Player Matchup

Ullr
Ullr
ChefMenace
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HDWK
Cthulhu
Level 17
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 1
Hachiman
Hachiman
Mangas_G
Hachiman
Level 149
God Stats
0W - 3L
1,283 SR
Queue Stats
340W - 306L
1,490 Elo+
Party 2
Camazotz
Camazotz
Pana830
Camazotz
Level 158
God Stats
1W - 4L
1,196 SR
Queue Stats
361W - 349L
1,453 Elo+
Party 2
Mercury
Mercury
n3ckr0ss14
Mercury
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 114L
1,548 Elo+
Solo
Team Averages
Level 97
1,346 SR
1,492 Elo+

VS

Team Averages
Level 106
1,556 SR
1,520 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AnlFIRE
Bacchus
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
248W - 247L
1,527 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dawsanoo
Tsukuyomi
Level 89
God Stats
4W - 3L
1,779 SR
Queue Stats
342W - 330L
1,536 Elo+
Solo
Artio
Artio
Daymidayler
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 131L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
6,786
679
4,461
11,779
4,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
HDWK
Cthulhu
15
3 / 4 / 5
9,281
928
11,803
10,975
14,022
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Mangas_G
Hachiman
15
3 / 5 / 4
8,472
847
10,585
10,550
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Pana830
Camazotz
14
2 / 4 / 4
7,652
765
7,481
13,100
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
n3ckr0ss14
Mercury
14
1 / 6 / 6
8,199
820
5,548
9,701
3,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 1 / 15
10,416
1,042
15,536
7,571
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
 
Jing Wei
15
3 / 1 / 10
8,828
883
8,713
6,280
3,455
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
AnlFIRE
Bacchus
15
5 / 2 / 12
9,532
953
8,575
13,855
21,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Dawsanoo
Tsukuyomi
13
4 / 3 / 9
8,481
848
10,829
9,277
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 3 / 15
10,296
1,030
9,168
16,873
24,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
9
Kills
26
26
Deaths
10
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
15
14.5
W
Jing Wei
 
Jing Wei
3
1
10
8
W
Bacchus
AnlFIRE
Bacchus
5
2
12
5.5
L
0
7
3
0.21
W
Tsukuyomi
Dawsanoo
Tsukuyomi
4
3
9
2.83
W
7
3
15
4.83
L
Cthulhu
HDWK
Cthulhu
3
4
5
1.38
L
Hachiman
Mangas_G
Hachiman
3
5
4
1
L
Camazotz
Pana830
Camazotz
2
4
4
1
L
Mercury
n3ckr0ss14
Mercury
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
52,821
56,105
Taken
53,856
33,139
Mitigated
57,628
11,148
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,536
3,571
1,487
1,401
7,571
4,216
1,194
1,724
5,847
35,104
0
W
Jing Wei
 
Jing Wei
8,713
4,460
553
671
6,280
3,455
4,855
2,094
4,186
0
18,651
W
Bacchus
AnlFIRE
Bacchus
8,575
918
3,168
3,515
13,855
21,058
880
3,874
9,981
15,075
0
L
4,461
3,216
0
312
11,779
4,800
0
6,456
5,323
0
8,029
W
Tsukuyomi
Dawsanoo
Tsukuyomi
10,829
2,478
1,751
2,132
9,277
4,391
1,033
2,236
7,041
0
16,257
W
9,168
943
3,353
4,594
16,873
24,508
584
1,875
14,998
13,576
723
L
Cthulhu
HDWK
Cthulhu
11,803
550
293
334
10,975
14,022
0
4,882
6,093
24,605
0
L
Hachiman
Mangas_G
Hachiman
10,585
5,709
1,033
2,422
10,550
4,525
0
6,398
4,152
0
21,648
L
Camazotz
Pana830
Camazotz
7,481
1,170
947
4,424
13,100
5,907
0
8,232
4,868
0
16,349
L
Mercury
n3ckr0ss14
Mercury
5,548
1,636
338
1,045
9,701
3,885
0
6,588
3,113
0
14,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
47,553
106
Minions Killed
105
0
Camps Cleared
0
915,122
Distance Traveled
991,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,416
1,042
51
5
0
207,252
0
W
Jing Wei
8,828
883
26
3
0
205,593
0
W
Bacchus
9,532
953
6
1
0
225,187
0
L
Ullr
6,786
679
4
0
0
141,497
0
W
Tsukuyomi
8,481
848
9
1
0
168,715
0
W
Artio
10,296
1,030
13
1
0
184,370
0
L
Cthulhu
9,281
928
31
3
0
195,686
0
L
Hachiman
8,472
847
30
3
0
169,907
0
L
Camazotz
7,652
765
15
2
0
221,231
0
L
Mercury
8,199
820
26
3
0
186,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role