Player Matchup

Hades
Hades
 
Hades
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
VictorMacedo
Bacchus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,352 Elo+
Solo
Hou Yi
Hou Yi
smisfo
Hou Yi
Level 161
God Stats
2W - 2L
1,246 SR
Queue Stats
267W - 330L
1,478 Elo+
Solo
Team Averages
Level 154
1,449 SR
1,466 Elo+

VS

Team Averages
Level 117
1,546 SR
1,519 Elo+
Da Ji
Da Ji
Bernardes
Da Ji
Level 143
God Stats
1W - 5L
1,513 SR
Queue Stats
286W - 286L
1,497 Elo+
Solo
Cernunnos
Cernunnos
CosmicPegasus
Cernunnos
Level 158
God Stats
4W - 4L
1,715 SR
Queue Stats
540W - 456L
1,556 Elo+
Solo
Neith
Neith
JoseTapiaPizarro
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,190 Elo+
Solo
Nike
Nike
luanzinBR
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Solo
Osiris
Osiris
ÖPPØS5ITE
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 58L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 3 / 7
9,365
937
12,103
12,815
9,768
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
16
3 / 3 / 7
9,202
920
7,743
9,463
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
15
1 / 2 / 10
9,039
904
6,302
12,850
18,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
VictorMacedo
Bacchus
15
2 / 3 / 6
8,309
831
4,601
9,334
18,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
smisfo
Hou Yi
14
4 / 4 / 5
8,749
875
11,519
11,066
4,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bernardes
Da Ji
16
4 / 1 / 6
8,566
857
6,213
6,582
3,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
CosmicPegasus
Cernunnos
16
5 / 3 / 6
9,086
909
15,609
10,158
4,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 8
8,648
865
9,887
9,406
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
12
1 / 7 / 7
7,579
758
7,660
13,437
13,948
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
14
2 / 2 / 10
8,078
808
7,476
9,604
15,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
15
Kills
15
15
Deaths
16
35
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
7
2.83
W
Agni
 
Agni
3
3
7
2.17
W
Kuzenbo
 
Kuzenbo
1
2
10
3
L
Da Ji
Bernardes
Da Ji
4
1
6
7
L
Cernunnos
CosmicPegasus
Cernunnos
5
3
6
2.67
L
3
3
8
2.33
W
Bacchus
VictorMacedo
Bacchus
2
3
6
1.67
L
Nike
1
7
7
0.64
W
Hou Yi
smisfo
Hou Yi
4
4
5
1.63
L
Osiris
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
46,845
55,528
Taken
49,187
55,383
Mitigated
41,709
18,121
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,103
1,080
1,364
5,230
12,815
9,768
430
438
12,377
26,909
0
W
Agni
 
Agni
7,743
389
694
1,737
9,463
4,388
106
323
9,140
23,817
0
W
Kuzenbo
 
Kuzenbo
6,302
2,155
2,829
2,751
12,850
18,003
810
544
12,306
10,019
0
L
Da Ji
Bernardes
Da Ji
6,213
255
1,660
1,289
6,582
3,317
486
4,928
1,654
0
13,627
L
Cernunnos
CosmicPegasus
Cernunnos
15,609
8,062
1,376
3,740
10,158
4,713
455
7,132
3,026
0
27,720
L
9,887
2,274
181
2,338
9,406
4,310
697
6,958
2,448
0
25,831
W
Bacchus
VictorMacedo
Bacchus
4,601
191
580
1,066
9,334
18,384
0
69
9,265
8,460
0
L
Nike
7,660
821
0
1,170
13,437
13,948
178
6,141
7,296
3,105
11,370
W
Hou Yi
smisfo
Hou Yi
11,519
8,126
447
1,423
11,066
4,840
2,514
474
10,592
0
19,703
L
Osiris
7,476
1,870
505
1,522
9,604
15,421
0
5,590
4,014
0
11,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
41,957
106
Minions Killed
113
0
Camps Cleared
0
943,462
Distance Traveled
928,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,365
937
35
4
0
171,255
0
W
Agni
9,202
920
41
4
0
206,298
0
W
Kuzenbo
9,039
904
6
1
0
212,738
0
L
Da Ji
8,566
857
19
2
0
202,969
0
L
Cernunnos
9,086
909
31
3
0
177,207
0
L
Neith
8,648
865
47
5
0
189,632
0
W
Bacchus
8,309
831
6
1
0
179,021
0
L
Nike
7,579
758
7
1
0
188,468
0
W
Hou Yi
8,749
875
18
2
0
174,150
0
L
Osiris
8,078
808
9
1
0
170,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role