Player Matchup

Morgan Le Fay
Morgan Le Fay
Darck sb
Morgan Le Fay
Level 109
God Stats
4W - 5L
1,492 SR
Queue Stats
333W - 362L
1,497 Elo+
Solo
Mulan
Mulan
NYCKILLER09
Mulan
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
701W - 721L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
U C IH II IH A
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,517 Elo+
Solo
Hercules
Hercules
UyghurGuard
Hercules
Level 139
God Stats
5W - 0L
1,310 SR
Queue Stats
106W - 89L
1,504 Elo+
Party 1
Hel
Hel
bigppzues
Hel
Level 122
God Stats
1W - 2L
1,307 SR
Queue Stats
104W - 86L
1,505 Elo+
Party 1
Team Averages
Level 120
1,422 SR
1,490 Elo+

VS

Team Averages
Level 111
1,483 SR
1,417 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dast2501
Susano
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Solo
Yemoja
Yemoja
Holmslicee
Yemoja
Level 83
God Stats
4W - 3L
1,414 SR
Queue Stats
224W - 221L
1,447 Elo+
Solo
Da Ji
Da Ji
bibibabi
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darck sb
Morgan Le Fay
15
3 / 1 / 12
8,044
804
9,671
8,068
3,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 11
7,694
769
8,233
9,720
6,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
U C IH II IH A
Ah Muzen Cab
14
3 / 2 / 11
8,123
812
5,897
8,753
3,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
UyghurGuard
Hercules
14
4 / 2 / 12
8,050
805
13,154
15,306
21,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 14
8,510
851
9,923
9,877
4,147
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 3 / 0
7,556
756
11,885
8,739
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
 
Chernobog
14
0 / 3 / 3
7,223
722
8,064
10,406
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Dast2501
Susano
11
0 / 7 / 1
6,813
681
4,867
10,613
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Holmslicee
Yemoja
16
1 / 1 / 5
8,236
824
3,764
10,428
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
bibibabi
Da Ji
9
0 / 4 / 1
6,125
613
2,775
11,064
4,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
18
Kills
4
8
Deaths
18
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
0
1
L
Chernobog
 
Chernobog
0
3
3
0.5
W
Morgan Le Fay
Darck sb
Morgan Le Fay
3
1
12
9
L
Susano
Dast2501
Susano
0
7
1
0.07
L
Yemoja
Holmslicee
Yemoja
1
1
5
3.5
W
4
2
11
4.75
W
Ah Muzen Cab
U C IH II IH A
Ah Muzen Cab
3
2
11
4.25
W
Hercules
UyghurGuard
Hercules
4
2
12
5
L
Da Ji
bibibabi
Da Ji
0
4
1
0.13
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,878
Damage
31,355
51,724
Taken
51,250
40,042
Mitigated
27,146
30,777
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,885
1,763
1,088
1,005
8,739
4,347
0
2,983
5,667
0
23,082
L
Chernobog
 
Chernobog
8,064
2,206
333
2,708
10,406
4,957
0
3,428
6,844
60
25,269
W
Morgan Le Fay
Darck sb
Morgan Le Fay
9,671
1,807
573
718
8,068
3,581
0
709
7,359
27,609
0
L
Susano
Dast2501
Susano
4,867
290
0
321
10,613
4,261
0
4,553
5,968
0
10,991
L
Yemoja
Holmslicee
Yemoja
3,764
452
3,694
4,443
10,428
9,123
0
3,821
6,291
11,678
0
W
8,233
1,375
805
3,005
9,720
6,709
0
832
8,888
0
10,296
W
Ah Muzen Cab
U C IH II IH A
Ah Muzen Cab
5,897
2,566
1,065
955
8,753
3,761
498
647
8,106
0
16,107
W
Hercules
UyghurGuard
Hercules
13,154
3,991
2,441
6,106
15,306
21,844
0
952
14,354
0
16,652
L
Da Ji
bibibabi
Da Ji
2,775
422
456
2,363
11,064
4,458
0
4,809
6,093
0
4,164
W
9,923
747
9,075
6,034
9,877
4,147
1,006
672
9,205
22,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
35,953
111
Minions Killed
107
0
Camps Cleared
0
975,742
Distance Traveled
782,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,556
756
30
3
0
155,991
0
L
Chernobog
7,223
722
41
4
0
168,846
0
W
Morgan Le Fay
8,044
804
31
3
0
217,898
0
L
Susano
6,813
681
18
2
0
158,044
0
L
Yemoja
8,236
824
13
1
0
191,471
0
W
Mulan
7,694
769
8
1
0
147,874
0
W
Ah Muzen Cab
8,123
812
26
3
0
212,115
0
W
Hercules
8,050
805
4
0
0
219,984
0
L
Da Ji
6,125
613
5
1
0
108,407
0
W
Hel
8,510
851
42
4
0
177,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role