Averages
Level 50
1,721 SR
1,508 Elo+

VS

Team Averages
Level 70
1,621 SR
1,505 Elo+
Geb
Geb
AngiGamer15
Geb
Level 88
God Stats
14W - 10L
1,856 SR
Queue Stats
234W - 229L
1,522 Elo+
Party 1
Anhur
Anhur
CanguroVergudo
Anhur
Level 16
God Stats
7W - 1L
1,857 SR
Queue Stats
73W - 56L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Eneslayer
Guan Yu
Level 103
God Stats
8W - 4L
1,500 SR
Queue Stats
607W - 573L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Kamicolo
Nu Wa
Level 74
God Stats
16W - 18L
1,492 SR
Queue Stats
386W - 377L
1,367 Elo+
Solo
Cliodhna
Cliodhna
todesstoss
Cliodhna
Level 69
God Stats
2W - 3L
1,402 SR
Queue Stats
48W - 45L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BirdBoon
Anhur
15
2 / 2 / 5
9,045
476
9,631
14,475
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DarkSpartanBG
Baron Samedi
14
4 / 5 / 3
9,264
488
18,622
19,198
7,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Lanavella
Athena
12
0 / 4 / 4
8,225
433
4,162
21,553
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 0
9,267
488
4,923
15,866
10,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 4
9,090
478
9,262
22,216
10,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
9,191
484
8,615
17,856
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 4
10,587
557
13,489
13,090
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Eneslayer
Guan Yu
17
2 / 2 / 3
10,471
551
7,100
17,064
25,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Kamicolo
Nu Wa
14
2 / 3 / 8
9,230
486
19,445
12,098
5,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
todesstoss
Cliodhna
17
11 / 2 / 2
11,538
607
16,137
19,928
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
18
18
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Anhur
BirdBoon
Anhur
2
2
5
2.25
W
2
1
4
4
L
Baron Samedi
DarkSpartanBG
Baron Samedi
4
5
3
1.1
W
Guan Yu
Eneslayer
Guan Yu
2
2
3
1.75
W
Nu Wa
Kamicolo
Nu Wa
2
3
8
2
L
Athena
Lanavella
Athena
0
4
4
0.5
L
2
3
0
0.67
W
Cliodhna
todesstoss
Cliodhna
11
2
2
6
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
64,786
93,308
Taken
80,036
52,740
Mitigated
63,230
29,789
Healing
31,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
508
270
6,179
17,856
16,667
0
8,104
9,752
21,651
0
L
Anhur
BirdBoon
Anhur
9,631
5,894
0
4,517
14,475
4,886
0
3,460
11,015
0
59,811
W
13,489
6,995
0
5,855
13,090
6,296
2,788
2,481
10,609
0
106,190
L
Baron Samedi
DarkSpartanBG
Baron Samedi
18,622
937
3,145
7,897
19,198
7,848
0
9,910
9,288
86,752
0
W
Guan Yu
Eneslayer
Guan Yu
7,100
932
382
8,384
17,064
25,545
137
822
16,242
0
77,613
W
Nu Wa
Kamicolo
Nu Wa
19,445
7,027
197
5,574
12,098
5,536
0
7,266
4,832
81,897
0
L
Athena
Lanavella
Athena
4,162
1,749
0
3,060
21,553
19,179
73
9,107
12,446
25,013
0
L
4,923
1,593
0
1,958
15,866
10,136
0
1,696
14,170
0
72,557
W
Cliodhna
todesstoss
Cliodhna
16,137
1,442
0
4,792
19,928
9,186
0
4,439
15,489
0
98,495
L
9,262
3,191
0
9,212
22,216
10,691
91
3,887
18,329
0
72,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
51,017
486
Minions Killed
509
0
Camps Cleared
0
1,750,773
Distance Traveled
1,678,220
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,191
484
13
1
0
352,773
0
L
Anhur
9,045
476
90
5
0
333,535
0
W
Anhur
10,587
557
153
8
0
323,548
0
L
Baron Samedi
9,264
488
142
7
0
337,776
0
W
Guan Yu
10,471
551
121
6
0
275,899
0
W
Nu Wa
9,230
486
93
5
0
313,531
10
L
Athena
8,225
433
37
2
0
334,211
0
L
Fenrir
9,267
488
108
6
0
344,630
0
W
Cliodhna
11,538
607
129
7
0
412,469
2
L
Kali
9,090
478
109
6
0
400,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role